Let's Play Sam & Max Hit the Road Part-11 Case Closed (Finale 2/2)
Sam and Max do one final job to solve the case.
The completing of a spell that will save the bigfoot race.
What will it do?
How can this save a race of creatures?
Where are the solutions?
Who will be sacrificed?
When will the boys get paid?
Find out in the thrilling conclusion.
Thanks for watching my playthrough of Sam and Max Hit the road. a fun and funny point and click adventure game of the great lucas arts era. Only problem i have with the game of are some of the odd solutions to puzzle. Still they were creative and played on the odd nature of the duo and the world they lived in.
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Sam & Max Hit the Road is a graphic adventure video game released by LucasArts during the company's adventure games era. The game was originally released for MS-DOS in 1993 and for Mac OS in 1995. A 2002 re-release included compatibility with Windows. The game is based on the comic characters of Sam and Max, the "Freelance Police", an anthropomorphic dog and "hyperkinetic rabbity thing". The characters, created by Steve Purcell, originally debuted in a 1987 comic book series. Based on the 1989 Sam & Max comic On the Road, the duo take the case of a missing bigfoot from a nearby carnival, traveling to many American culture tourist sites to solve the mystery.
LucasArts began development of the game in 1992 with the intention to use new settings and characters after the success of the past Maniac Mansion and Monkey Island adventure titles. Series creator Steve Purcell, then a LucasArts employee, was one of the lead designers on the project. Sam & Max Hit the Road is the ninth game to use the SCUMM adventure game engine, and also integrated the iMUSE audio system developed by Michael Land and Peter McConnell. The game was one of the first to incorporate full voice talent; the two title characters were voiced by professional voice actors Bill Farmer and Nick Jameson while additional voices were provided by Irwin Keyes, Marsha Clark, Denny Delk, Tony Pope and Beth Wernick.
The game received critical acclaim on release, and was praised for its humor, voice acting, graphics, music and gameplay. It is now regarded as a classic point-and-click adventure game and is often considered one of the greatest video games of all time. Several attempts to produce sequels were cancelled, ultimately resulting in the franchise moving from LucasArts to Telltale Games. Since October 2014, after the acquisition of LucasArts by Disney, the game is being sold by GOG.com. In November 2018 it was re-released on Steam by Disney Interactive.
Developer(s) LucasArts
Publisher(s) LucasArts (Original)
Disney Interactive (Steam)
Director(s)
Sean Clark
Mike Stemmle
Producer(s)
Sean Clark
Mike Stemmle
Designer(s)
Sean Clark
Collette Michaud
Steve Purcell
Michael Stemmle
Programmer(s)
Sean Clark
Michael Stemmle
Livia Macklin
Jonathan Ackley
Composer(s)
Clint Bajakian
Peter McConnell
Michael Z. Land
Series Sam & Max
Engine SCUMM (visual)
iMUSE (audio)
Platform(s)
MS-DOS
Mac OS
Microsoft Windows
Release
November 1993
Genre(s) Graphic adventure
Mode(s) Single-player
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