the degree of fidelity in th
1 year ago
14.8K
CQB games are simulated realistic indoor close combat, so the game map is relatively not particularly large, and more three-dimensional rather than flat, for example, the map in R6 games are based on buildings, and the complexity of the terrain highlights the importance of tactics, so whether it is "ZERO HOUR" or R6, are tactics-based FPS games. In FPS games, tactical time and combat time make up the whole game experience for players. So long tactical time inevitably leads to shortened combat time, just like in Armed Assault 3, which is often half an hour of tactical planning and execution, and ten minutes of shooting combat.
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floparkos
1 year agothe degree of fidelity in the game is proportional to the degree of hardcore
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gesastra331
1 year agoHigh intensity tactics
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melissanett93
1 year agoHigh intensity tactics
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ttbruaze
1 year agoIf it's an FPS with large maps and large battlefields with many players
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iStealthG4mes
4 months agoCall Of Duty: Mobile | Team Deathmatch (Firing Range) | Immersive | Gameplay 4K 60fps (Ultra HDR)
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stave23
1 year ago $3.04 earnedHigh intensity tactics
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Perdida no Recreio
4 months agoFar Cry 1 - Fort
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battleforlife
1 year ago"Call of Duty: Victory at Enemy Headquarters - A High-Stakes Mission Accomplished" HD 4K 2023
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PISTIL_X_GAMING
11 months agoDivision 2 needs immersive mode RIGHT NOW
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manmatthus
1 year agoWith "three-dimensional maps" like ZERO HOUR and R6
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