Jason's Board Game Diagnostics of Golem
#JasonReviews #BoardgameMechanics #Golem
0:00 - Intro
0:07 - Title Screen
0:25 - Description of the Game
2:08 - Gameplay Overview
21:10 - Final Thoughts
24:10 - Credits
Golem is an engine-building game by Simone Luciani, Virginio Gigli and Flaminia Brasini, the same team that brought you Grand Austria Hotel and Lorenzo il Magnifico.
The game is based on the 16th-century legend of the Golem of Prague, an anthropomorphic creature that Rabbi Loew animated from a clay statue to protect his people. In the game, players take on the role of rabbis who create and grow these powerful creatures that will be moved around the neighborhoods of Prague under the control of students. Be careful, because if a golem becomes too powerful, it will destroy everything it encounters on its way. Players can also kill their Golems in order to get bonuses.
Players also create powerful artifacts and acquire knowledge by collecting ancient books.
The game is divided into four rounds, and each round is composed of 7 phases:
1) Refresh
2) Golem Movement
3) Actions (2 marble actions and 1 rabbi action)
4) Turn Order
5) Influence Character
6) Income and Development
7) Golem Control
At the beginning of each round, the players will shuffle the colored marbles into the 3D synagogue that will split them into five lines corresponding to the five main actions available in the game:
Work: By paying Knowledge, you can activate the Golem placed in the city of Prague and get bonuses.
Golem: Obtain clay to create new golems and upgrade the developments on your personal board.
Artifact: Obtain coins and buy gold to build artifacts that offer permanent bonuses in the game and upgrade developments on your personal board.
Spells: Obtain Knowledge and perform spells (with a scoring for book collection) and upgrade developments on your personal board.
Mirror: Perform one action of your choice by paying 1 coin.
The number of marbles available in the corresponding action line determines how much the player gets from the action. When you choose an action, you collect one marble of your choice in the corresponding line and depending on the color of the marble you chose, you also move your student forward on one of the districts of Prague.
It's important to advance your students on those tracks to be able to keep your golems under control. At the end of the round, knowledge can also be used to control a golem that surpassed its students, but if one of these creatures is uncontrolled, it may become dangerous and destroy the neighborhood, after which you will have to destroy and bury it!
The marble color also matters, because at the end of the round, if you get the correct combination of two colors, you receive the favor of one of the powerful Prague characters, which will differ each round.
At the end of the fourth round, players score points for active or buried golems, artifacts, books, development on their personal board, and collected goal cards.
—description from the publisher
For more information about Golem:
https://boardgamegeek.com/boardgame/298383/golem
To check out a little bit of everything that we do visit our website at: https://www.bgmechanics.com
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If you would be interested in having us review/preview a game, or just want to chat, shoot us an email at: contact@bgmechanics.com
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Jason's Board Game Diagnostics of Tinners' Trail
#JasonReviews #BoardgameMechanics #TinnersTrail
0:00 - Intro
0:07 - Title Screen
0:26 - Description of the Game
1:56 - Gameplay Overview
17:29 - Final Thoughts
21:41 - Credits
Tinners' Trail is set in nineteenth century Cornwall. You are mining for copper and tin, attempting to sell when the prices are high. To reduce the cost of mining you can place developments, such as ports, adits, and trains. Once you have made your money you invest it in industries outside of Cornwall, which gains you victory points. The earlier you invest the better the return.
—description from the publisher
For more information about Tinners' Trail:
https://boardgamegeek.com/boardgame/35570/tinners-trail
To check out a little bit of everything that we do visit our website at: https://www.bgmechanics.com
Like us on Facebook:
https://www.facebook.com/theboardgamechanics
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http://www.instagram.com/boardgamemechanics
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If you would be interested in having us review/preview a game, or just want to chat, shoot us an email at: contact@bgmechanics.com
Jason's Board Game Diagnostics of New York Pizza Delivery
#JasonReviews #BoardgameMechanics #NewYorkPizzaDelivery
0:00 - Intro
0:08 - Title Screen
0:26 - Description of the Game
1:28 - Gameplay Overview
17:45 - Final Thoughts
21:55 - Credits
Delivering Pizzas in Manhattan has never been so much fun. Your career will start by collecting ingredients, building pizzerias, and of course delivering pizzas to earn the most money and be declared the best pizzeria in New York City. Special multipurpose ingredient cards are used for determining your building lots, your pizzeria’s special powers, your pizzeria’s permanent ingredients, or upgrading your pizzeria so that you can deliver pizzas like a pro. Every time you deliver a pizza you will be paid for the pizza and you may even earn a valuable tip along with collecting additional power cards that can be used to gain you more income or zoom you around the streets quicker and more economical. This game plays 2-6 players and lasts about 15-20 per player with a surprise ending that always feels intense.
—description from the publisher
For more information about New York Pizza Delivery:
https://boardgamegeek.com/boardgame/281979/new-york-pizza-delivery
To check out a little bit of everything that we do visit our website at: https://www.bgmechanics.com
Like us on Facebook:
https://www.facebook.com/theboardgamechanics
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http://www.instagram.com/boardgamemechanics
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If you would be interested in having us review/preview a game, or just want to chat, shoot us an email at: contact@bgmechanics.com
***Review copy provided by AirLoom Games***
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Jason's Board Game Diagnostics of Blank Slate
#JasonReviews #BoardgameMechanics #BlankSlate
0:00 - Intro
0:07 - Title Screen
0:25 - Description of the Game
1:19 - Gameplay Overview
3:37 - Final Thoughts
5:38 - Credits
Each round in Blank Slate, pick one of the 250+ word cue cards (which have 500+ total cues) and reveal it. Each player then writes the word they think best completes the phrase, trying to exactly match another player's word without giving a single hint.
—description from the publisher
For more information about Blank Slate:
https://boardgamegeek.com/boardgame/254188/blank-slate
To check out a little bit of everything that we do visit our website at: https://www.bgmechanics.com
Like us on Facebook:
https://www.facebook.com/theboardgamechanics
Follow us on Instagram:
http://www.instagram.com/boardgamemechanics
Tweet at us on Twitter: https://twitter.com/bgmechs
If you would be interested in having us review/preview a game, or just want to chat, shoot us an email at: contact@bgmechanics.com
***Review copy provided by The Op***
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Facebook Live Replay of Magic Mountain with Rory
#JasonReviews #BoardgameMechanics #MagicMountain
In case you didn't catch our live play of Magic Mountain on Facebook we wanted to post it here for all of you to check out. Jason and Rory play to see if they can train up their students on the mountain before the evil witches get to the professor.
For more information about Magic Mountain:
https://boardgamegeek.com/boardgame/341919/magic-mountain
Follow us on Instagram:
http://www.instagram.com/boardgamemechanics
Tweet at us on Twitter: https://twitter.com/bgmechs
If you would be interested in having us review/preview a game, or just want to chat, shoot us an email at: contact@bgmechanics.com
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Jason's Board Game Diagnostics of The Doge Ship
#JasonReviews #BoardgameMechanics #DogeShip
0:00 - Intro
0:07 - Title Screen
0:25 - Description of the Game
1:53 - Gameplay Overview
15:19 - Final Thoughts
18:16 - Credits
Venice, five centuries ago – In order to celebrate the glory of Venice, the Doge, the maximum authority of the Republic, ordered the construction of a new state ship.
In The Doge Ship, the players play the role of the most skilled shipbuilders of Venice who are called by the Doge to cooperate on the construction of the new ship. Each player has to build parts of the Ship in order to earn victory points, but also Gondolas to get money, and Barriers for the protection of the shipyard and the city. The task is not easy: At the beginning of each round, the cost of the actions might change, as well as the demands of the Doge. When the construction of the ship is finished, only one will be the winner and will gain the favour of the Doge.
In this game players have to manage their five actions per round competing with other players on these available. Players can work on a part of the Doge Ship to gain VP, on Gondolas to make money, or on Barriers to protect Venice from High Water effects and save their shipyard. Manage money is fundamental as all materials costs something. The game ends when the Doge Ship is complete.
—description from the publisher
For more information about The Doge Ship:
https://boardgamegeek.com/boardgame/122313/doge-ship
To check out a little bit of everything that we do visit our website at: https://www.bgmechanics.com
Like us on Facebook:
https://www.facebook.com/theboardgamechanics
Follow us on Instagram:
http://www.instagram.com/boardgamemechanics
Tweet at us on Twitter: https://twitter.com/bgmechs
If you would be interested in having us review/preview a game, or just want to chat, shoot us an email at: contact@bgmechanics.com
Episode 221: #Origins2022 Recap or Jason Broke His Budget to Back a Kickstarter and This is the Than
Source:
https://www.podbean.com/eau/pb-wp5e5-1251b0f
Episode 221: #Origins2022 Recap
Introduction:
News/Crowdfunding:
Crossroads Inn: The Innkeeper’s Creed - 7 days, $42
Enigma Crime Scene: Sicily and Chicago - 12 days left, $54.83
Games Played:
Platypus
Blank Slate
Terror on Star Base X - Katie
Lords of Vegas
It’s a Wonderful World
Katie - Return to Dark Tower
Obligatory #Origins2022 Recap:
Distilled
Septima
Fog of Love
Mortum: Medieval Detective
Sherlock: Case Connection
Power Plants
Honorable Mentions: Patrick and Julia; Board Game Rundown guys
Closing:
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Jason's Board Game Diagnostics of Merchants of the Dark Road
#JasonReviews #BoardgameMechanics #MerchantsoftheDarkRoad
0:00 - Intro
0:10 - Title Screen
0:28 - Description of the Game
2:11 - Gameplay Overview
22:16 - Final Thoughts
27:53 - Credits
After half a year of daylight, we must now prepare for the dark season. The roads will be treacherous but they will still need to be braved by a select few in order to keep our cities thriving. In Merchants of the Dark Road, you are one of these brave few merchants that travel the dangerous paths between cities. While the job is perilous, fame and fortune await.
Discover the capital city where most of your actions will take place using a rondel action system. Collect and produce items to add to your caravan, or sell these items to local heroes and hire them to travel with you. Manipulate the market price of items, visit the back alley sellers, or delve a nearby dungeon for magical items to gain the potential for even more coin and notoriety.
Gather lanterns to ease your passage along the dark roads as you guide your caravan to distant villages. Deliver goods and heroes to the best destinations and gain fame for your bravery! Balance the money you earn with the height of your fame because your final score after a number of game rounds will reflect the lowest of these two values.
After all, what good is a purse full of the coin if the people don’t sing songs about you, and what good is a song with an empty mug of ale?
—description from the publisher
For more information about Merchants of the Dark Road:
https://boardgamegeek.com/boardgame/300217/merchants-dark-road
To check out a little bit of everything that we do visit our website at: https://www.bgmechanics.com
Like us on Facebook:
https://www.facebook.com/theboardgamechanics
Follow us on Instagram:
http://www.instagram.com/boardgamemechanics
Tweet at us on Twitter: https://twitter.com/bgmechs
If you would be interested in having us review/preview a game, or just want to chat, shoot us an email at: contact@bgmechanics.com
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Jason's Board Game Diagnostics of Those Pesky Garden Gnomes
#JasonReviews #BoardgameMechanics #Gnomes
0:00 - Intro
0:08 - Title Screen
0:26 - Description of the Game
1:22 - Gameplay Overview
13:11 - Final Thoughts
16:41 - Credits
Those Pesky Garden Gnomes is a non-partner trick-taking card game with a twist – in fact, possibly many twists!
The game uses four suits of different lengths, with cards containing positive and negative point values. While using standard trick-taking rules – with players needing to follow suit and the highest card in the suit taking the trick and giving the lead – each player in Those Pesky Garden Gnomes has a different goal in hand each round – and these change randomly with each new hand. Thus, a player knows only his goal and not those of the other players. A player's score for a hand is based on how close he comes to achieving his goal. The points a player scores are added to his running total, and players in a worse position in later rounds are given more options each round. After a set number of rounds, the player with the lowest score wins!
—description from the publisher
For more information about Those Pesky Garden Gnomes:
https://boardgamegeek.com/boardgame/30364/those-pesky-garden-gnomes
To check out a little bit of everything that we do visit our website at: https://www.bgmechanics.com
Like us on Facebook:
https://www.facebook.com/theboardgamechanics
Follow us on Instagram:
http://www.instagram.com/boardgamemechanics
Tweet at us on Twitter: https://twitter.com/bgmechs
If you would be interested in having us review/preview a game, or just want to chat, shoot us an email at: contact@bgmechanics.com
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Jason's Board Game Diagnostics of Cryptid Cafe
#JasonReviews #BoardgameMechanics #CryptidCafe
0:00 - Intro
0:10 - Title Screen
0:28 - Description of the Game
1:43 - Gameplay Overview *see comments below*
13:39 - Final Thoughts
18:29 - Credits
Publisher comments regarding play example:
*Players cannot visit the same location twice in a round
*You do not have to be in the one spot to move up you just have to be behind someone in order to move up.
*Bonus points for served customers are for the SAME set of icons not three different.
*If an event is revealed a new customer should be drawn to fill in the green spaces on the board
You are a lead server at the Cryptid Cafe, a Sasquatch-owned restaurant packed with legendary creatures from all over the world. Gather food. Fill orders. Earn the most tips and be crowned, dare we say, the most "legendary" server.
Strategically dispatch your team of Sasquatch servers to the different food stations, gathering the much-needed items to complete your customers' orders.
As you serve the customers they will give you tips based on their satisfaction level. However, with each passing round, the Cryptids get more and more frustrated waiting for their food and will leave smaller tips. Eventually, they’ll leave the restaurant if they are not served fast enough. If that happens, plan on giving the owner some of your tips at the end of the night, he doesn't like to lose customers.
Sounds simple, right? Not so fast, because you’re not the only lead server working tonight. You'll be competing with other players who are trying to serve their customers as well. Spaces are limited. Food stations are breaking. The orders are piling up. Customers are getting angry! It may be wise to share some of your tips with the chef, so you get the food you need first. If all goes well, at the end of the night you'll be the player crowned the most legendary server.
—description from the publisher
For more information about Cryptid Cafe:
https://boardgamegeek.com/boardgame/326358/cryptid-cafe
To check out a little bit of everything that we do visit our website at: https://www.bgmechanics.com
Like us on Facebook:
https://www.facebook.com/theboardgamechanics
Follow us on Instagram:
http://www.instagram.com/boardgamemechanics
Tweet at us on Twitter: https://twitter.com/bgmechs
If you would be interested in having us review/preview a game, or just want to chat, shoot us an email at: contact@bgmechanics.com
87
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Jason's Board Game Diagnostics of Platypus
#JasonReviews #BoardgameMechanics #Platypus
0:00 - Intro
0:08 - Title Screen
0:26 - Description of the Game
1:11 - Gameplay Overview
7:36 - Final Thoughts
10:29 - Credits
Acid? Dangerous? Annoying? A car saleswoman! Edible? Quick? Flexible? Captain America — or an ostrich?
In Platypus, players co-operate to gradually eliminate bad words in order to find and identify the "platypus" through their adjective cards. To set up, eight common words or proper names — the "platypus" cards — are placed face up in front of all the players. The guides know the card that the explorers must guess, and to help the explorers, they give clues in the form of adjective cards that best define the platypus for them. Each guide has a hand of four clue cards, and after each new clue, the explorers must eliminate one or two cards that they think don't match what's being defined by the clues. If the explorers eliminate the platypus, then everyone loses; if they succeed four times, however, then the platypus will stand alone and everyone wins.
—description from the publisher
For more information about Platypus:
https://boardgamegeek.com/boardgame/322739/platypus
To check out a little bit of everything that we do visit our website at: https://www.bgmechanics.com
Like us on Facebook:
https://www.facebook.com/theboardgamechanics
Follow us on Instagram:
http://www.instagram.com/boardgamemechanics
Tweet at us on Twitter: https://twitter.com/bgmechs
If you would be interested in having us review/preview a game, or just want to chat, shoot us an email at: contact@bgmechanics.com
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Jason's Board Game Diagnostics of My Farm Shop
#JasonReviews #BoardgameMechanics #MyFarmShop
0:00 - Intro
0:07 - Title Screen
0:26 - Description of the Game
1:13 - Gameplay Overview
11:44 - Final Thoughts
14:02 - Credits
Growing food in your own garden, keeping livestock yourself — self-sufficiency is all the rage, but running an actual farm with a successful farm shop is a much bigger challenge than that.
In the family game My Farm Shop, players can live through that experience without leaving the house. Three dice are thrown on each turn. With one die, the active player selects a new expansion for their farm, and the combination of the other two dice dictates which field will be activated on the farm — not only for the active player, but for all others as well. The expansions enhance the actions that players use to milk cows, shear sheep, harvest honey, or collect eggs, and these raw materials can then be sold. In the end, whoever makes the most money wins.
—description from the publisher
For more information about My Farm Shop:
https://boardgamegeek.com/boardgame/270636/my-farm-shop
To check out a little bit of everything that we do visit our website at: https://www.bgmechanics.com
Like us on Facebook:
https://www.facebook.com/theboardgamechanics
Follow us on Instagram:
http://www.instagram.com/boardgamemechanics
Tweet at us on Twitter: https://twitter.com/bgmechs
If you would be interested in having us review/preview a game, or just want to chat, shoot us an email at: contact@bgmechanics.com
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Episode 220: Jason’s Favorite Odd End Game Mechanisms or Sometimes We Say We Aren’t Having an Episod
Source:
https://www.podbean.com/eau/pb-28etc-1247f4d
Episode 220 - Favorite Odd End Game Mechanisms
Introduction:
Games Played:
Infinity Gauntlet: A Love Letter Game
My Farm Shop
Hansa
Favorite Games with Odd End Game Mechanisms:
5 - Gugong
4 - Council of Blackthorn
3 - Livingstone
2 - Venice
1 - Cleopatra and the Society of Architects
Honorable Mentions:
High Society, QE, Clank!, The Hunger
or
Lords of Waterdeep, London, Unicorn Fever
Closing:
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Jason's Board Game Diagnostics of Creature Comforts
#JasonReviews #BoardgameMechanics #CreatureComforts
0:00 - Intro
0:07 - Title Screen
0:26 - Description of the Game
1:13 - Gameplay Overview
15:59 - Final Thoughts
19:20 - Credits
Life in the forest is a lot of fun, at least while the sun is shining and the leaves are on the trees. Those days don’t last forever though, and long before the weather starts to change, the wise animals start to harvest for the long cold winter ahead. You will spend many months tucked into your burrow and you want to make it as cozy as possible. A nice bowl of soup, a comfortable rocking chair, and some toys and games will go a long way to make those dark winter days pass by quickly.
In Creature Comforts, you spend the Spring, Summer, and Fall gathering different goods from the forest and spending them to collect items that will make your home more inviting while the world outside is covered in a layer of snow. Each round you send family members out to various locations in an attempt to gain supplies. If they fall short of their goal, they’ll learn a lesson and be better prepared next time. The family that has created the most comfortable den wins the game.
—description from the publisher
For more information about Creature Comforts:
https://boardgamegeek.com/boardgame/304051/creature-comforts
To check out a little bit of everything that we do visit our website at: https://www.bgmechanics.com
Like us on Facebook:
https://www.facebook.com/theboardgamechanics
Follow us on Instagram:
http://www.instagram.com/boardgamemechanics
Tweet at us on Twitter: https://twitter.com/bgmechs
If you would be interested in having us review/preview a game, or just want to chat, shoot us an email at: contact@bgmechanics.com
Jason's Board Game Diagnostics of Hansa
#JasonReviews #BoardgameMechanics #Hansa
0:00 - Intro
0:06 - Title Screen
0:24 - Description of the Game
1:21 - Gameplay Overview
12:53 - Final Thoughts
15:35 - Credits
Players are merchants of the Hanseatic League. Players take control of the ship and buy and sell goods, establish trading posts, and sail to find new markets. The board is a very simple map of Scandinavia, with arrows from point to point restricting where the boat is able to move. The active player takes control of the boat and must pay to move to each new city where he may either buy, sell, or expand. Players want sets of goods that they can trade for victory points, but also need to expand their market presence to generate revenue.
—description from the publisher
For more information about Hansa:
https://boardgamegeek.com/boardgame/8989/hansa
To check out a little bit of everything that we do visit our website at: https://www.bgmechanics.com
Like us on Facebook:
https://www.facebook.com/theboardgamechanics
Follow us on Instagram:
http://www.instagram.com/boardgamemechanics
Tweet at us on Twitter: https://twitter.com/bgmechs
If you would be interested in having us review/preview a game, or just want to chat, shoot us an email at: contact@bgmechanics.com
2
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Jason's Board Game Diagnostics of Wreck Raiders
#JasonReviews #BoardgameMechanics #WreckRaiders
0:00 - Intro
0:06 - Title Screen
0:24 - Description of the Game
1:25 - Gameplay Overview
17:20 - Final Thoughts
20:28 - Credits
Plunge into the glittering sea to recover exotic treasures from a seafloor overflowing with pirate shipwrecks. Send your divers to the deep, but be careful; moving too close to other divers lets them get in on the haul too! Gather lost loot and beached baubles to assemble museum exhibits and construct eye-popping aquariums... but don't forget to save the best bits for your personal collection!
Wreck Raiders is an innovative dice-drafting worker placement system. Choose a die from the pool, then send one of your divers to any spot on the board with that number. But be warned: the spot you choose will help any diver in the spots next to you, whether they’re friendly or not. Will you risk letting a rival in on your haul to get that treasure you want, or can you find a way to grab yourself some extra loot?
Display your treasures to build museum exhibits, or send them to your vault for huge scoring opportunities... Don’t forget to visit the beach nearby to gather washed-up baubles and spend them to build awesome aquariums. (All sea creatures are treated ethically and released into the wild; also, they are cardboard tiles.)
When the game ends, you’ll earn coins for your exhibits, your vault, and your aquariums. The player with the most coins wins!
—description from the publisher
For more information about Wreck Raiders:
https://boardgamegeek.com/boardgame/252877/wreck-raiders
To check out a little bit of everything that we do visit our website at: https://www.bgmechanics.com
Like us on Facebook:
https://www.facebook.com/theboardgamechanics
Follow us on Instagram:
http://www.instagram.com/boardgamemechanics
Tweet at us on Twitter: https://twitter.com/bgmechs
If you would be interested in having us review/preview a game, or just want to chat, shoot us an email at: contact@bgmechanics.com
7
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Jason's Board Game Diagnostics of Fossilis
#JasonReviews #BoardgameMechanics #Fossilis
0:00 - Intro
0:07 - Title Screen
0:25 - Description of the Game
1:06 - Gameplay Overview
10:12 - Final Thoughts
13:32 - Credits
An incredible new dinosaur graveyard has been discovered, and if the early findings are any indication, it could be a treasure trove of fossils and bones like the world has never seen! In Fossilis, 2 to 5 players become paleontologists working the dig site with shovels, whisk brooms, and chisels looking for a find that could make their career.
Each round, players get two actions to dig at the site or make an extraction. As they remove the top layers of sand, clay, and stone, they'll discover trace fossils, which can be exchanged for tools, the plaster necessary to extract bones, and discovery points. As they delve deeper, precious bones will be exposed. They can make a careful extraction if they have the right amount of plaster, but sometimes shifting the earth to cover up a find and slow down the competition is the right move. Bones on their own can be valuable, but museums are really interested in more complete specimens. Sets of bones can be exchanged for museum cards worth big points!
Fossilis features a unique 3D dig site board, with recessed pockets filled with dinosaur bones, and thick, chunky terrain tiles that cover the dig site. Players have to use strategy, timing, and a little bit of luck if they want to make the best discoveries, get their name in all the paleontology journals, and of course, win the game.
—description from the publisher
For more information about Fossilis:
https://boardgamegeek.com/boardgame/280032/fossilis
To check out a little bit of everything that we do visit our website at: https://www.bgmechanics.com
Like us on Facebook:
https://www.facebook.com/theboardgamechanics
Follow us on Instagram:
http://www.instagram.com/boardgamemechanics
Tweet at us on Twitter: https://twitter.com/bgmechs
If you would be interested in having us review/preview a game, or just want to chat, shoot us an email at: contact@bgmechanics.com
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Episode 219: #Origins2022 Preview or Katie Has Been Preparing to be the Septima For Weeks
Episode 219: #Origins2022 Preview
Introduction:
News/Crowdfunding:
Kabuto Sumo Total Mayhem and so much more - 6 days, $89 new stuff
Flappy Families - 8 days, $27
Bark Avenue - 10 days, $49
Games Played:
Hanafuda - Koi Koi
Ethnos
Clank! Temple of the Ape Lords Expansion
Obligatory #Origins2022 Preview:
Jason - Hippocrates, Game Brewer, For Sale $70
Katie - Mortum: Medieval Detective, Arcane Wonders, $50
Jason - New York Pizza Delivery, AirLoom Games, For Sale $50
Katie - Suspects, Hachette Games, $30
Jason - Bug Off!,R & R Games, For Sale $15
Katie - Picture Perfect Movie Star and Pickpocket expansions, Arcane Wonders, $23
Jason - Longboard, 25th Century Games, For Sale $20
Katie - Septima, Mindclash Games, demo only
Honorable Mentions: Sherlock: Case Connection, Distilled,
Dom Pierre, The Spill, Cryptid Cafe, Gartenbau, Life of a Chameleon, Oak
Non-Gaming: Getting to hang out with Board Game Rundown and play some games (hopefully).
Closing:
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Jason's Board Game Diagnostics of Scythe
#JasonReviews #BoardgameMechanics #Scythe
0:00 - Intro
0:06 - Title Screen
0:24 - Description of the Game
1:16 - Gameplay Overview
18:28 - Final Thoughts
22:52 - Credits
It is a time of unrest in 1920s Europa. The ashes from the first great war still darken the snow. The capitalistic city-state known simply as “The Factory”, which fueled the war with heavily armored mechs, has closed its doors, drawing the attention of several nearby countries.
Scythe is an engine-building game set in an alternate-history 1920s period. It is a time of farming and war, broken hearts and rusted gears, innovation and valor. In Scythe, each player represents a character from one of five factions of Eastern Europe who are attempting to earn their fortune and claim their faction's stake in the land around the mysterious Factory. Players conquer territory, enlist new recruits, reap resources, gain villagers, build structures, and activate monstrous mechs.
Each player begins the game with different resources (power, coins, combat acumen, and popularity), a different starting location, and a hidden goal. Starting positions are specially calibrated to contribute to each faction’s uniqueness and the asymmetrical nature of the game (each faction always starts in the same place).
Scythe gives players almost complete control over their fate. Other than each player’s individual hidden objective card, the only elements of luck or variability are “encounter” cards that players will draw as they interact with the citizens of newly explored lands. Each encounter card provides the player with several options, allowing them to mitigate the luck of the draw through their selection. Combat is also driven by choices, not luck or randomness.
Scythe uses a streamlined action-selection mechanism (no rounds or phases) to keep gameplay moving at a brisk pace and reduce downtime between turns. While there is plenty of direct conflict for players who seek it, there is no player elimination.
Every part of Scythe has an aspect of engine-building to it. Players can upgrade actions to become more efficient, build structures that improve their position on the map, enlist new recruits to enhance character abilities, activate mechs to deter opponents from invading, and expand their borders to reap greater types and quantities of resources. These engine-building aspects create a sense of momentum and progress throughout the game. The order in which players improve their engine adds to the unique feel of each game, even when playing one faction multiple times.
—description from the publisher
For more information about Scythe:
https://boardgamegeek.com/boardgame/169786/scythe
To check out a little bit of everything that we do visit our website at: https://www.bgmechanics.com
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If you would be interested in having us review/preview a game, or just want to chat, shoot us an email at: contact@bgmechanics.com
***Review Copy Provided by Stonemaier Games***
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Jason's Board Game Diagnostics of Ladies & Gentlemen
#JasonReviews #BoardgameMechanics #LadiesandGentlemen
0:00 - Intro
0:08 - Title Screen
0:26 - Description of the Game
1:58 - Gameplay Overview
19:15 - Final Thoughts
26:03 - Credits
The unusual and asymmetric game Ladies & Gentlemen brings players into the world of glamour. In teams of two – one playing a man, the other a woman – the players try to pull together the best-looking and most famous couple who will attend the big ball. The gentleman's duty is to make as much money as possible, which the lady will then spend on jewelry, clothes, and exclusive accessories. Each team has its own action cards to carry out its tasks, and the more that the players embody their characters – flirtatious, fashion-obsessed ladies, and rich, arrogant, pretentious gentlemen – the more fun and explosive the game will be!
—description from the publisher
For more information about Ladies & Gentlemen:
https://boardgamegeek.com/boardgame/124380/ladies-gentlemen
To check out a little bit of everything that we do visit our website at: https://www.bgmechanics.com
Like us on Facebook:
https://www.facebook.com/theboardgamechanics
Follow us on Instagram:
http://www.instagram.com/boardgamemechanics
Tweet at us on Twitter: https://twitter.com/bgmechs
If you would be interested in having us review/preview a game, or just want to chat, shoot us an email at: contact@bgmechanics.com
26
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Jason's Board Game Diagnostics of Pacific Rails Inc
#JasonReviews #BoardgameMechanics #PacificRailsInc
0:00 - Intro
0:07 - Title Screen
0:25 - Description of the Game
1:29 - Gameplay Overview
17:12 - Final Thoughts
21:58 - Credits
It is 1862 and the US Congress has decreed that a railroad be built that will span the continent - linking the east coast and the west coast by rail for the first time. The Transcontinental Railroad will be a epic feat of engineering - combining advanced construction techniques with raw human power and determination. A fortune is to be made for those who can build the track the fastest! Your task is to build an efficient team of workers, plan out your route and race the other players to connect both coasts first!
In Pacific Rails Inc., players are the Presidents of rival railway companies. Using worker placement and resource management, players compete to build a continuous track from one side of the board to the other. When the two sides meet, the end of the game is triggered and glory await those who have built the best railway.
The core mechanic of the game is worker placement. On your turn, you either place a worker onto an action, or remove an existing worker. If you place adjacent to one of your own workers, your actions are powered up. Planning out a sequence of action is vital to get the best results. Keep an eye on the other players and try to block them if they are building up to a super move.
You are also building up your team during the game. Your engine starts with just the foreman. You can hire extra Specialists to your train that allow you to build more track, lobby Congress and give you powerful actions. Add in some carriage bonuses and you are on the way to creating a powerful engine that will allow powerful actions to be chained together producing epic turns that will show your mastery of the rails!
Once you have your track ready, you need to plan out the best route. You need to have the tracks ready to match the terrain you wish to cover and decide which cities to connect and which to skip. You must be able to complete a connection to the next city in one action - so make sure you're not missing any tracks! Also watch what your rivals are up to - points are on offer if you can get them to use your connected cities.
In addition to the fun game play, Pacific Rails Inc has amazing art by Damien Mammoliti, well known for his work on the games Brass, Nocturion, and more. From the box cover all the way to the game board, the artwork is highly-detailed and beautifully crafted.
—description from the publisher
For more information about Pacific Rails Inc:
https://boardgamegeek.com/boardgame/297674/pacific-rails-inc
To check out a little bit of everything that we do visit our website at: https://www.bgmechanics.com
Like us on Facebook:
https://www.facebook.com/theboardgamechanics
Follow us on Instagram:
http://www.instagram.com/boardgamemechanics
Tweet at us on Twitter: https://twitter.com/bgmechs
If you would be interested in having us review/preview a game, or just want to chat, shoot us an email at: contact@bgmechanics.com
8
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Facebook Live Replay of Bermuda Triangle with Rory
#JasonReviews #BoardgameMechanics #BermudaTriangle
In case you didn't catch our live play of Bermuda Triangle on Facebook we wanted to post it here for all of you to check out. Jason and Rory play to see who will have the most money delivering goods in the middle of the Bermuda Triangle.
For more information about Bermuda Triangle:
https://boardgamegeek.com/boardgame/2296/bermuda-triangle
Follow us on Instagram:
http://www.instagram.com/boardgamemechanics
Tweet at us on Twitter: https://twitter.com/bgmechs
If you would be interested in having us review/preview a game, or just want to chat, shoot us an email at: contact@bgmechanics.com
2
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Jason's Board Game Diagnostics of The Artemis Project: Satellites & Commanders
#JasonReviews #BoardgameMechanics #Satellites
0:00 - Intro
0:09 - Title Screen
0:27 - Description of the Game
1:41 - Gameplay Overview
7:33 - Final Thoughts
8:47 - Credits
With barely a foothold in the snow, your squads of Stabilizers have brought new technology that allows for the continuation of The Artemis Project. The launching of geosynchronous platforms called Chariots, which orbit Europa and influence the development of the colonies below.
Simultaneously, an elite group of women and men, forged under Europa's harsh conditions, have emerged to assume greater leadership roles. These Commanders have assumed a prestigious rank with great power and authority over the growing colonies.
With one harsh development cycle under your belt, you look to expand your colony and compete again to establish the most successful outpost on the resource-rich Europa. The Artemis Project continues...
The Artemis Project: Satellites & Commanders is an expansion that adds two new major opportunities for strategic play to the base game. Satellites are off-board locations which players can access and influence the action on the moon’s surface below in subtle yet powerful ways. Commanders are a new category of colonist that can act as any colonist type, lend their power to dice you send to various locations, and assist in end game scoring.
—description from the publisher
To support this game on Kickstarter check out the link below:
https://www.kickstarter.com/projects/grandgamersguild/the-artemis-project-satellites-and-commanders?ref=nav_search&result=project&term=artemis%20project
For more information about The Artemis Project: Satellites & Commanders:
https://boardgamegeek.com/boardgame/356578/artemis-project-satellites-commanders
To check out a little bit of everything that we do visit our website at: https://www.bgmechanics.com
Like us on Facebook:
https://www.facebook.com/theboardgamechanics
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http://www.instagram.com/boardgamemechanics
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If you would be interested in having us review/preview a game, or just want to chat, shoot us an email at: contact@bgmechanics.com
***Preview copy provided by Grand Gamers Guild***
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Episode 218: The Emperor and Loki Sat at The Kids Table in Druid City Staring at the Pandasaurus Wea
Source:
https://www.podbean.com/eau/pb-8jamg-1236f80
Episode 218 - The Emperor and Loki Sat at The Kids Table in Druid City Staring at the Pandasaurus Wearing a Plaid Hat
Introduction:
News/Crowdfunding:
Gamefound - good for publishers, rough for users: hidden amount of time left, have to “load more”, landing pages vary greatly
Games Played:
Corrosion
The Prodigals Club
Yedo
A Few Favorites from Small Publishers:
Kids Table Board GamesFossilis
Wreck Raiders
LokiDetective Charlie
Kraken Attack
Skybound/Druid CityTidal Blades
Pebble Rock Delivery Service
Plaid HatAbomination: The Heir of Frankenstein
Forgotten Waters
Pandasaurus GamesDinosaur Island
Silver & Gold
Ohanami
Wasteland Express Delivery Service
Braincrack GamesVenice
Closing:
Jason's Board Game Diagnostics of Mardi Gras Madness
#JasonReviews #BoardgameMechanics #MardiGrasMadness
0:00 - Intro
0:08 - Title Screen
0:26 - Description of the Game
1:03 - Gameplay Overview
5:56 - Final Thoughts
7:24 - Credits
Mardi Gras Madness offers the fun and frenzy of a Mardi Gras parade all year long! Compete for a wide range of throws and earn points for what you catch, how much you catch, and for matching sets of throws. The strategy lies in beating the crowd to the throws you want. But watch out! Another player can toss a well-timed “Throw Me Something” card to change the parade and put your best laid plans in jeopardy. Of course, you have “Throw Me Something” cards, too…. Are you ready for some Mardi Gras Madness?
Winning Mardi Gras Madness means catching the best combination of throws to score the most points at the end of your parade. Each “Throws Card” has a value from 0 to 6, and collecting the right sets of matching cards can boost your end game scoring.
When two or more players try to catch the same throws, a roll-off occurs. Highest roll wins all the throws!
"Throw Me Something" cards are specific advantages that allow players to break the rules. You earn them when you lose roll-offs. So no matter what happens, players are always working to improve their standing at the parade.
Mardi Gras Madness has a challenging solo mode, authentic artwork, a family-friendly theme and a fun pace!
—description from the publisher
For more information about Mardi Gras Madness:
https://boardgamegeek.com/boardgame/287922/mardi-gras-madness
To check out a little bit of everything that we do visit our website at: https://www.bgmechanics.com
Like us on Facebook:
https://www.facebook.com/theboardgamechanics
Follow us on Instagram:
http://www.instagram.com/boardgamemechanics
Tweet at us on Twitter: https://twitter.com/bgmechs
If you would be interested in having us review/preview a game, or just want to chat, shoot us an email at: contact@bgmechanics.com
***Review copy provided by Uplink Underground Games***
45
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