Heavy Fighting in Ready or Not
7 months ago
13
Aiming for scientific realism in my play, as usual.
Xbox Controller so I can't kill everybody in one shot.
A.I. tweaked to balance the game (increased health and human like aim).
General goal was to make engagements a bit more close to real life combat situations where if combatants are equipped with heavy armor they would usually get multiple injuries before dying.
Also in close combat involving automatic weapons you will rarely see headshots. They are harder to hit and you risk putting yourself in danger from automatic fire if you decide to aim precisely for the head. This is not supposed to be a (cat and) mouse gameplay.
Loading 1 comment...
-
30:43
TheTapeLibrary
7 hours agoThe TRUE Haunting of The Enfield Poltergeist (FULL PARANORMAL HORROR DOCUMENTARY)
3.79K5 -
4:45
Gamazda
21 hours agoDragonForce - Through the Fire and Flames (Piano)
12.2K26 -
24:56
MYLUNCHBREAK CHANNEL PAGE
12 hours agoFinding Old World Pyramids?
11.3K36 -
16:20
Guns & Gadgets 2nd Amendment News
12 hours agoClarence Thomas DESTROYS Opinion Of Today's Anti-2A Ruling!.mp4
14.7K11 -
26:42
Degenerate Plays
11 hours agoHeavenly Bodies And Beautiful Assets - Stellar Blade : Part 1
15.1K1 -
7:03
Chris Jericho
1 day agoTalk Is Jericho Highlight: Alien Encounters With Mitch Horowitz
9.38K2 -
3:01:45
SNEAKO
7 hours agoSUMMER IS HERE… SPECIAL GUEST
71.8K40 -
1:07:00
Russell Brand
1 day ago“Something BIG is about to happen” - EXCLUSIVE Alex Jones Interview on INFOWARS shut down - 391
432K2.4K -
2:06:37
Steven Crowder
2 days agoREBUTTAL: Jon Stewart is WRONG about Gun Violence
526K907 -
LIVE
Right Side Broadcasting Network
7 days agoLIVE: President Trump Holds a MAGA Rally in Philadelphia - 6/22/24
4,301 watching