The First 15 Minutes of Spartan: Total Warrior (GameCube)
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Set in the battle between Sparta and Rome, you take the role of a Spartan warrior to heed into the battle for your freedom.
The game has a fast-paced, arcade-like, mission-based gameplay. In each mission, you must succeed in minor goals like killing the generals of the opposition, escorting sappers to blow up enemy siege weaponry and preventing the enemy from making to behind your borders. The storyline progresses through cutscenes, shown in-between each mission.
Depending on how you succeed in your mission, you get "tokens", which you can use to upgrade the health, damage or power of your character. The player is capable of doing special moves, which can be learned throughout the game. Some of the special moves gain their powers through the spartan gods, that aid the player in his battle. During the game, you can find different weapons like swords, bows and spears, and of course, shields.
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The First 15 Minutes of Soul Calibur II (GameCube)
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Mortal Kombat-style one-on-one fighting is one thing, but fighting with weapons is completely different. Soul Calibur II continues the tradition set by Soul Blade and the Dreamcast Soul Calibur with intense action and plenty of weapons to deal the massive blows.
A majority of the action takes place in Weapon Master mode, as you choose a character and travel a set map to fight the many other warriors through a collection of different terrain styles and challenges. One minute you'll be fighting in quicksand; the next you'll have to defeat an opponent by only using throwing attacks.
Other modes include the usual arcade, survival, and practice modes, and multiplayer options for two people to battle it out.
Each version of Soul Calibur II also includes a unique character for the platform. Spawn appears on Xbox, Link from The Legend of Zelda series can be found on GameCube, and Tekken fighter Heihachi finds his way to PS2.
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The First 15 Minutes of Sonic Riders (GameCube)
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In Sonic Riders, Dr. Eggman challenges Sonic and his friends to a Worldwide Grand Prix, and the prize for coming out on top is an ultra-rare Chaos Emerald! Gliding on air boards – which are performance-oriented for each playable character – gamers will experience a heightened sense of sports-style racing tension as Sonic and his pals perform tricks and stunts over treacherous wide-open terrain.
Sonic and friends speed through tracks on air boards, using individual special moves to strike down opponents. Air is a big element of Sonic Riders. Your board's "fuel" source is air. You can fill up your air at various points on the course, but to race well you'll have to use another means of replenishment: performing tricks with your board. You'll also want to make use of turbulence from racers who are in front of you.
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The First 15 Minutes of Sonic Mega Collection: Sonic the Hedgehog (GameCube)
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Sonic the Hedgehog is the first of many games starring Sega's premier hedgehog, Sonic. It's a side-scrolling platform game with a difference: speed. Sonic rushes through levels with incredible speed, allowing him to traverse loops and jumps with ease.
The plot of the game is simple. The evil Dr. Robotnik has captured many of Sonic's animal friends and trapped them inside robots. Fortunately, Sonic can free his friends by destroying the robots with his spin attack. Meanwhile, Dr. Robotnik is trying to control the all-powerful chaos emeralds. Sonic must grab them before he does in the rotating bonus levels.
Sonic's weapon is his spin attack. Throughout the platforming levels, Sonic collects numerous rings. If Sonic is hit by an enemy, all the rings he's carrying fall out and scatter around. If Sonic is hit while not carrying any rings, he dies. Collecting 100 rings gives Sonic an extra life.
The game is divided into several "zones", each of them containing three levels. At the end of each zone, Sonic confronts Dr. Robotnik in a boss fight.
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The First 15 Minutes of Sonic Mega Collection: Sonic The Hedgehog 3 (GameCube)
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Dr. Robotnik's Death Egg has crash-landed on Floating Island, so called because it harnesses the power of the Chaos Emeralds to float in the air. Robotnik needs them to repair the Death Egg, so he tells the guardian of Floating Island, Knuckles the Echidna, that Sonic and Tails are there to steal them. With Knuckles tricked and trying to stop the heroes at every turn, will they be able to stop Robotnik in time?
Sonic the Hedgehog 3 is the third in the Sonic series of games. As with the previous games, it is a side-scrolling platformer based around speed. The basic game remains the same - players collect rings to earn extra lives, which are also used for protection, and scatter everywhere when Sonic is hurt. Sonic can jump on enemies to defeat them, and Spin Dash by holding down and the jump button, then letting go of down.
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The First 15 Minutes of Sonic Mega Collection: Sonic The Hedgehog 2 (GameCube)
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Sonic the Hedgehog 2 is a side-scrolling platformer based around speed, and the sequel to Sonic the Hedgehog. The evil Dr. Robotnik wants to conquer the world. In order to do that, he imprisons and transforms all animals into robots called "Badniks". This way they can build his powerful weapon, the Death Egg. Only Sonic the Hedgehog, and his new tagalong partner, Miles 'Tails' Prower, can stop Robotnik and his army of Badniks from taking over the world.
Sonic and Tails can collect rings which are scattered throughout all of the levels. As with most platformers, when the player collects 100 rings, they earn an extra life. However, the rings also act as protection; if Sonic is hurt when he is carrying rings, they scatter everywhere and he is briefly invincible. If he is hit again when he has no rings, he'll lose a life. If the player reaches a continue point lamppost with 50 or more rings, they'll be able to access the Special Stage. In this stage, you must gather a set amount of rings in a halfpipe-like stage before you reach a checkpoint. Complete all the checkpoints and you'll earn one of the seven Chaos Emeralds.
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The First 15 Minutes of Sonic Mega Collection: Sonic Spinball (GameCube)
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Dr. Robotnik plans on turning the animals of Mobius into robots by using his volcano powered Veg-O=Fortress factory. He has set up a pinball security system for this factory to keep all the captured animals from escaping. Now it's up to Sonic the Hedgehog to free his captive animal friends and put a stop to Robotnik's plans.
Sonic will have to get through the Toxic Pools, Lava Powerhouse, The Machine, and The Final Showdown to take down Robotnik. The levels consist of typical pinball fair such as bumpers, flippers, annd drop targets which open up gated parts of a stage. Sonic must collect the chaos emeralds in each stage in order for a chance to fight the stage boss. There are also the Bonus Cage special stage that can be played after a stage boss is defeated. During this portion of the game, Sonic can find items that will reward him with things like extra time, points, rings. continues, or extra lives. The game also offers a one last chance to return to the game after running out of lives by having the player attempt to stop a spinning number wheel on a four digit number that matches the player's last four digits of their current score.
The First 15 Minutes of Sonic Mega Collection: Sonic 3D Blast (GameCube)
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While visiting Flicky Island, Sonic notices that the Flickies, his small, feathered friends that can travel between parallel worlds, were captured and turned into badniks by Dr. Robotnik in his never-ending quest for the Chaos Emeralds. Seven levels separate Sonic from the final showdown with Robotnik.
Sonic 3D was the last Sonic title released for the Mega Drive, the only platforming presence of the blue blur in the Sega Saturn, and one of his rare appearances in Personal Computers. The title, considering the era it was released, is somewhat misleading, as instead of full blown 3D graphics it uses an isometric view where Sonic can move not only forwards and backwards, but also left and right.
As usual, when Sonic destroys one badnik, an animal leaps free from its insides, but this time Sonic has to pick him up and lead them to an interdimensional ring.To collect all seven Chaos Emeralds, Sonic first must find Tails or Knuckles and offer them at least 50 rings.
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The First 15 Minutes of Sonic Mega Collection: Sonic & Knuckles (GameCube)
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Sonic and Knuckles continues the story directly from where Sonic the Hedgehog 3 left off. The explosion from the Death Egg sends Sonic flying deep into Floating Island's Mushroom Hills. Sonic knows of the Master Emerald hidden somewhere on Floating Island, and is sure that Dr. Robotnik wants it to give his Death Egg limitless power. Knuckles probably knows where it is - but can Sonic stop Robotnik's plans and find the Master Emerald all while fighting off Knuckles?
Sonic & Knuckles is the fourth game in the Sonic series. It retains the same basic features as in the previous Sonic games. Players can select either of the two title characters for play - either Sonic, or the all-new Knuckles the Echidna. Knuckles cannot jump as high as Sonic, but he can glide by holding the jump button while in the air. If you glide into a wall, Knuckles will also be able to climb it. He can also break through walls that Sonic can't. With these abilities, Knuckles can access different areas from Sonic, making for each level an entirely new experience.
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The First 15 Minutes of Sonic Mega Collection: Flicky (GameCube)
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A female blue jay, named Flicky, must collect her chicks and lead them safely back to their nest, while they are chased by two cats. The cats make her chicks wandering off and try to eat her! Each level offers about a dozen objects like watering cans, hammers, and cups, to throw at and knock out the cats. The next level starts when all chicks are returned home safely.
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The First 15 Minutes of Sonic Mega Collection: Dr. Robotnik's Mean Bean Machine (GameCube)
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Dr. Robotnik's Mean Bean Machine is a version of Puyo Puyo with a storyline involving characters from the Sonic the Hedgehog games. The evil Dr. Robotnik decides to turn the citizens of Beanville into robots. It's up to the player to save them from their doom. The player drops pairs of beans into the dungeons, trying to create groups of four in matching colors. He or she must challenge Dr. Robotnik's robots to a battle and defeat them, and eventually face the Eggman himself.
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The First 15 Minutes of Sonic Heroes (GameCube)
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Sonic Heroes is a 3D action-platformer in which the player takes control of a team of 3 characters, each with a special ability - speed, fly and power. The objective of the game is to race through levels as quickly as possible whilst defeating enemies and collecting rings. Your time, rings and enemies defeated make up a point system, and more points mean a higher rank on the level. There are 4 teams of characters each with their own changes to the gameplay:
- Team Sonic is the intermediate difficulty featuring Sonic (speed), Tails (fly) and Knuckles (power).
- Team Shadow is the hard difficulty featuring Shadow (speed), Rogue (fly) and E-123 Omega (power).
- Team Rose is the easy difficulty featuring Amy (speed), Cream (fly) and Big (power).
- Team Chaotix features new mission-based objectives with Espio (speed), Charmy (fly) and Vector (power).
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The First 15 Minutes of Sonic Gems Collection: Vectorman (GameCube)
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The future of the human race looks hopeless when maintenance drones accidentally replace the orbot leader's head with a salvaged atomic bomb. All the orbots on Earth are immediately ordered, via television receivers, to stop cleaning up the planet and to start manufacturing weapons for an impending ambush of the returning humans. Only one orbot, a sludge barge pilot who was out of communications range, is unaffected by the evil take-over.
VectorMan is a side-scrolling shooter with multidirectional aiming. While the levels are generally linear, they may have several platforms awaiting exploration, including hard-to-reach areas hiding power-ups. By killing enemies or destroying television receivers, VectorMan can find power-ups.
Additionally, destroyed TVs may reveal morph icons or powerful weapons that replace VectorMan's standard ball gun for a limited time.
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The First 15 Minutes of Sonic Gems Collection: Tails' Skypatrol
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Tails' Skypatrol is the first solo adventure of the Sonic sidekick Tails in the Sonic the Hedgehog series and it was only released in Japan.
While flying around, Tails discovers an island. It seems to be completely abandoned except for some mine cart tracks. As he lands on the island a cart approaches, and Tails hides in the bushes. The passing silver cart is driven by a woman who says she is Wendy Witchcart. She proclaims that everything on the island is hers and threatens to transform everyone in crystal who does not follow her rules. Tails, determined to save all the animals on the island, sets in a chase to the Witchcart.
Gameplay is fairly similar to the Sonic series. Tails need to defeat enemies and complete obstacles. He can fly, but is constantly suspended. He carries a golden ring that is used to take out enemies or to latch on to devices. Sonic, the emeralds and Dr. Robotnik are not presented, and neither are there rings to collect during the levels.
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The First 15 Minutes of Sonic Gems Collection: Tails Adventures (GameCube)
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Before Tails met Sonic the Hedgehog he lived on Cocoa Island, a place that isn't on the map. It's an island pulled up by the Chaos Emeralds. Suddenly, while relaxing, Tails hears an explosion that seems like it's coming from inside the island. A Flicky tells Tails that Battle Kukku has invaded the island. He also tells Tails that Battle Kukku is mining here for the Chaos Emeralds, to obtain it's power. Tails gears up and heads for his quest to find the machine parts to build his weapon to defeat the evil Battle Kukku.
Unlike the other games in the series, this spin-off is less of a traditional platformer, but has a slower pace with RPG elements and puzzle-solving. Tails can walk, jump, fly, hang on ledges and throw bombs. He starts with ten health points that can be replenished with rings, but the amount can be extended to 99 by collecting chaos emeralds. In the twelve stages Tails can collect up to 26 items. Per level however, he is only allowed to bring along four and this adds a tactical dimension.
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The First 15 Minutes of Sonic Gems Collection: Sonic the Hedgehog Triple Trouble (GameCube)
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Dr. Robotnik has stolen all the Chaos Emeralds, yet again, but when the experiment for his new weapon goes wrong, the Emeralds get scattered across the island. While Sonic & Tails are out searching for them, Robotnik finds the yellow emerald and convinces Knuckles the Echidna that Sonic wants to steal all the other Emeralds. While all this is happening, Nack the Weasel seizes his chance to take the emeralds for himself while everyone else is pre-occupied. Now it's a 4-way race to retrieve the emeralds.
The gameplay is like the other Sonic titles, but this is only available on the Game Gear. The player can choose to play as Sonic or Tails (who can fly), and you're trying to reach the Chaos Emeralds before anyone else. A change from other Sonic games is that when hit, all rings are not lost, only a set amount (30–50 depending on the level) is lost.
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The First 15 Minutes of Sonic Gems Collection: Sonic The Hedgehog CD (GameCube)
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Sonic the Hedgehog and his self-proclaimed girlfriend Amy Rose travel to Never Lake, only to discover the legendary Little Planet there, tied in chains and covered by metal. It appears that Sonic's archenemy, Dr. Eggman, is using the powers of the planet to manipulate the fabric of time. He created Sonic's evil counterpart, Metal Sonic, who kidnaps Amy and disappears. Now the brave hedgehog must explore the Little Planet, free Amy, and defeat Metal Sonic along with his master.
Sonic CD is a fast-paced side-scrolling platform action game, similar in gameplay to other installments of the series. Sonic uses his patented spin attacks to destroy the doctor's minions and collects various items, such as protective rings, shields, and speed shoes. His special attacks include the Spin Dash and the Super Peel Out. A stand-out gameplay feature of this installment is Sonic's ability to travel to past and future versions of the stages he traverses. Depending on the player's action in the past version of a level, the future versions will change from "bad" to "good", having more or fewer enemies and obstacles, respectively.
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The First 15 Minutes of Sonic Gems Collection: Sonic the Hedgehog 2 (GameCube)
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Coming back from the vacation Sonic took after foiling the plans of Dr Robotnik, he finds that Tails and all his other animal friends are missing. Sonic finds a letter waiting for him, that reads:
"Dear Sonic,
Robotnik is back, and he's captured all the animals on the island! He is holding me in a place called the Crystal Egg. In order to free me, you have to find and bring the six Chaos Emeralds.
Robotnik made me write this. He says he's waiting for you, and he's created six really nasty robots in order to 'get rid of you once and for all.' I don't know what he has planned, but Sonic, please be careful!
Sincerely, Tails."
That being more than enough motivation for him, Sonic races out to defeat Robotnik again.
The Master System version is totally different than the Sonic 2 for Genesis. Tails obviously doesn't accompany you, like he can in the Genesis release. Sonic can also not do his infamous buzzsaw roll by simply ducking and pressing jump.
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The First 15 Minutes of Sonic Gems Collection: Sonic The Fighters (GameCube)
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Sonic Championship is a 3D fighting game, featuring characters from the Sonic the Hedgehog franchise. The background story is that Doctor Eggman built the Death Egg II, a new version of his facility that appeared in previous games. Stopping him requires Chaos Emeralds, and various individuals including heroes like Sonic the Hedgehog and Miles "Tails" Prower participate in a fighting tournament to gather them.
Gameplay is mostly typical for a versus fighter, it is a one-on-one fight on a best two out of three basis. Players use jumps, punches, kicks and special weapons. Bean the Dynamite for example, a duck-like character who makes his debut in the Sonic universe, uses bombs. Blocking is done by making use of a limited supply of barriers. The whole action is illustrated in a comical fashion though, like one would expect from a Sonic game. A round is won when a player managed to deplete an opponent's health, unless the timer runs out, in which case the character with the most energy left is the winner. Environments are 3D closed arenas, but the gameplay is mostly 2D, allowing limited sidestep maneuvers.
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The First 15 Minutes of Sonic Gems Collection: Sonic Spinball (GameCube)
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Dr. Robotnik plans on turning the animals of Mobius into robots by using his volcano powered Veg-O=Fortress factory. He has set up a pinball security system for this factory to keep all the captured animals from escaping. Now it's up to Sonic the Hedgehog to free his captive animal friends and put a stop to Robotnik's plans.
Sonic will have to get through the Toxic Pools, Lava Powerhouse, The Machine, and The Final Showdown to take down Robotnik. The levels consist of typical pinball fair such as bumpers, flippers, annd drop targets which open up gated parts of a stage. Sonic must collect the chaos emeralds in each stage in order for a chance to fight the stage boss. There are also the Bonus Cage special stage that can be played after a stage boss is defeated. During this portion of the game, Sonic can find items that will reward him with things like extra time, points, rings. continues, or extra lives. The game also offers a one last chance to return to the game after running out of lives by having the player attempt to stop a spinning number wheel on a four digit number that matches the player's last four digits of their current score.
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The First 15 Minutes of Sonic Gems Collection: Sonic R (GameCube)
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While on vacation, Tails and Sonic come across a recruiting advertisement for the World Grand Prix race. Sonic is not interested at first, but once he notices that Dr. Robotnik will participate he decides to enter. Robotnik is only interested in the race because he's learned the location of the Chaos Emeralds and now he'll get a chance to beat Sonic while he gets them. Knuckles finds out that Sonic will participate, so he joins him. Amy overhears Robotnik's plan, so she will also be racing to get the Chaos Emeralds.
There are many modes of gameplay in Sonic R:
Grand Prix: You race against the rest of the characters on each of the circuits, and get a chance to race the level's boss to unlock some of the extra playable characters.
Time Attack: Run on one of the tracks as fast as you can, get 5 balloons or tag 4 characters.
Multi Player: 4 players on a split-screen or over a network. You can race against up to three players or challenge them on a balloon finding game. The screen can be divided horizontally or vertically for 2 player games.
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The First 15 Minutes of Sonic Gems Collection: Sonic Drift 2 (GameCube)
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Sonic Drift 2 is the sequel to Sonic Drift, also on the Game Gear and the first in the series to be released outside Japan. One of the new things in the sequel is a lag boost system, which means that anyone who is behind gets a boost to catch up again. This keeps the action in the game. Another new thing is that the gadgets touched while racing do not come into effect immediately. They need to be triggered manually by pressing up on the D-pad.
There are 3 GPs to compete in and each GP has 6 tracks. The names of the GPs are:
- Purple Chaos GP
- White Chaos GP
- Blue Chaos GP
Racing skills can be improved in the Free Run mode on any of the tracks, or, with a Gear-to-Gear cable and a spare copy of the game, direct competition against another human player in the versus mode.
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The First 15 Minutes of Sonic Adventure DX: Director's Cut (GameCube)
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An updated version of the Sega Dreamcast hit Sonic Adventure, the first appearance of Sonic and the crew in a full 3D action title.
Once again Sonic is up against Dr. Eggman, who had teamed up with Chaos for the ultimate opportunity to take over the world. Tails, Knuckles and Amy join in on the action, along with a host of new characters and enemies.
The GameCube version includes a brand new mission mode, a new Chaos Garden link up mode to the Game Boy Advance, and a host of mini-games including appearances of classic Game Gear Sonic adventures such as Tails' Skypatrol.
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The First 15 Minutes of Smashing Drive (GameCube)
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Smashing Drive puts you in the driver's seat of an insane, outrageous taxi on the busy streets of New York City. Your job is to simply race from point to point in the fastest time possible.
The key to success in Smashing Drive lies in two features: crazy power-ups and hidden shortcuts. Almost all of the power-ups transform your taxi in some way that allows you to smash your way through traffic with ease. And the shortcuts usually involve crashing through the insides of buildings, like movie theaters and sports arenas.
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The First 15 Minutes of Shadow the Hedgehog (GameCube)
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Shadow the Hedgehog is a Sonic the Hedgehog series spin off title. Players take the role of Shadow the Hedgehog, Sonic's Nemesis from Sonic Adventure 2. Shadow must fight his way through many levels to unveil the secrets of his past. Will he choose to join Dr. Eggman or the Black Arms? Or will Shadow decide to fight only for himself and nobody else to discover the true meaning of Shadow's past? The choice is yours and only you can make it.
Playing as Shadow, you have many new abilities that Sonic does not have. For one, you can use a gun. You also have hover shoes instead of Sonic's plain old running shoes. You can follow whichever path you choose to follow to discover Shadow's true identity. You can collect the Chaos Emeralds or you can help Robotnik or the Black Arms. Depending on what path you choose, you will have a different ending.
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