100 Sega Genesis Games in 10 Minutes (From 2009)
This is a montage I made in 2009 showing 100 Sega Genesis games in 10 minutes.
Here is a list of the games:
Adventures of Batman and Robin, The
Aladdin
Alisia Dragoon
Altered Beast
Ballz
Batman Returns
Battletoads/Double Dragon
Beyond Oasis
Bio Hazard Battle
Bubsy II
Castlevania Bloodlines
Columns
Combat Cars
Comix Zone
Contra: Hard Corps
Death and Return of Superman, The
Demolition Man
Desert Strike
Dinosaurs for Hire
Double Dragon III: The Arcade Game
Dynamite Headdy
Ecco the Dolphin
Eternal Champions
Exile
F-22 Interceptor
Fatal Fury
Flashback: The Quest for Identity
Gargoyles
General Chaos
Golden Axe
Golden Axe II
Gunstar Heroes
Jungle Book, The
Jungle Strike
Jurassic Park
Kid Chameleon
King of The monsters 2
Landstalker
Last Battle
Lethal Enforcers
Lethal Enforcers II: Gun Fighters
McDonald's Treasure Land Adventure
Mega Turrican
Mercs
Might and Magic: Gates to Another World
Mighty Morphin Power Rangers: The movie
Mortal Kombat
Mortal Kombat 2
Mortal Kombat 3
Mutant League Football
Mystic Defender
NBA Jam: Tournament Edition
Out of this World
Phantasy Star III: Generations of Doom
Phantasy Star IV
Pirates Gold
Pitfall: The Mayan Adventure
Primal Rage
Ranger X
Red Zone
Ren & Stimpy Show Presents: Stimpy's Invention, The
Revenge of Shinobi
Road Rash II
Rocket Knight Adventures
Saturday Night Slam Masters
Shadow Dancer
Shaq-Fu
Shining Force
Shining Force II
Shinobi III
Skitchin'
Sonic & Knuckles
Sonic 3D Blast
Sonic Spinball
Sonic the Hedgehog
Sonic the Hedgehog 2
Sonic the Hedgehog 3
Spider Man
Splatterhouse 3
Street Fighter II: Special Championship Edition
Streets of Rage
Streets of Rage 2
Streets of Rage 3
Strider
Subterrania
Super Hang-On
Syd of Valis
Tecmo Super Bowl
Teenage Mutant Ninja Turtles: The Hyperstone Heist
Teenage Mutant Ninja Turtles: Tournament Fighters
Thunder Force II
Tiny Toon Adventures: Buster's Hidden Treasure
ToeJam & Earl: Panic on Funkotron
Toy Story
Ultimate Mortal Kombat 3
Vectorman 2
View Point
WWF Royal Rumble
X-Men 2: Clone Wars
Zero Tolerance
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200 Random Retro Games Montage | From NES to Xbox 360 | Retro Gaming
Just an old montage I made in 2012 showing 200 games ranging from the 8-bit days to the days of the PSWii60 era. It is set to my own poorly made homemade Music.
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Timesplitters (PS2) Bot Deathmatch Gameplay -No Commentary-
The original Timesplitters was a launch title for the PS2, and it was definitely rushed for the launch as it's a pretty basic game. It's single player mode is basically capture the flag where you have to traverse the levels to pick up an artifact, and to the exit point. However, the multiplayer in the original Timesplitters moves incredibly fast. Timesplitters 2, and Future Perfect are definitely the ones to play, offering a comprehensive single player mode, insane challenge modes, bot deathmatches wit expanded level editors (where you can design single-player levels whereas the original only allows you to create multiplayer maps), and overall surpass the original in every way. That is, except for the incredible speed of the original game.
Most people probably won't find much in the original to like compared to TS2, and FP, but the incredible speed the first game runs at makes the multiplayer matches just slightly more chaotic. The sequels definitely surpass the original in every way, except for the game speed. So I still really enjoy the original, not only because nostalgia, because this was the second PS2 game I ever owned, but I love incredible speed of the game. It feels so smooth to play.
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Unreal Championship (Xbox) Bot Deathmatch Gameplay -No Commentary-
Unreal Championship was one of the first big Xbox Live games. If you remember, Live wasn't available day one for the original Xbox. This is why the original Halo had no online play. It took Microsoft a while to get the service up and running on the system. Unreal Championship was one of the first bid Xbox Live games. How does it stack up to the PC versions released around the same time? I really can't say as I have been meaning to play Unreal Tournament 2003/4, but haven't gotten around to it.
On it's own merit, it's a fun game, and you can spend hours playing it's bot deathmatches. It's sequel Unreal Championship 2: The Liandri Conflict definitely stole it's thunder, and is the more popular of the two on the system, but the original is still fun in it's own right, even if it doesn't have the crazy hand to hand combat weapons of the sequel.
Note: This game does not work on the Xbox 360, so I am using the original Xbox for this footage.
#UnrealChampionship #Xbox #nocommentary
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Pirates! Gold (Genesis) Gameplay -No Commentary-
Sid Meier's Pirates series is one of the most criminally underrated series' of all time. It has been around since 1987, and has been ported to a myriad of consoles over the decades, yet rarely gets a lot of mention. I first played it on the NES, but also own it on the Genesis, Xbox, and Wii. It's old enough to be on an Apple II, and recent enough to have a Steam version.
There are goals you can complete to beat the game, but the game is open-ended in nature. You are a pirate, and you are free to explore, and do whatever you want in the game. You can choose alliances to the various countries who have stakes, attacking the ships and towns of the countries they are at war with, or you can attack every town, and every ship you see. When on the open sea, there are random encounters where other ships pop up from time to time, and you can investigate, hail for news, or battle with to take them over.
There is so much more to it, but if you have never played a Sid Meier's Pirates! game, I highly recommend them for any console you can find them on.
Note: I am using the Super Retro Trio to upscale this footage, and I changed the aspect ratio back to 4:3 in my video editor as the Trio outputs in 16:9 when you use it's HDMI Port.
#SidMeier'sPirates #PiratesGold #nocommentary
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Batman Returns (NES) Gameplay -No Commentary-
I've owned this game for a few years, but I haven't played it a whole lot. My first impression of the game was that it really reminded me of Turtles III on the NES, except it was only single player. I haven't played particularly far into it, but I can say it's a solid beat 'em up title. I say this with a lot of beat 'em ups, it would be WAY better if they had added a two-player mode as beat 'em ups are always more fun with a friend. Other than that, from what little I have played of it, fun game.
Note: I am using the Super Retro Trio to upscale this footage, and I changed the aspect ratio back to 4:3 in my video editor as the Trio outputs in 16:9 when you use it's HDMI Port.
#batmanreturns #nes #nocommentary
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Sonic 2 with Knuckles (Genesis) Gameplay -No Commentary- (Super Retro Trio Upscale)
Sonic and Knuckles was one of the coolest ideas in the 90's. Not only was it an excellent stand-alone Sonic game in it's own right, but the ability to plug Sonic 2 and Sonic 3 into S&K to play as Knuckles in both games meant it also breathed new life into those two games for people who had already played them both the death. It was an excellent sonic game, and it was an expansion pack for Sonic 2 and 3. And, if you plug a random Genesis cart into the game, you could play an endless special stage that changed depending on what game you used. Basically a randomizer. Seriously, it's one of the coolest ideas ever.
Note: The game glitched at the end of this footage which I found amusing enough to leave in the gameplay sample. Also, I am using the Super Retro Trio to upscale this footage, and I changed the aspect ratio back to 4:3 in my video editor as the Trio outputs in 16:9 when you use it's HDMI Port.
#Sonic2 #sonicandknuckles #nocommentary
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Thief III (Xbox) Gameplay (Xbox 360 Upscale) -No Commentary- Visual glitches from Xbox 360 Emulation
Note: The visual glitches in this footage are due to the Xbox 360's emulation of the game, and they aren't present when running it on the original Xbox.
The previous Thief games were amazing, and I know that fans of the series were upset at the changes made for Thief III. I still love this game though. It may not live up to the first two games, but it's a good game in it's own right.
They ditched the first-person view, and the game mirrors Splinter Cell in it's controls, and third-person view, but Splinter Cell's entire concept was mostly inspired by previous Thief games (and a little MGS). The light meter, and lock picking mechanics that Sam Fisher used, directly copied off Thief. So, in that regard, Thief III borrowing the controls and camera angle from Splinter Cell is fair game.
#ThiefIII #Xbox #nocommentary
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Skyrim (PS3) Gameplay -No Commentary-
A good friend of mine gave me a free copy of Skyrim on the PS3 a couple of years ago, and considering I have still yet to play through Skyrim in any form, I gladly accepted. You should never say no to a free Skyrim.
As for the various ports, apparently the PS3 version was the worst running version, outside of playing it on an under powered PC at the time. Every other version of the game seems to run smother than the PS3 version. That being said, the PS3 version is still a fine way to play the game. Could I get it for cheap on Steam and play a better running version of the game? Yeah, but why should I encourage them to re-release this game yet again. The PS3 version may not run or look the best, but I'm sure the design and gameplay are the same no matter what version you play. Newer versions I would hope are less buggy, but this is Bethesda, so there's no telling.
I don't mind playing it at 30fps or lower. The kids today consider 30fps unplayable, but it's not. To those who can't handle 25-30fps, your bloodline is weak, and no one will remember your name, Mwuahahaha. I mean, seriously it's really not that big of a deal to me as I recently played through a large portion of Doom on the Snes which I found to be playable after I adjusted to the chuggieness of it. Skyrim plays just fine on the PS3.
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Operation Flashpoint: Dragon Rising (PS3) Gameplay -No Commentary-
The original Operation Flashpoint on the PC was one of the godfathers of the Tactical Shooter genre as are it's subsequent sequels. I have still yet to play the original games in the series, so I will use the original Ghost Recon, and Rainbow Six as references. Tactical shooters are a different beast to "Modern" shooters. They are slower-paced, more methodical experiences where just taking one stray bullet can end the game for you. They can be incredibly intense because a couple of shots, and you're dead.
Dragon Rising was an attempt to bring oldschool tactical shooters to the 7th gen consoles, and while the game can be just as intense as Ghost Recon, and even shares the large, open outdoor environments with Ghost Recon (as opposed to the cramped indoor environments in something like Rainbow Six), there are a few thinks that hold Dragon Rising back.
While it does have huge mission fields, and intense tactical gameplay, and does a very good job as far as tactical shooters go at implementing all the things we love about oldschool tactical FPS games, the enemy A.I. is way too good, and your teammate A.I. is way too dumb.
As you can see at the end of this footage, I just got head-popped out of nowhere while driving the Jeep. The enemy A.I. is really good at killing you. That in itself isn't a big gripe, as previous games like Ghost Recon featured similarly too-good A.I, If it was just the enemy A.I. being too good, you can always find strategic ways to deal with them, finding better positions on the battlefield, and memorizing where they are going to come from. However, the broken teammate A.I. almost completely ruins the game.
As you can see in the footage, getting your friendly A.I. counterparts to do simple things like load up in a jeep, not run toward a sam site you just hit the detonator on to blow up, or to competently shoot enemies using the turret in the Jeep is beyond a hassle. Even giving them basic movement commands sees them slowly saunter over to the spot you told them to go to. Like they wanted to stop and pick flowers along the way. Earlier when I was trying to record a good sample, I told them to assault a building, they did the sweep and clear thing, they declared the room clear, I walk in and get popped by two enemy soldiers who are standing in the room. They also just leave you to bleed out most of the time when you are on the ground injured. They are pretty useless overall.
Overall, I do like this game, and it does at times have that fantastic intensity that makes this sub-genre of FPS games to fun to play. I think the game is at least worth trying if you are fan of either the original OF, or Ghost Recon. Just be warned that your squad-mates will be more frustrating than helpful.
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God of War: Ghost of Sparta (PS3/PSP) Gameplay -No Commentary-
Just playing some footage of Ghost of Sparta off The God of War Origins Collection which features HD Remasters of bot PSP God of War games. Not owning a PSP, I never got to experience the PSP God of War games. If you are a God of War fan, or have played any God of War game before 2018, this is par for the course, meaning, it's an excellent game, but you already know what to expect here.
Fantastic fighting system, exploration elements in a more linear environment, puzzle elements, and a lot of epic production values. I guess I have unwittingly become a pretty big fan of the original series, because I really like all the games, even Ascention. There are parts of them I don't like (some cheap enemies, and of course, the QTE's), but overall, I've become a fan over the years.
If you have a PS3, look into The God of War Origins collection. It's definitely worth picking up, especially if you are like me, and never owned a PSP.
#GodofWar #PS3 #nocommentary
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Castlevania Bloodlines (Genesis/Mega Drive) Gameplay -No Commentary- (Hyperkin Retron 5 Upscale)
I just played till my first death in this footage.
Castlevania Bloodlines is a solid outing for the Sega Genesis, and lets you choose between two main characters to play through the game. The mechanics are solid for the series. Konami games were always a bit weird on the Genesis, and most of them were a lot tougher than their Snes counterparts (Sunset Riders, Contra Hard Corps are good examples), or maybe I am just more used to the Snes versions.
For some reason I've always found this game to be really difficult for me, I think it's because the limited continues in the game. I don't know if the continues are limited in Bloodlines in the Japanese or Pal versions, but the NTSC version has a limit on continues meaning, if you are just learning the game, you can run out of continues, even with the password system in place.
I guess the point is to learn the game well enough to not have to continue, but that takes a more hardcore focus than I usually possess. I do know that I have gotten to the final level in this game before, but I don't think I have ever beaten it. I think I gave up thanks to how much of a pain in the butt it is to make the jumps in the last level of the game. I lost my passwords, and I haven't made it back to the last level in years.
Overall, though, while not the best Castlevania of it's era, it definitely is the strangest looking and playing Castlevania game of it's era. The game definitely has a much different feel from the Nes, and Snes games in the series. It's still a good game overall, it's just freaking weird like all the other Konami releases on the Genesis. Except Hyperstone, I love Hyperstone, even more than the Turtles in Time. Blasphemy? Nah, I've just owned it longer, and it plays and controls better than TMNT4, even without the mode 7 throw-your-enemies-at-the-screen effects.
#Castlevania #segagenesis #nocommentary
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Castlevania Adventure (Game Boy) Gameplay -No Commentary- (Hyperkin Retron 5 Upscale)
As you can see, I have the first level down pat for the most part, but I am terrible at the second level. I've only on occasion seen fit to even make it to the second level of the game on rare occasions.
I've had this game since 1999, and have only ever played it here an there over the years. It's a solid title from what I have played. It's slower paced, and more sluggish in feel from other games in the series, but it has it's own methodical pace to it. There is definitely an rhythm you can get into when playing this game. I can't remember how far I've ever gotten into this game. I believe I have at least beaten the second level before, but it's been years.
Considering both the game boy hardware, and how early in the GB's life Adventure was released, this is still a solid play. It's certainly not a Castlevania classic, but it's fun for what it is, and plays well enough.
#castlevania #GameBoy #nocommentary
Powerslave/Exhumed (PC) Gameplay -No Commentary-
So I finally picked up Nightdive Studio's Powerslave/Exhumed which is a remaster of the PS1/Saturn version of Powerslave. Apparently, they have combined different elements from the PS1 and Saturn originals, but which parts they combined, I cannot say as I have never played either the PS1 or Saturn versions of the game. I've been priced out of playing them for a long time. That's why I'm glad Nightdive released this Remaster of the game. I at least get to play a version of the game finally.
I'm not very far into the game as of yet, but I definitely see the Metroid elements I've heard about in the game. I definitely look forward to playing more of this game in the future. Pick this up if you want a good oldschool FPS game with unique elements, or if you are like me, and have always wanted to play Powerslave, but never wanted to fork over the money to play it.
#Powerslave #Exhumed #nocommentary
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Playing the Half Life RTX Mod -No Commentary- | Optiplex 9020, i7 4790, RTX 2060 KO |
To get the mod go here: https://github.com/sultim-t/xash-rt/releases
And follow the install instructions.
Pretty cool mod to play the game with. It's always cool to see how fans breath new life into their beloved franchises with things like Ray Tracing mods, and new updated engines and graphics to run them better on modern hardware.
I'm running it native in 720P mode. Not using FSR or DLSS. I also kept the blocky texture look, but you can shut it off if you like. The mod also loaded my save from the Steam version of the game which was cool.
Just a gameplay sample here, no commentary or anything. I also didn't turn off the 60fps cap. I don't see a lot of reason to cook my GPU on single player games, so the frame cap stayed on.
#halfLife #RayTracing #nocommentary
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Playing Bot Deathmatch in ioQuake3 (Quake III Source Port) -No Commentary-
My Quake legs have gotten a little soft, so this isn't the best gameplay you'll see out there. I was doing really good with the Rail Gun, but then I started to suck with it, and lost confidence half way through the match. I eventually went into a bit of a slump where I couldn't get a kill to save my life, but pulled it off in the end.
If you're interested in ioquake3 go here: https://ioquake3.org/
You'll need a retail copy of Quake III to play it. Either off the original disk, Steam, or Gog.
You will also need to download the update here once you get it installed: https://ioquake3.org/extras/patch-data/
#quake3arena #SourcePort #nocommentary
Swat 4 (PC) Gameplay -No Commentary-
I installed this game from the disk version I bought around 15 years ago, and it worked great the first time, but I haven't been able to get it to run since. It keeps giving me an error message where it thinks the GPU has less the 32 MB of ram. I got it to run for this gamepay sample. This is just the instant action level which is more like a demo of the game within the game.
I am also testing out new video editing software, and 4K resolution. I don't even have a 4K display, so I can't see what the quality is. if it looks bad at 4K, let me know. I didn't do anything to upscale the footage before I put it into my editor, so this is the raw footage upscaled through my video editor. If it looks bad, or fuzzy, let me know so I can figure out if I need to upscale the lower rez footage first before I use it in my editing software.
I really like this game. I think it's a great game. I've never played all the way through it, because the Alienware computer I bought with my 2005 tax return money went kaput before I ever finished it, so I never got to play all the way through it, or it's expansion SWAT 4: The Stetchkov Syndicate which came with SWAT 4 when I bought it. Great series though. I miss oldschool tactical shooters. They are different from the Modern FPS subgenre, because they emphasized tactics, and a slower, but more intense experience. Modern shooters are more high-strung, whereas tactical shooters were incredibly nerve wracking, and intense.
#Swat4 #PC #nocommentary
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Playing Half-Life 2 on the Original Xbox Upscaled With the Xbox 360 -No Commentary-
The Xbox port of Half Life 2 was pretty ambitious, and while it doesn't always run the best, it still plays good. It is the worst-looking, worst running version of the game, but despite it's flaws, and framerate dips, it's a perfectly playable version of the game, and an impressive port.
The Xbox definitely got to flex it's muscle in a few PC ports like Half-Life 2 and Doom 3. Those two, along with Butcher Bay, and Farcry Instincts really let us see how far the system could be pushed graphically. Final gen Xbox games were close to first-gen Xbox 360 games. That's not a knock on the 360 launch game graphics, but a testament to how good final-gen Xbox games looked.
NOTE: I edited out the load times to make the footage flow better. The load times in the game aren't bad. I just didn't want to break up the flow of the footage.
#halflife2 #Xbox #nocommentary
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Rainbow Six 3: Black Arrow (Xbox) Gameplay (Xbox 360 Upscale) -No Commentary-
Black Arrow was a legitimate Xbox exclusive, and this is the first time I have played it. This level took me 5 or 6 tries just to beat it. The online play was definitely the bigger appeal to this game, but the single player is as intense, and fun to play as the original Rainbow Six 3.
Ubi definitely started taking R6 in a new direction with R6 3, watering down the formula for more mainstream appeal. I haven't played Black Arrow online, but the original was a solid play on botht eh Xbox, and, surprisingly, PS2 alike.
The single player is definitely solid, even if the first level kicked my butt a couple of times before I finally beat it. Honestly, if you are collecting for the Original Xbox, keep an eye our for the R6 games on it. They are all solid tactical goodness.
#rainbowsix3 #Xbox #nocommentary
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The Lion, The Witch, and The Wardrobe (Xbox) Gameplay (Xbox 360 Upscale) -No Commentary- -No Music-
I previously owned this on the Gamecube, but this gameplay sample is the furthest I have ever played into this game, and it's actually a lot more fun that I expected. Of course there are some annoying insta-fail scenes thrown in, but as a whole, I was enjoying my time with this game today. For a kids game, it's pretty fun.
My apologies for having to mute the music, and edit out the cutscenes which still play the music, but ya gotta do what you gotta do to avoid dumb claims on your videos.
#narnia #Xbox #nocommentary
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Return to Castle Wolfenstein: Tides of War (Xbox) Gameplay (Xbox 360 Upscale With Emulation Issues)
Not every original Xbox game that was backwards compatible on the Xbox 360 ran perfectly. As you can see, there are areas in this game where the framerate really dips when running on the 360, verses running it on an original Xbox. It's been years since I have played it on the original hardware, but I don't remember the game having this many issues on the original Xbox.
Return to Castle Wolfenstein: Tides of War was one of the earliest Xbox games I ever bought. My big 4 for owning the system were Shenmue 2, JSRF, Deus Ex: Invisible War, and Panzer Dragoon Orta. My friend had Halo, so I had already played through it enough to not care to own it right once I bought the system. I was in it for the Sega games.
Not to long after buying the system, Return to Castle Wolfenstein: Tides of War, and Soldier of Fortune II were lowered in price. I remember they were under $20 brand new, so I picked both of them up. I think they were maybe $15 each. I love this game. I only recently bought the PC version off Steam, as I never owned it despite wanting it for years, and I acquired the PS2 port along the way, but my main experience was the Xbox version of the game which featured two-player coop, and online play.
I only tried it online a couple of times, it did have some dedicated fans on Xbox Live, but the coop feature was great. Honestly, I love this game. I'm playing this on the second from hardest diffculty for this footage, but I have beaten it on "I Am Death Incarnate" before.
The Xbox version is awesome. The PS2 version is also really good, and adds the ability to buy new stats based on points you get for finding the hidden areas which was a great touch. No multiplayer or any extra modes in the PS2 port, but the stat buying mechanic really adds to that game's single player. The PC version, I haven't played a whole lot of yet. I've been meaning to get around to it. Return to Castle Wolfenstein is great no matter which version you play.
#returntocastlewolfenstein #Xbox #nocommentary
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Kill Switch (Xbox) Gameplay -Xbox 360 Upscale, No Commentary- A Game that Inspired Gears of War
I haven't uploaded footage of Kill,switch since I uploaded it as an Xbox Underrated Gem in 2009. Kill.switch was released on the PS2, Xbox, and PC, and was a huge inspiration to Gears of War. That duck-and-cover-third-person-shooter gameplay that was all the rage on the PS360 was formed here. I look at it like this, Metal Gear Solid inspired Winback, and Winback probably inspired Kill.switch. Irregardless of whether Winback was a big inspiration on Kill.switch, Kill.switch was definitely an inspiration of Gears, and by proxy, every other duck and cover shooter on the 7th gen.
I'm about the tick off some blind RE4 fanboys, but, no, Resident Evil 4 doesn't get credit for inspiring these shooters in the 7th gen. It had a terrible third-person control system for it's day (even in 2005, RE4's controls were terrible for a third person shooter), and the over-the shoulder viewpoint wasn't new to it either. So, I can give it maybe, the aim fire button, where you hold a button to aim in, but that's a refinement, not the inspiration for.
I know there are reasonable fans who love RE4 that think the credit it gets is way over blown, but blind fans who regurgitate, what I'm guessing was an article written years ago by some gaming website or outlet where the writer probably didn't even know about Kill.Switch, make it sound like it's common knowledge that RE4 was the inspiration for the entire 7th gen, ha, ha, no. No one at the time was talking RE4 as the inspiration.
I was active on multiple forums at the time, and Kill.switch was the game people talked about as the inspiration for Gears. This is obviously something that has come about since then, because it would have come up. Had anyone mentioned RE4 as the inspiration, they would have been torn to shreds, and laughed out of the forums, because the internet was a much meaner place back then.
You might love RE4, but stop giving it credit for things is absolutely didn't do. You can get mad at me for saying this if you want, but it's the truth.
#killswitch #Xbox #nocommentary
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Command and Conquer: Red Alert (PC) Gameplay -No Commentary-
This is from the First Decade Collection. I love this game. My main experience with C&C was with the PS1 version of Command and Conquer- Red Alert: Retaliation which, now having played the PC version is a great PC-to-PS1 port. Both play amazing, and are so fun and addictive. Great series, too bad Westwood was disbanded by EA.
#commandandconquer #pcgaming #nocommentary
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Beautiful Katamari (Xbox 360) Gameplay -Commentary-
I got this game for free from a gamepro[dot]com offshoot site OMG lists. I won a lot of stuff from Gamepro, this game, Deadspace on the 360, and even the PC version of CoD4.
I didn't own any of the original Katamari games before I got Beautiful Katamari,. I had so much fun with this game when I got it. I love Katamari, We Love Katamari. The formula is always fun, and still unique to this day.
#nocommentary #xbox360 #gameplay
Spyro vs Spyro Comparison | PS1 vs Reignited Trilogy | (PS3 Upscale vs PC Version) -No Commentary-
My editing software doesn't do split screen very well, so I had to do the next best thing, play two similar runs, and show them in 30 second segments. I just got the Reignited Trilogy off a Steam Sale today, so out of boredom, I thought I would show a comparison of the original PS1 version as played on the Playstation 3, and the PC version of Reignited. I know I'm way late to the party here.
I'd say they did a fantastic job with the Reignited Trilogy. Some changes, and obviously some better graphics, but it feels as good as the original to play.
#spyroreignitedtrilogy #spyrothedragon #comparison