Nintendo Takes More Risks With Prototypes According to Metroid Prime Developer

2 years ago
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Nintendo Takes More Risks With Prototypes According to Metroid Prime Developer

According to Metroid Prime Developer and Lead Technical engineer of the Metroid Prime Trilogy Jack Mathews, Nintendo likes to take more risks with prototypes. Despite the long wait for the anticipated Metroid Prime 4, the game’s prolonged development is indicative of Japanese companies and Nintendo as a whole. During the chat on the Kiwi Talkz podcast, Mathews touched upon key differences between developing for a publisher in Japan and the West.
He stated “A lot of the way that deals get structured is that [Western publishers] want – when you’re going to do a prototype – they want to do an entire long-form agreement of the entire game […] before you start the prototype. It ends up negating a lot of what you’re doing in the prototype anyway because you still have to figure out how much the whole thing is going to cost for this thing that you really don’t know much about.”
Metroid Prime 4 was announced at E3 2017, and was revealed in 2019 that the development for the game has been restarted by Shinya Takahashi.

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