Vernacademia Season 1: Episode 08: Highway to the Moon Part 2: The Engine

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3 years ago
2

Part 2 of the Highway to the Moon set. Here we talk about some of what went into building our own engine from scratch and the pros and cons that came with doing so.

Vernacademia S1:E8 Rumble Link
https://rumble.com/vjxgt3-vernacademia-season-1-episode-5-interviewing-warding-circle.html

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Cliffnotes:
0:40 Intro to the Topic
0:50 Why build Highway to the Moon's Engine from scratch
2:24 Pros and Cons of Building Engines from Scratch
2:36 Con: Time and Effort Involved
3:00 Pro: Better Understanding of Engine Capabilities
4:06 Con: Functionality Implementation is on You
4:57 Pro: Specialization
5:31 Con: Possible Lack of Versatility after Engine Creation
6:36 Why Build the Engine in C++
7:33 High Level vs. Low Level Coding Languages
9:14 Scripting Language Definition
10:12 Using C++ for flexibility and Power
10:52 Graphics Engine Development
12:12 Implications and Limitations from Development
17:02 Pre-Production(or lack thereof)
19:53 Memory Management and Debugging
21:17 Wrap up and Sign off

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