7 days agoConcord Virtue Signal Fails, Indie Game Dev Wrecks mOdErN aUdIeNcE | Side ScrollersSide Scrollers PodcastVerified
21 days agoNo Game Engine Game Dev: Word Sleuth 033: Doc cleanup, animation bugs, and start removing containersTheDiscouragerOfHesitancyFullStreams
19 hours agoNo Game Engine Game Dev: Word Sleuth 045: Final touches on HighscoresTheDiscouragerOfHesitancyFullStreams
15 days agoTHEY ARE CLAWS OUT! Concord Game Devs attack gamers! Sony contract devs fake praise for Firewalk!Bounding into SportsVerified
5 days agoNo Game Engine Game Dev: Word Sleuth 043: Replays and highscoresTheDiscouragerOfHesitancyFullStreams
12 days agoNo Game Engine Game Dev: Word Sleuth 039: Performance metrics and starting TooltipsTheDiscouragerOfHesitancyFullStreams
7 days agoNo Game Engine Game Dev: Word Sleuth 041: Saving a replay fileTheDiscouragerOfHesitancyFullStreams
20 days agoNo Game Engine Game Dev: Word Sleuth 034A: Binary data warehouse and asset store refactorTheDiscouragerOfHesitancyFullStreams
25 days agoNo Game Engine Game Dev: Word Sleuth 032: A couple of loose ends and then code metricsTheDiscouragerOfHesitancyFullStreams
13 days agoNo Game Engine Game Dev: Word Sleuth 038: Continuing the good fight against the Scheduler refactor.TheDiscouragerOfHesitancyFullStreams
11 days agoNo Game Engine Game Dev: Word Sleuth 040: Finishing Tooltips then starting replay savesTheDiscouragerOfHesitancyFullStreams
19 days agoNo Game Engine Game Dev: Word Sleuth 035: Shader uniform handling and text color bugsTheDiscouragerOfHesitancyFullStreams
26 days agoNo Game Engine Game Dev: Word Sleuth 031: Last piece of long word wrapping and the About sceneTheDiscouragerOfHesitancyFullStreams