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Slow paced chill gameplay
smartgaming
- 1 / 38
The Axis Unseen Part II -Demo -WARNING! very slow paced gameplay
k
k0's Games channel
I play it like a real experience, in a very very slow paced rate
Also, I changed mouse to left hand, to not alter the realism of the play with my 3d shooter skills.
Watch if you like slow gameplay, and want to get bored (not for lovers of fast action games)
Rules: difficulty chosen at random each time I start playing, since you can change it ingame. Expect even slower game, when the random will give me 4 or 5 difficulty level.
2
The Axis Unseen -Demo -WARNING! very slow paced walkthrough
k
k0's Games channel
I play it like a real experience, in a very very slow paced rate.
on top of this, I changed mouse to left hand, to not alter the realism of the play with my 3d shooter talent.
Watch if you like slow gameplay, and want to get bored.
(not for the fast action games lover)
3
Hlaf-Life Alyx Part 15
k0parsh3u
-movement intentionally low quality, by moving the mouse with left hand, to avoid skill based actions
-random maps
-dmgx3 4 realism
-random ammo and hp limit to make gameplay non-repetitive on a step by step basis
-Alyx accent speech fixed
4
Half-Life Housecleaner Alyx no VR no UI
k0parsh3u
-F_ery around, lots of silly deaths
-Damage dmgx3
-mouse on left
5
HALF-LIFE ALYX
k0parsh3u
We men warriors supposed to play in the role of female characters. Like imagine John Wayne playing a western movie in the role of some wife. At least I don't have to hear her annoying voice.
-random maps
-binary random for SMG
-damage x3
-mouse on left to remove unrealistic shooting skill
-and a bit of planetary education
-no UI
2
comments
6
Half-Life Alyx Play 11.2
k0parsh3u
-intentionally played with UI Off and other rudimentary settings + mouse switched to left to make fps skill matter even less
-headshots ie with the pistol made versus uber armed soldiers who have superior firepower should never happen in this Universe; yet the Internet is full of unrealistic gameplay of mouse+keyboard aiming, thanks to easier and easier setup and crosshair, all seem more put there to mock the idea of armed fighting
-plus the beauty of encountering monsters with inferior setup is that it makes the gameplay closer to older Resident Evil games
7
HALF LIFE ALYX NO-VR, PLAY 10; SILENT ALYX SIMULATION
k0parsh3u
RULES:
-MOUSE ON LEFT SIDE
-DIFFICULTY 3, DMG TAKEN AND RECEIVED X3
-RANDOM MAP
FINALLY ALYX BABBLING GONE!
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Half Life Alyx random map Play 9
k
k0's Games channel
RULES:
-random chapter plus random level
-bad movement and shooting is by design, I am using mouse for left hand because I don't want my shooting skills to make unrealistic gameplay
-limited ammo to 30 for pistol and 60 for smg
-smg equipped only if random 0/1 returns 1
-damage taken and received x3
-jump key is on space which is hard to reach if I use mouse on the left and arrow keys for movement
-changing map after death
I f_edup again. Using exploding barrels while there is shooting around was vey stupid idea on my part. Had no idea how to avoid the antlion in the door at the end, while out of bullets.
CHOSING RANDOM MAPS FOR REPLAYABILITY PURPOSE, SO THAT I DONT LEARN THE HEAVILY SCRIPTED CAMPAIGN
and of course Alyx's annoying talk got improved
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Half Life Alyx random map = a3_hotel_lobby_basement; Play 8.3
k0parsh3u
-lots of fuckery, movement crippled on purpose not to trump everything with absurd shooting skills
-did not see the Barnacle at the end
-damage scale 3, game difficulty 3
10
Half Life Alyx play 7
k
k0's Games channel
-Alyx dialogues massively improved
-Random maps
-a small movie from last time that Germany was free
-LMouse
11
Half Life Alyx Housewife. Dialogs improved. Alyx finally SHUTS UP!
k0parsh3u
Random map, blind walkthrough, LMouse
Alyx dialogues improved a lot
12
Half Life Alyx fara VR, Random maps; Alyx finally SHUT UP; 1024x768, monitor de 15'' CRT
k0parsh3u
-cu pauze intre harti, pt ca setez comenzi consola in alt monitor: damage taken/inflicted x3, limited ammo, fov 80, bindurile pt movement, etc
-pizda dracului efectiv nu mai tace, asa i-am dat cu radioul peste gura
-dialoguri de gradinita, probabil pt iq-ul in crestere din SUA /pffff
-harti alese aleatoriu
-nu prea culeg chestii, si incerc sa economisesc gloante, ca sa fie jocul mai interesant
DREPTACI, JOC CU MOUSE LA MANA STANGA PT CA IMI PARE INTERESANT
13
Useless deaths a thousands times, random maps and custom vars. HL2 Alyx no-VR
k0parsh3u
-mouse on left hand, Romero style, because more fun
-fov 80
-damage scale x 3, max difficulty
-limited ammo
-no upgrades
-blind playthroughs
To not learn the campaign the scripts and crap linearity I play maps randomly and also rare.
This game also deserves better in terms of gameplay.
2
comments
14
Doom 3 Unscripted ; a WIP modification
k0parsh3u
aims to modify many gameplay elements, as well as visual elements, add randomization to starting items, and remove the absurd number of scripts from the campaign ; and much more
1
comment
15
DooM III Alpha v0.2
k0parsh3u
-remake of Doom1 E1M1 work in progress+
-experimental random health
-zombies resurrect forever at random times (~up to 400 seconds)
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Dungeonborne --First time play Solo -against -Running away from teams LOL
k0parsh3u
Playing Solo on Sinner's End, which is a team map. More difficult of course but more fun. Dying a lot since I was in the process of learning the basics of the game. but don't care, just enjoying the feeling of busting skeletons and getting in difficult situations.
19
Dungeonborne Solo Adventures
k
k0's Games channel
First duel I should not have been using dash and start with parrying. My opponent's hp and general char was anyway higher bc higher stats and whatnot.
20
Can you play Path of Exile without using regenerating flasks and few magics?
k0parsh3u
Path of Exile realistic gameplay
21
Heavy Fighting in Ready or Not
k
k0's Games channel
Aiming for scientific realism in my play, as usual.
Xbox Controller so I can't kill everybody in one shot.
A.I. tweaked to balance the game (increased health and human like aim).
General goal was to make engagements a bit more close to real life combat situations where if combatants are equipped with heavy armor they would usually get multiple injuries before dying.
Also in close combat involving automatic weapons you will rarely see headshots. They are harder to hit and you risk putting yourself in danger from automatic fire if you decide to aim precisely for the head. This is not supposed to be a (cat and) mouse gameplay.
1
comment
22
Ready or Not with controller + mouse
k
k0's Games channel
A bit of going around the bush or how they say. Reaction times for the computer has been modified to somehow more human parameters (somewhere around 300 milliseconds, still, which is quite good for the AI who on top of it uses only one frame or below 100 ms for the decision making, wheras a human obviously do not make so fast connections between brain and body).
So the AI is still cheating. Hopefully the developers will improve it in the future.
23
When Starfield meets Dark and Darker - Mission on the Moon, part 2
k
k0's Games channel
Rule: if I die, I have to drop inventory.
Only what I got inside my ship remains so my ship is sort of a looting base where I gather all resources.
Damage 5.5x for realism.
1
comment
24
Far Cry Zombies
k
k0's Games channel
Yes, I died. Better luck next time.
(I am kb+mouse quake player using here the controller; the goal is to become elite controller user like I am very skilled with the kb+mouse )
25
Dead Island Alpha -for study only
k
k0's Games channel
WIP alpha/beta, interesting to see the differences compared to final (commercial) version. Played with controller for the lulz although I am quake player (kb+mouse).
26
Starfield - Mission on the Moon, Helmet ON
k
k0's Games channel
Added realism effects to the game. How this trash game should have been at MINIMUM.
1
comment
27
Question how do you conquer a base on your own? Answer: you don't - Starfield chapter V, Venus
k
k0's Games channel
Realistic fights in open space versus well armed opponents.
You don't go allin if you want to survive.
28
Realistic fight in Starfield -Mouse AND Controller combined for better realism
k
k0's Games channel
experimenting with the level of realistic accuracy in regard to warlike fights in close quarters. damage 8x the normal (=realistic)
rule 1, detect the enemy, rule 2 use grenades and mines to clear the building
I didn't kill all because this is not the main goal in a conflict, but to inflict casualties to the enemy. going for all kills would unnecessarily put your life to risk. in a real life war, putting two-three enemies down in a single battle is a big accomplishment
the AI is stupid, especially the one "going to sleep" after hearing undisturbed grenades exploding in the hallway. but my setup is not ideal as well, so it some sort of would compensate
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Starfield chapter II -Fixing Bethesda's Diversity Problem
k
k0's Games channel
-Nothing the God of biomechanics wouldn't let you into heaven for-
31
What is wrong with Diablo IV druid.
k0parsh3u
Asmongold has spoken, or The confession of a troubled healthy mind.
32
Starfield chapter I -Fixing A Miner's Corporate Job
k
k0's Games channel
I think that the way miners do their job in the beginning of the game is representative to the way devs do their good job at Bethesda's house. Mostly just f_ing around pretending to work, omitting the good stuff while digging dirt. Who knows, maybe by doing so some day they will find gold. Golddiggers should we call them.
Sorry for the freezes I did not bother to fix the settings, maybe better next time.
33
Path of Exile's flaws, part 2
k
k0's Games channel
Shorter video with less observations. Yes, I played quite bad. But this is the idea. To have fun without taking your PhD in PoE.
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Path of Exile is bad.
k
k0's Games channel
Let's raise a bit our IQ and try to look at this through the lens of reality. Especially given the fact that we experienced by now at least 1/3 of a century of so-called PC gaming "revolution".
1
comment
35
Diablo Immortal Barbarian part III
k
k0's Games channel
Played a bit from lvl 20 to 21 in town nothing important happened.
I know that I said I should not use Whirlwind ability in unrealistic manner, unless I equip a two hands weapon with heavy tip of the weapon like a hammer or mace, but since I could not remove the ability from ability options, I used it from time to time, in limited manner (sometimes by mistake, other time by my choice, most of the time using just a few spins though, because I keep my statement, that in real life spinning much would make a fighter dizzy -something that the game could implement, to give advantages and disadvantages as well to certain abilities).
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Diablo Immortal part II -short play
k0parsh3u
Short video, slow paced, mostly moving around town.
Next play gotta go for a different approach, more realistic in terms of abilities and magicka usage.
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Fall of Avalon and Josephine
k
k0's Games channel
Playing Fall of Avalon with no real ambition to achieve anything else than just explore the world while listening to some of Emil Cosman delightful political talks ( emilcosmansstj is his rumble account, for anyone interested). I don't own anything regarding his content.
The Axis Unseen Part II -Demo -WARNING! very slow paced gameplay
7 months ago
2
I play it like a real experience, in a very very slow paced rate
Also, I changed mouse to left hand, to not alter the realism of the play with my 3d shooter skills.
Watch if you like slow gameplay, and want to get bored (not for lovers of fast action games)
Rules: difficulty chosen at random each time I start playing, since you can change it ingame. Expect even slower game, when the random will give me 4 or 5 difficulty level.
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