Vernacademia Season 1: Episode 29: Storytelling Retold
Another examination of storytelling in games, this time examining the various methods employed to convey or construct narrative in games.
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Cliff Notes
00:05 Statement of Subject
01:23 Cut-Scenes and Cinematics
02:43 Dialogue Sequences (Parallel and Sequential)
07:00 Strengths of Voice and Strengths of Text
07:45 Dossiers or Blurbs and the Narrative
10:57 Storytelling through Environmental Details
13:53 Guild Wars Factions and poor use of Environmental Details
18:16 Character Exposition with Character Design and Animation
22:36 Using the Tools in Concert
23:55 Wrap Up and Preview
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