1
Doom 64 Playthrough (Actual N64 Capture) - Staging Area
5:20
2
Doom 64 Playthrough (Actual N64 Capture) - Hectic
1:56
3
Doom 64 Playthrough (Actual N64 Capture) - The Terraformer
9:23
4
Doom 64 Playthrough (Actual N64 Capture) - Main Engineering
6:42
5
Doom 64 Playthrough (Actual N64 Capture) - Holding Area
7:15
6
Doom 64 Playthrough (Actual N64 Capture) - Outpost Omega
8:10
7
Doom 64 Playthrough (Actual N64 Capture) - Tech Center
11:34
8
Doom 64 Playthrough (Actual N64 Capture) - Alpha Quadrant
12:53
9
Doom 64 Playthrough (Actual N64 Capture) - Research Lab
8:36
10
Doom 64 Playthrough (Actual N64 Capture) - Final Outpost
9:12
11
Doom 64 Playthrough (Actual N64 Capture) - Even Simpler
6:10
12
Doom 64 Playthrough (Actual N64 Capture) - The Bleeding
8:44
13
Doom 64 Playthrough (Actual N64 Capture) - Terror Core
9:04
14
Doom 64 Playthrough (Actual N64 Capture) - Altar of Pain
13:17
15
Doom 64 Playthrough (Actual N64 Capture) - The Lair
6:17
16
Doom 64 Playthrough (Actual N64 Capture) - Dark Citadel
14:47
17
Doom 64 Playthrough (Actual N64 Capture) - Eye of the Storm
9:31
18
Doom 64 Playthrough (Actual N64 Capture) - Dark Entries
8:01
19
Doom 64 Playthrough (Actual N64 Capture) - Blood Keep
12:40
20
Doom 64 Playthrough (Actual N64 Capture) - Watch Your Step
9:01
21
Doom 64 Playthrough (Actual N64 Capture) - Spawned Fear
15:13
22
Doom 64 Playthrough (Actual N64 Capture) - In the Void
9:35
23
Doom 64 Playthrough (Actual N64 Capture) - The Spiral
6:09
24
Doom 64 Playthrough (Actual N64 Capture) - Breakdown
10:54
25
Doom 64 Playthrough (Actual N64 Capture) - Pitfalls
12:28
26
Doom 64 Playthrough (Actual N64 Capture) - Burnt Offerings
11:45
27
Doom 64 Playthrough (Actual N64 Capture) - Unholy Temple
11:54
28
Doom 64 Playthrough (Actual N64 Capture) - No Escape
7:00
29
Doom 64 Playthrough (Actual N64 Capture) - The Absolution
3:07
30
Doom 64 Playthrough (Actual N64 Capture) - Cat and Mouse
3:10
31
Doom 64 Playthrough (Actual N64 Capture) - HardCore
5:21
32
Doom 64 Playthrough (Actual N64 Capture) - Playground
2:28
33
Quake Playthrough (Actual N64 Capture) - The Slipgate Complex
4:25
34
Quake Playthrough (Actual N64 Capture) - Castle of the Damned
7:03
35
Quake Playthrough (Actual N64 Capture) - The Necropolis
11:05
36
Quake Playthrough (Actual N64 Capture) - Ziggurat Vertigo
7:30
37
Quake Playthrough (Actual N64 Capture) - Gloom Keep
9:47
38
Quake Playthrough (Actual N64 Capture) - The Door to Chthon
5:52
39
Quake Playthrough (Actual N64 Capture) - The House of Chthon
2:17
40
Quake Playthrough (Actual N64 Capture) - The Ogre Citadel
10:15
41
Quake Playthrough (Actual N64 Capture) - The Crypt of Decay
13:23
42
Quake Playthrough (Actual N64 Capture) - The Underearth
14:01
43
Quake Playthrough (Actual N64 Capture) - The Wizard’s Manse
10:19
44
Quake Playthrough (Actual N64 Capture) - The Dismal Oubliette
13:39
45
Quake Playthrough (Actual N64 Capture) - Termination Central
7:11
46
Quake Playthrough (Actual N64 Capture) - The Vaults of Zin
8:47
47
Quake Playthrough (Actual N64 Capture) - The Tomb of Terror
8:22
48
Quake Playthrough (Actual N64 Capture) - Satan’s Dark Delight
8:26
49
Quake Playthrough (Actual N64 Capture) - The Haunted Halls
6:44
50
Quake Playthrough (Actual N64 Capture) - Chambers of Torment
12:29
51
Quake Playthrough (Actual N64 Capture) - Tower of Despair
9:05
52
Quake Playthrough (Actual N64 Capture) - The Elder God Shrine
13:46
53
Quake Playthrough (Actual N64 Capture) - The Nameless City
12:21
54
Quake Playthrough (Actual N64 Capture) - The Palace of Hate
16:58
55
Quake Playthrough (Actual N64 Capture) - The Pain Maze
12:31
56
Quake Playthrough (Actual N64 Capture) - Azure Agony
13:22
57
Quake Playthrough (Actual N64 Capture) - Shub-Niggurath’s Pit
6:09
58
Quake - Two-Player Deathmatch (Actual N64 Capture)
36:41
59
Duke Nukem 64 Playthrough (Actual N64 Capture) - Hollywood Holocaust
10:44
60
Duke Nukem 64 Playthrough (Actual N64 Capture) - Gun Crazy
11:06
61
Duke Nukem 64 Playthrough (Actual N64 Capture) - Duke-Burger
8:37
62
Duke Nukem 64 Playthrough (Actual N64 Capture) - Death Row
11:29
63
Duke Nukem 64 Playthrough (Actual N64 Capture) - Toxic Dump
14:18
64
Duke Nukem 64 Playthrough (Actual N64 Capture) - Launch Facility
6:30
65
Duke Nukem 64 Playthrough (Actual N64 Capture) - The Abyss
13:34
66
Duke Nukem 64 Playthrough (Actual N64 Capture) - Battlelord
2:10
67
Duke Nukem 64 Playthrough (Actual N64 Capture) - Spaceport
5:00
68
Duke Nukem 64 Playthrough (Actual N64 Capture) - Incubator
8:32
69
Duke Nukem 64 Playthrough (Actual N64 Capture) - Warp Factor
10:46
70
Duke Nukem 64 Playthrough (Actual N64 Capture) - Fusion Station
9:47
71
Duke Nukem 64 Playthrough (Actual N64 Capture) - Occupied Territory
8:17
72
Duke Nukem 64 Playthrough (Actual N64 Capture) - Tiberius Station
9:36
73
Duke Nukem 64 Playthrough (Actual N64 Capture) - Lunar Reactor
11:47
74
Duke Nukem 64 Playthrough (Actual N64 Capture) - Dark Side
12:07
75
Duke Nukem 64 Playthrough (Actual N64 Capture) - Lunatic Fringe
5:47
76
Duke Nukem 64 Playthrough (Actual N64 Capture) - Dreadnought
4:12
77
Duke Nukem 64 Playthrough (Actual N64 Capture) - Overlord
2:38
78
Duke Nukem 64 Playthrough (Actual N64 Capture) - Raw Meat
8:15
79
Duke Nukem 64 Playthrough (Actual N64 Capture) - Bank Roll
9:56
80
Duke Nukem 64 Playthrough (Actual N64 Capture) - Flood Zone
11:59
81
Duke Nukem 64 Playthrough (Actual N64 Capture) - L.A. Rumble
8:06
82
Duke Nukem 64 Playthrough (Actual N64 Capture) - Movie Set
7:29
83
Duke Nukem 64 Playthrough (Actual N64 Capture) - Area 51
9:17
84
Duke Nukem 64 Playthrough (Actual N64 Capture) - Rabid Transit
10:00
85
Duke Nukem 64 Playthrough (Actual N64 Capture) - Fahrenheit
9:30
86
Duke Nukem 64 Playthrough (Actual N64 Capture) - Hotel Hell
10:38
87
Duke Nukem 64 Playthrough (Actual N64 Capture) - Freeway
15:29
88
Duke Nukem 64 Playthrough (Actual N64 Capture) - Stadium
3:14
89
GoldenEye 007 00 Agent Playthrough (Actual N64 Capture) - Dam
11:24
90
GoldenEye 007 00 Agent Playthrough (Actual N64 Capture) - Facility
7:37
91
GoldenEye 007 00 Agent Playthrough (Actual N64 Capture) - Runway
3:11
92
GoldenEye 007 00 Agent Playthrough (Actual N64 Capture) - Surface
5:47
93
GoldenEye 007 00 Agent Playthrough (Actual N64 Capture) - Bunker
6:21
94
GoldenEye 007 00 Agent Playthrough (Actual N64 Capture) - Silo
8:18
95
GoldenEye 007 00 Agent Playthrough (Actual N64 Capture) - Frigate
5:55
96
GoldenEye 007 00 Agent Playthrough (Actual N64 Capture) - Surface II
6:21
97
GoldenEye 007 00 Agent Playthrough (Actual N64 Capture) - Bunker II
10:49
98
GoldenEye 007 00 Agent Playthrough (Actual N64 Capture) - Statue
5:31
99
GoldenEye 007 00 Agent Playthrough (Actual N64 Capture) - Archives
6:02
100
GoldenEye 007 00 Agent Playthrough (Actual N64 Capture) - Streets
5:07
101
GoldenEye 007 00 Agent Playthrough (Actual N64 Capture) - Depot
5:31
102
GoldenEye 007 00 Agent Playthrough (Actual N64 Capture) - Train
7:24
103
GoldenEye 007 00 Agent Playthrough (Actual N64 Capture) - Jungle
8:51
104
GoldenEye 007 00 Agent Playthrough (Actual N64 Capture) - Control
10:56
105
GoldenEye 007 00 Agent Playthrough (Actual N64 Capture) - Caverns
12:17
106
GoldenEye 007 00 Agent Playthrough (Actual N64 Capture) - Cradle
10:16
107
GoldenEye 007 00 Agent Playthrough (Actual N64 Capture) - Aztec
11:22
108
GoldenEye 007 00 Agent Playthrough (Actual N64 Capture) - Egyptian
4:12
109
Perfect Dark Perfect Agent Playthrough (Actual N64 Capture) - dataDyne Defection
11:28
110
Perfect Dark Perfect Agent Playthrough (Actual N64 Capture) - dataDyne Investigation
15:48
Perfect Dark Perfect Agent Playthrough (Actual N64 Capture) - dataDyne Extraction
10:09
112
Perfect Dark Perfect Agent Playthrough (Actual N64 Capture) - Carrington Villa
14:33
113
Perfect Dark Perfect Agent Playthrough (Actual N64 Capture) - Chicago Stealth
8:28
114
Perfect Dark Perfect Agent Playthrough (Actual N64 Capture) - G5 Building
11:49
115
Perfect Dark Perfect Agent Playthrough (Actual N64 Capture) - Area 51 Infiltration
15:33
116
Perfect Dark Perfect Agent Playthrough (Actual N64 Capture) - Area 51 Rescue
14:51
117
Perfect Dark Perfect Agent Playthrough (Actual N64 Capture) - Area 51 Escape
14:03
118
Perfect Dark Perfect Agent Playthrough (Actual N64 Capture) - Air Base Espionage
10:03
119
Perfect Dark Perfect Agent Playthrough (Actual N64 Capture) - Air Force One Antiterrorism
8:56
120
Perfect Dark Perfect Agent Playthrough (Actual N64 Capture) - Crash Site Confrontation
13:55
121
Perfect Dark Perfect Agent Playthrough (Actual N64 Capture) - Pelagic II Exploration
14:13
122
Perfect Dark Perfect Agent Playthrough (Actual N64 Capture) - Deep Sea Nullify Threat
15:37
123
Perfect Dark Perfect Agent Playthrough (Actual N64 Capture) - Carrington Institute Defense
8:50
124
Perfect Dark Perfect Agent Playthrough (Actual N64 Capture) - Attack Ship Covert Assault
13:19
125
Perfect Dark Perfect Agent Playthrough (Actual N64 Capture) - Skedar Ruins Battle Shrine
19:53
126
Perfect Dark Perfect Agent Playthrough (Actual N64 Capture) - Mr. Blonde's Revenge
4:14
127
Perfect Dark Perfect Agent Playthrough (Actual N64 Capture) - Maian SOS
9:34
128
Perfect Dark Perfect Agent Playthrough (Actual N64 Capture) - WAR!
4:20
129
Perfect Dark Perfect Agent Playthrough (Actual N64 Capture) - The Duel
0:53
130
Perfect Dark Combat Simulator Custom Setup (Actual N64 Capture) - Felicity
10:57
131
Perfect Dark Combat Simulator Custom Setup (Actual N64 Capture) - Temple
10:58
132
Perfect Dark Combat Simulator Custom Setup (Actual N64 Capture) - Ravine
9:25
133
Perfect Dark Combat Simulator Custom Setup (Actual N64 Capture) - Warehouse
8:42
134
Perfect Dark Combat Simulator Custom Setup (Actual N64 Capture) - Car Park
6:54
135
Perfect Dark Combat Simulator Custom Setup (Actual N64 Capture) - Area 52
9:43
136
Perfect Dark Combat Simulator Custom Setup (Actual N64 Capture) - Complex
10:11
137
Perfect Dark Combat Simulator Custom Setup (Actual N64 Capture) - Grid
7:53
138
Perfect Dark Combat Simulator Custom Setup (Actual N64 Capture) - Villa
9:20
139
Conker's Bad Fur Day Playthrough (Actual N64 Capture) - Part 1
18:52
140
Conker's Bad Fur Day Playthrough (Actual N64 Capture) - Part 2
17:17
141
Conker's Bad Fur Day Playthrough (Actual N64 Capture) - Part 3
22:56
142
Conker's Bad Fur Day Playthrough (Actual N64 Capture) - Part 4
14:04
143
Conker's Bad Fur Day Playthrough (Actual N64 Capture) - Part 5
16:15
144
Conker's Bad Fur Day Playthrough (Actual N64 Capture) - Part 6
15:41
145
Conker's Bad Fur Day Playthrough (Actual N64 Capture) - Part 7
21:07
146
Conker's Bad Fur Day Playthrough (Actual N64 Capture) - Part 8
17:17
147
Conker's Bad Fur Day Playthrough (Actual N64 Capture) - Part 9
12:54
148
Conker's Bad Fur Day Playthrough (Actual N64 Capture) - Part 10
19:23
149
Conker's Bad Fur Day Playthrough (Actual N64 Capture) - Part 11
19:12
150
Conker's Bad Fur Day Playthrough (Actual N64 Capture) - Part 12
28:31
151
Conker's Bad Fur Day Playthrough (Actual N64 Capture) - Part 13
14:56
152
Conker's Bad Fur Day Playthrough (Actual N64 Capture) - Part 14
18:02
153
Conker's Bad Fur Day Playthrough (Actual N64 Capture) - Part 15
29:33
154
Conker's Bad Fur Day Playthrough (Actual N64 Capture) - Part 16
38:06
155
Conker's Bad Fur Day - Two-Player Beach Mode (Actual N64 Capture)
4:43
156
Conker's Bad Fur Day - Two-Player Raptor Mode (Actual N64 Capture)
10:55
157
Conker's Bad Fur Day - Two-Player Heist Mode (Actual N64 Capture)
6:32
158
Conker's Bad Fur Day - Deathmatch on Bunker (Actual N64 Capture)
5:08
159
Conker's Bad Fur Day - Two-Player Total War Mode (Actual N64 Capture)
10:48
160
Conker's Bad Fur Day - Two-Player Colors Mode (Actual N64 Capture)
10:58
161
Conker's Bad Fur Day - Two-Player Tank Mode (Actual N64 Capture)
10:51
162
Conker's Bad Fur Day - Race A Mode (Actual N64 Capture)
1:45
163
Conker's Bad Fur Day - Race B Mode (Actual N64 Capture)
1:47

Perfect Dark Perfect Agent Playthrough (Actual N64 Capture) - dataDyne Extraction

9 months ago
85

This is part 3 of my capture of me playing through the solo missions of Perfect Dark for the Nintendo 64. This is not an emulator. This footage was captured directly from my Nintendo 64 using an actual Perfect Dark cartridge. I'm playing on Perfect Agent difficulty.

dataDyne Extraction is one of the most memorable missions from when I first played this game back in 2000. I loved sniping with night vision and taking out all the body guards on the various floors. Also, taking down the Hovercopter with a rocket launcher was amazing.

For this video I accessed all the secret areas and collected the multiple hidden weapons. If you take out the first five guards on the ground floor with headshots and without being detected, the fifth guard will drop a Magnum. You don't have to take out the guards at the top of the stairs, but it helps to kill them so you don't accidentally get spotted.

You should take those guards out anyway because they are tied to another secret on the ground floor. The Official Player's Guide claims that if you take out all the guards on the ground floor "within a few seconds of them seeing you," a guard will spawn around the hallway on the 21st floor, and he'll drop a key card that gives you access to two locked rooms. While you can indeed cause the guard to spawn, the Player's Guide misstated the requirement.

The actual requirement, which I show in this video, is that you have to take out all the guards on the ground floor before the lights come back on. So that means you have approximately 60 seconds to wipe out everyone on Perfect Agent difficulty. I stuck with the Magnum requirement, since that method is highly efficient, then proceeded to charge at the remaining guards without being stealthy. I met both the Magnum and the key card requirements with time to spare.

Once you kill the guard on the 21st floor and pick up the key card, turn around and head back down to the ground floor because there's a secret room with a Rocket Launcher and an extra rocket. This will allow you to shoot down the dataDyne Hovercopter early, and you'll still have two rockets to spare as well.

Once you're on the 23rd floor, enter Cassandra's office and pick up the grenade on the desk. From where you're standing, turn left and toss the grenade into the corner. It'll blow open a hole in the wall and you'll find a Dragon inside.

For the fight with the bodyguards, you should have at least two rockets left, so proceed to blow the hell out of all of them. That's what I did. You don't have to wait for them to shut off the lights. Just fire immediately. After that you can duck behind the staircase for cover. Always make sure to bring a Rocket Launcher to a gun fight whenever possible.

Recorded with the Hauppauge HD PVR and the official N64 S-video cable with native widescreen mode enabled. I used a Toshiba model D-R550 DVD Recorder to upconvert the N64's native 240p signal to 480i so that the Hauppauge could capture the console's audio/video signal.

I'm using a standard N64 controller.

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