Assault: Retribution (PS1) Gameplay (PS3 Upscale) -No Commentary-
Assault: Retribution is a short, but fun Contra clone on the PS1 that allows two-player coop play. The Contra games on the PS1 weren't great, so that left the abdicated Contra crown open for other contenders to try and snatch it away. Assault: Retribution, One, Apocalypse, and Expendable come to mind as good contenders on top of Legacy of War, and C: The Contra Adventure.
This is a recent acquisition for me, but I've wanted to play it for years. This game scored poorly, but most of the complaints were about the length of the game, and not the gameplay. For example, the Gamepro review gave it a 2.5 out of 5 for fun-factor which sounds like a terrible score, but they essentially said it was a fun game, but it's length hurt it for a full-priced purchase.
Either way, this game is worth checking out if you like Contra style shooters, and have a friend to play coop with. I haven't taken the time to beat it yet, but it's a fun game from what I have played of it so far. I am playing on normal difficulty here, but there are two higher difficulties to try.
#nocommentary #AssaultRetribution #PS1
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Driver (PS1) Gameplay (PS3 Upscale) -No Commentary-
In order to capture this footage, I had to play through the license test. Holy cow, I forgot how brutal that test is. I did eventually figure it out, but Driver's first test in the game was the preparation for the tough, but super addictive gameplay in the main game. This game is tough, but like later games like Smuggler's Run, and Stuntman, it always pulls you in to give the mission, "Just one more try."
Tough game, but the difficulty makes it all the more satisfying when you beat a difficult mission. There is a reason why this game is still beloved by PS1 fans to this day. It kicked your butt, but you still kept trying to beat it. Great game.
After GTA III came out, simple driving games like this mostly disappeared for a while, but I think today, you can play games like these, and not compare it to sandbox games, but take them for what they offer, verses what they don't. At the time of Driver, people were already wondering how GTA would be if it was set in a fully 3D world like Driver. Obviously, retro GTA influenced GTA III, but so did Driver. It was a bigger deal than most people remember it being.
I forgot how much I loved this game. Tough as nails, but man is it fun.
#driver #PS1 #nocommentary
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Solar Gun Gameplay -A Steam game under $1-
I buy Steam games only using Steam Cards, because I don't trust anything with my bank card. So whenever I finished purchasing a big game I wanted, I often times search for what games I can buy for whatever pennies I have left in my wallet.
Solar Gun was one of these purchases, and it's not a bad little puzzle game with obvious Portal inspiration. The game is extremely short, but then again, it only costs 99 cents.
Red Faction Guerrilla: ReMARStered (PC) Gameplay
I got the whole Red Faction series in a Steam sale a while back, but didn't have the hard drive space to put Remastered on my computer until I added a larger SSD. At first I booted both the original and the Remastered version up just to see what the differences were, and the remastered version definitely has more detail in the texturing. Obviously there's a lot more too it.
When I first saw that Red Faction Guerrilla was just going to be Saints Red instead of a next-gen geomod sequel, I was super bummed,and really angry about it. I did eventually play this game, and I do enjoy it, but man, I wanted to see what the geomod engine would have been on the new technology.
It seems that Red Faction is a series that never knows what it wants to be twice in a row. The Original was Half-Life, the second one was Halo, this one was an open-world game, and Armageddon was a 3rd person shooter that I only vaguely remember playing. I guess I could just boot it up considering I own it on two platforms now.
#redfactionguerrilla #remastered #nocommentary
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Killzone 3 (PS3) Gameplay
I figured that since I just showed the first two Killzone games, I may as well finish it off with the third. Guerrilla definitely made some upgrades to Killzone 3 over Killzone 2, especially in the visuals department. I do remember there was a jet pack or something like that later in the game. I can't fully remember as I never finished this game.
I remember that I did play far into this game. The sad fact is, in playing this footage, I can't remember a single scene I just played. Granted, I probably haven't played it for over a decade. I guess the good part about not remembering the game is, it's like playing it for the first time all over again.
So far I like Killzone 3. It still has the same good feel to it's gunplay. I would say it feels a little better than the second game, because it runs smoother, which is a good thing for a sequel. Not just an upgrade to the visuals, but a smoother running game should come standard with any good sequel.
#Killzone3 #PS3 #nocommentary
Killzone 2 (PS3) Gameplay
Playing through this small bit of footage, I forgot how much I really liked Killzone 2. I didn't like how they took the secondary fire options out of the game, making the guns more generic, and it's design was copy, and paste 7th gen "AAA" first person shooter design, but it's gunplay, and duck and cover system still have a good feel to them.
I know the PS3 fanboys hyped this game up as a killer app, which was off-putting, and after this game came out they declared the Xbox 360 vs PS3 graphical debate over. Look aside past the fanboy hype, and there's still a solid FPS game underneath, and the graphics do look great for a PS3 game.
Guerrilla games really put the work into this one, but then again, they had to after getting caught with their pants down when they showed a CGI trailer that was passed off as in-game graphics prior. Irregardless, they definitely put the work in, and programmed their butts off, using every trick in the PS3's arsenal to make the game look as close to that CGI trailer as they could. It could be the art direction, but honestly, I still think this game looks great. Killzone 3 looks even better.
It's online play was pretty cool too when the game was online. I didn't play it a ton, but I had fun when I would play it. Pretty solid from what I remember of it.
#killzone2 #PS3 #nocommentary
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Killzone HD (PS3) Gameplay
Just the infamous beach scene and beyond from the original Killzone as played on the PS3 via the Killzone Trilogy collection. I still love the original Killzone. I understand why people don't, it's definitely flawed in many areas, especially when it comes to technical glitches in both the PS2, and HD remaster.
If you want to know my full thoughts on the game, I did a whole review on it here: https://youtu.be/sCy9IRHKok8
#killzone #Ps2 #PS3
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Quake II (Xbox 360) Gameplay -No Commentary-
I realized recently that I do not own Quake 4 on the Xbox 360, so I decided to rectify the situation by picking it up. Of course, if you are going to buy Quake 4 on the Xbox 360, you had better make sure it comes with the bonus disk that has the HD remaster of Quake II on it.
It's kind of rough playing it with the controller though. I'm just playing on medium difficulty here, and if you lose focus for a few seconds, you'll become a pile of red paste very quickly. Other than that, this is a great remaster to own. I think this means I own every retail version of Quake II outside of the Mac version.
#QuakeII #Xbox360 #nocommentary
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Painkiller: Black Edition (PC) Gameplay -No Commentary-
I recently picked this game up off Steam, because I always wanted to play it. Definitely not a traditional FPS game, but similar to what would eventually morph into the throwback shooter style. You traverse the game's levels while killing wave after wave of enemies, and your movement is fast and fluid. Solid single player here from what I have played, but would have been an acquired taste in it's day.
If you're a Serious Sam fan, but for some reason have yet to play Painkiller, it's definitely worth a look. I do assume that most PC gamers from the era have at least heard of this game. It was sort of a smaller title for it's day, but it has held it's popularity through the years.
#Painkiller #PC #nocommentary
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Batman: Arkham Asylum (PC) Gameplay -No commentary-
A while back I picked up all three Rocksteady developed Arkham games for a mere $8 on a Steam sale, and I like them. When one of them is annoying me, I'll just switch off to the next game in the series. Normally it's Arkham Knight that annoys me with it's stupid tank battle scenes, but I am slowly playing through all three in whatever order I feel like. I've put the most time into Arkham Knight, but they are all really good.
I remember watching a friend play this game when it first hit, and I thought it looked good, but wasn't my thing at the time. I've since come back around to play all three thanks to a Steam sale. The only one I owned previously was the 360 version of Arkham City which another friend gave to me, but I didn't play for the first time until I bought the Steam versions.
Anway, solid game, and while it doesn't have the big expanded maps of the sequel, it's still worth playing. It has aged very well, even when compared to the sequels. The early Unreal 3 engine graphics may not have aged as well, but they still look good. I like Unreal 3, the official engine of the PS360.
I guess I just need Arkham Origins to complete the whole set
#batmanarkhamasylum #Pc #nocommentary
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Metro Exodus Enhanced Edition Gameplay -No Commentary- (Optiplex 9020, i7 4790, RTX 2060 KO)
The whole Metro series was on sale on Steam, and since I never got around to picking them up despite wanting to play them, I finally picked them up for $13 and some change.
Exodus is slow to start, but once the open world gameplay starts, I've enjoyed it a lot more than I did for the first part of the game. Right now, the game is kind of tough, I've died a lot, but I am enjoying it. It's sure that once you get better equipment later one, it gets even better. Good game. Look into it if you haven't yet.
I'm running at 1080p (I don't have a monitor that goes higher), with full RTX reflections, and DLSS on. For my little 2014 office computer build, I'm happy with the performance. Runs great, look great.
#metroexodus #PC #nocommentary
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CULTIC Demo Gameplay (PC) -No Commentary-
I just downloaded the demo and thought I would share some gameplay of this Throwback FPS. So far, I think it's a really solid throwback FPS. Like so many other throwbacks, you see a lot of influence from Blood in this game. It's also an extremely gory game as well. Definitely worth a look, and for the $9.99 asking price, eventually it'll be worth a buy for me. You can download the demo off Steam to play for yourself to see if it's something you want to buy.
#Cultic #Steam #nocommentary
Tomb Raider III (PC) Level 1 Gameplay -No Commentary-
I recently bought the first four Tomb Raider games off Steam just to have the whole set. I already own Chronicles in physical form. I have also discovered that using the controllers that come with the Playstation Classic are a great way to play these games on the PC. The only one is doesn't work so well with is the original which doesn't recognize the trigger buttons.
Now, if you owned this on the PS1 instead of the PC back in the day, you may be wondering what differences in the two are. Well, for one, the PS1 version is 10 times harder. In the PC version, you can still save anywhere like you can in Tomb Raider II. For those who owned this on the PC, in the PS1 version, the green crystals which only seem to serve the purpose of giving you life in the PC version are the Save Crystals in the PS1 version of the game.
This means that in the PS1 version, you can only save during the course of the level if you have a save crystal. Run out of crystals, and you cannot save your game. I have literally lost over an hour and a half of my time playing a level in the PS1 version, because I didn't have a save crystal, or was too scared to save, because I only had one.
I tried putting my first ever playthrough of TRIII on the PS1 last year, and man, it was brutal. I ended up rage quitting after a while, because it just ground me down after a while. I even had a glitch happen where I got to the screen where you choose your next level, shut my game off, and then I could not longer choose the next level. Not even level skipping would work, I was forever stuck in London.
The PC version is far less frustrating, and a lot more playable thanks to the save system. That being said, TRIII has some other issues that make it probably my least favorite TR game in the original series. The levels in this game are huge compared to the first two. They have a ton of extra space, and are quite impressive, however, a lot of the space serves no purpose. You'll have a huge area with not much to do except maybe find an some ammo or something. It generally feels like there should be a lot more to do in these levels than there is.
There are some huge secret areas in some levels, but, for the most part, it feels like there is a lot of wasted space. I can't help wonder if maybe Core was initially planning on implementing the more open-world exploration elements in TRIII they would later use in The Last Revelation, but just ran out of time. The level designs almost feel like they were planning on it, but just ran out of time.
The story also doesn't make a whole lot of sense either, having almost as rushed a feel to it as the level designs. I never have a clue what is actually going on in the game, but then again, story isn't very important to me anyway.
Overall, I like Tomb Raider III, and still think it's a good game despite it's flaws, but it's still my least favorite of the first 5 TR games, and while some people really liked the save crystal system in the PS1 version because it makes it harder, I'm more prone to liking the PC version better, because there's nothing more frustrating than losing hours of gameplay because you have no means to save it, and get hit with an instant death trap which, oddly enough, get sprung quite often in Tomb Raider if you can believe that.
#TombRaiderIII #PC #nocommentary
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Tomb Raider Chronicles (PS1) Gameplay (PS3 upscale -No Commentary-)
Just the first level of Chronicles on the PS1. I actually played through this level three times yesterday when I recorded this footage, and didn't mind. I still love classic Tomb Raider. I played through it on the PC version first, and then twice on the PS1.
Honestly, I understand that by the time Chronicles hit, Tomb Raider burnout among gamers had already set in, but if you're a fan of the original TR games, and haven't played Chronicles, I say it's still worth a look, especially if you are decades removed from TR burnout.
#tombraider #PS1 #nocommentary
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Five for Five PS2 Gameplay Sampler -Part 6- (From Software Games)
I've been a fan of From Software games for a while now. Armored Core was probably the most mainstream recognizable franchise they has until the Souls games. The Kings Field, and similar games were always for more niche-type gamers. People either loved them, or found them to be too sluggish, and slow to enjoy. It is strange how gamer tastes have changed over the years, as people are more willing to give these games more of a chance.
Three of these were PS2 launch games, and the other two were still early PS2 games. I love the Adventures of cookie and Cream. I did a review of it here if you want to watch that: https://youtu.be/eQttN0MOE3I
If you want to see my PS2 launch guide where I cover the others go here: https://youtu.be/3QbDyDLr5qg
0:00 The Adventures of Cookie & Cream
5:00 Armored Core 2
10:00 Eternal Ring
15:00 Evergrace
20:00 King's Field: The Ancient City
#fromsoftware #ps2 #nocommentary
Hellslinger Demo (PC) Gameplay
Hellslinger is a game that is being developed in the GZDoom engine of all things, and from this demo, even though I died, I can tell you it's a fun FPS game. Some real thought and talent going into this one.
#Hellslinger #FPS #GZDoom
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Godfist Demo (PC) Gameplay
Welp, it's not horrible, but it's not great either. If they sell it for cheap when it releases, you might get some enjoyment out of it. I've already come across some glitches, and the gameplay is so-so. The art direction is good in my opinion, and music in the game is really awesome. However, since I uploaded a video of this game earlier, and didn't make it public, I know that I have to mute the music to show the gameplay to avoid a claim on the video. The solution is, we watch the video with no music, but the sound effects intact. I'd say that it's probably not good form to use music that will get claimed on a YT video if you're an indie developer looking to get the word out about your game. The easiest marketing for any developer is YT videos, and it's free advertising too.
Indie games are pretty hit or miss. I realized that I higher standards for PC game Mod makers than most indie studios. I've seen a lot more quality come out of the mod scene than the indie scene in my experience. Not to say that some indie developers haven't broken into the mainstream with some really awesome titles in the past.
#Godfist #Steam #nocommentary
Golden Hornet (PC) Gameplay -Choplifter with Robotron 2084 Twin Stick Controls-
Like Frantic Dimension, this is another retro gaming throwback made by Hijong Park. As the title states, this game plays like Choplifter, but with the twin-stick movement and shooting of Robotron 2084. This is another one that you can get for free if you like, or throw 99 cents down to get the Steam version of the game. The game has both an arcade mode, and a campaign mode, and I really enjoy what I have played of it so far.
Hijong Park also has a lot more retro throwbacks as well, so check their Steam page out here: https://store.steampowered.com/developer/HijongPark
#GoldenHornet #Choplifter #Throwback
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Frantic Dimension (PC) Gameplay -A Fun Retro Throwback to Robotron 2084, and Space Dungeon-
You can either get this game for free on Steam, or you can do what I did, and throw a whole 99 cents at it to buy the Steam version. This is a retro throwback that is inspired by Robotron 2084, and Space Dungeon. It's a really well made game, and is super fun. I was searching up free demos on Steam, and came across this game developed by Hijong Park. I can't tell if it's just one person who made this, or if there was a team of people, but I can say this is a really fun game. I am terrible at it for sure, but if you like these kinds of games, look into this one.
Hijong Park also has a lot more retro throwbacks as well, so check their Steam page out here: https://store.steampowered.com/developer/HijongPark
#FranticDimension #hijongpark #Steam
Counter Force (Wii) Gameplay -ExZeus-
The Power is You! According to the title screen. Counter Force is a port of a 2004 PAL-only PS2 game called ExZeus. Apparently it was also previously released in the arcades, and it had a sequel on PC, and you can purchase ExZeus the Complete Collection on the PC/Switch/PS4/Xbox One. The complete collection of...well...both games I guess. That's the way to do it I guess, make two games and resell them for 20 years, right Bethesda/Rockstar?
This certainly isn't a great game, but it's also not a bad game either. It's in the middle. I think I paid maybe $2 tops for this game, and I don't regret it. It definitely has that "Omega Boost at Home" feel to it. It's not a bad little arcade shooter for what it is.
Looking at all the action on the screen, it's often times hard to distinguish what you are supposed to be shooting at, or where your cross-hair even is, and I swear the controls switch every time I play this game. Maybe it's different depending on the mech I choose, but it also feels like the analog stick is constantly drifting all the way right or left.
Overall, if you find it for dirt cheap, it's worth a look. It would have been a lot better with two-player support, but it is only single player. You certainly shouldn't choose this over Sin and Punishment, but it's not a bad game.
#ExZeus #CounterForce #Wii
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Mushroom Men: The Spore Wars (Wii) Gameplay
This is another recent pickup that I am just now getting around to playing today. So far, it seems like a fun 3D platformer with and cool mixture of elements like the ability to create new weapons by finding various parts strewn throughout the levels. If you come across this one, it's worth a look if you like unique platformers.
#MushroomMen #Wii #nocommentary
Kirby's Epic Yarn (Wii) Gameplay
I just got this game in the mail today. SO far, I like it. It's a charming take on Kirby, and the yarn effects look great. Cool art direction mixed solid platformer mechanics from what I have played of it so far. If you overlooked this game, or haven't gotten around to it, it's definitely worth a look.
#kirbysepicyarn #Wii #nocommentary
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The Legend of Zelda: The Wind Waker (GC) Gameplay -Spoiler Alert-
Wind Waker is still my favorite 3D Zelda Game of all time. Twilight Princess was awesome as well, OOT is the most overrated game of all time, Majora fans, shut up, no one cares, I haven't played Breath of the Wild, and only recently got Skyward Sword and need to play through it, but Link to the Past will always be the king. I still need to play Link's Awakening, and the Oracle games, which I have always meant to play, but never did. I was never a big Hand Held gamer which is why I missed owning them back in the day. In fact, I never owned hand helds back in the day, but if I ever get a Switch, Link's Awakening will be one of the first games I buy, along with Metroid.
I was going to cut this down to exactly 15 minutes, but I decided to at least finish off Gannon for the footage.
#windwaker #gamecube #nocommentary
Metroid Prime (GC) 15 minute Gameplay -Played on a Wii-
While Metroid Prime isn't my personal favorite Gamecube games, it's definitely one of the best on the system. I got this game as a Christmas present in 2002. 21 years later, I still play it from time to time.
Note: I kind of forgot what I was supposed to do when fighting Prime. I remembered as I went.
#MetroidPrime #Gamecube #nocommentary
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Tomb Raider II (PS1) -No Commentary- (PS2 with fast loading on)
Just playing some Tomb Raider II. I don't have my mic hooked up, because I don't feel particularly entertaining right now, so I'll just let the game do all the talking for me instead. I'm playing on a PS2 using the Hyperking PS1/PS2 HDTV cable to upscale for this stream.