Rum Recall - 4x Army Auto Battlers

1 year ago
6

Taking a break from new things, I go over OLD things that I coded -- plus consumption of Sailor Jerry's. Why add this element? Because I was doin' it anywise!

As an initial installment, I blaze through four separate automated army clashers. The first three pit two smaller battalions against one another, using unique aspect combinations and individual attributes to determine effects. The final one is a world warfare allegiance approximation, smashing numbers against one another for what was probably too much of the total run time.

So join me as I blindly stumble through things I coded years ago and forgot the finer details regarding while too-softly commenting on what I think I remember about them. And rum.

Also, it was guilds. I forgot that they were called guilds.

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