Export a Godot Project (Dragonbones)
How to export a Godot Dragonbones project for easily creating, animating and importing your 2D cutout animations.
Source code for video can be found here:
https://github.com/mauville-technologies/godot_dragonbones_tutorial
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Now with Mac support!
Godot Dragonbones is a custom Godot engine build with the godot_dragonbones module that I am maintaining and distributing. It provides full-featured, 2D Skeletal animation support for the DragonBones API; a free, open source alternative to Spine: 2D Skeletal Animation.
GET GODOT DRAGONBONES HERE (Windows, Linux, Mac):
http://godotdragonbones.com
Godot-Dragonbones module included with this build of engine:
https://github.com/mauville-technologies/godot-dragonbones
If you're interested in using this in your projects but would like more guidance, leave a comment letting me know what you'd like me to explain next.
Quickest way to get a hold of me is to join my discord here:
https://discord.gg/bXMkFsg
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