ActRaiser - Gameplay

1 year ago
14

✨ Sub Goal: ||||||||||||||| 51% |.............. 2.59K/5K
✨ Newest YT Sub: AEN WOOD TV
✨ Newest Video: Resident Evil - Village - Some Quick Game Highlights - https://youtu.be/8xmS81pe9WM
144 Views - Aug 26, 2022
✨ Support Our YT Channel Also Here: https://mercury.streamelements.com/unstablegaming79/tip

ActRaiser is a platform/simulation game developed by Quintet and published by Enix for the Super Nintendo in November 1991.

In ActRaiser players take on the role of The Master. Although the Master is never directly controlled, the player interacts with the world by controlling an Angel and an animated statue. The player plays as the Angel during the simulation sequences of the game, and as the statue during the action sequences.

The overhead-view simulation mode involves protecting and guiding the Master's new civilization towards prosperity, beginning with two humans.

This portion of the game requires the player to take actions that encourage the growth of the population, including road planning and using natural phenomena as miracles. The Angel can interact with the monsters in the area by shooting them with arrows as well as aid the Master by indicating where to build and use miracles.

One obstacle in the simulation mode is the presence of flying monsters that attempt to impede the progression of a civilization. The monsters originate from four lairs around the region at the beginning of each level.

They continuously spawn the creatures as the servant kills them. As the population expands, it can seal the lairs of monsters, which prevents them from spawning, and eventually eliminate all the flying monsters in the land. Doing so increases the civilization level of the region, allowing more advanced structures to be built and increasing the potential population.

Once all four lairs have been sealed the population will begin to build the most advanced homes available to the people in that region. The Master levels up by increasing the total population of the world, granting an increase in hit points and SP, used in performing miracles.

Each area has two side-scrolling action sequences, one before the building simulation and near the end. In the action sequences, the player controls a humanlike statue brought to life by the Master.

The player must jump from platform to platform while defeating monsters to accrue a score. At the end of each action sequence, the player must defeat a boss. The final level is an action-sequence boss marathon, culminating in the final fight against Tanzra.

* Don't Forget To Like, Share, Comment, and Subscribe. *
** SMASH that Bell Icon to be notified of NEW videos! **

Do Not Click This --- https://bit.ly/UnstableGaming79

If You would like to buy us a coffee we would love it. If so, please follow
This link. https://www.buymeacoffee.com/UnstableGaming

PC Gaming / Streaming Gear Etc.

* PC GAMING: https://amzn.to/2UE3pYs
* HyperX Cloud II - Gaming Headset: https://amzn.to/3shLKab
* HyperX QuadCast - Gaming Microphone: https://amzn.to/3hdG6j1
* RBG KEYBOARDS: https://amzn.to/31ppu18
* MICE: https://amzn.to/2Za8dq0
* GAMING CHAIRS: https://amzn.to/3dzM61m
* STEAMING And RECORDING EQUIPMENT: https://amzn.to/37zWipd
* CAPTURE CARDS: https://amzn.to/387EHoK
* LIGHTING OPTIONS: https://amzn.to/2YCIDe8

CONTACT/BUSINESS INQUIRIES EMAIL: unstablegaming79@gmail.com

This description does contain affiliate links. If you purchase a product through one of them, I will receive a commission (at no additional cost to you). and that by using them you are supporting the channel, so thank you! and for all of your support.

Loading comments...