How to play MegaChess
Learn the rules to the chess variant MegaChess quickly and concisely - This video has no distractions, just the rules. For a refresher of the original rules of Chess, check out this video: https://youtu.be/fKxG8KjH1Qg
Don't own the game? Buy it here:
https://buy.triplesgames.com/MegaChess
RULES:
The rules are the same as regular chess except for these changes. The object if to be the last player remaining. Layout the blue side of the board and, centered, along the flat edge, setup white’s pieces as you normally would. Setup black on the left and red on the right. Leave the 4th row empty and start with a rook in the outer 5th row, then follow the diagonal path up on the outside of the board setting up the pieces as you normally would with the kings across from each other on row 9. Place paws to the right of black and the left of red. White goes first then play proceeds clockwise.
Pawns are allowed to move 1 space forwards, backwards, left, or right, and capture 1 space in any diagonal direction, including backwards to their back row. Pawns are still allowed their initial double step move option but with the added benefit that they may combine any two movement for both steps, either moving 2 in one direction, or 1 space in two directions. They may not move diagonally. Pawns may not combine a capture with a movement for their double step move. En Passant is allowed like normal if at least one of the spaces passed is capturable. Pawns promote when they reach the back row starting pace of either opponent’s higher rank pieces. The rear rank starting empty spaces do not allow for a promotion.
Castling is allowed like normal. To castle on the diagonals, move your king two spaces towards the rook along the outside edge of the board then move the rook to the opposite side of the king. Checkmate is considered pending until the checkmated player has their next turn. If the third players’ turn is in between, then they have the option to stop the checkmate with their move if they want. If a player moves a piece so that a check is created by another player. Then that player may not capture that king if their turn is next. Instead they must make a different move and if the check remains after that turn, then the following player needs to address it.
A player may resign at any time. When a player is checkmated or resigns, they are eliminated form the game. There are 3 options to play with to determine what happens next that you should determine before stating the game. Option 1: Remove all the eliminated player’s pieces from the board. Option 2. Leave the eliminated player’s pieces on the board. Those pieces may not be moved or captured and are obstacles for the remainder of the game. Option 3. Leave the pieces on the board, they may not move, but they may be captured like normal by the remaining players.
If you reach a stalemate at any point in the game by any single player, then the entire game ends in a draw for all 3 players, even if one of them had been eliminated earlier.
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