r3tard play rando rpg maker games 32(Legend of Lagoda 1_12)

1 year ago
19

-cant click fishing
-misses are the bane of my existance
-go back to flashback vision when you sleep
-can pass through counter at 23:00
-go through wall at 42:00
-auto heal when l lost only 2 hp, one reason l dont like auto battle if the ai is scuffed
-after chest loot after still unopen when going through the other doors
-narrative text always have a portrait on it which makes it confusing since it looks like the actor is still talking 52:50 is an example
-going at inn after cellar makes it back daytime and npcs think its the night
-wolf fight didnt worked so l went through the other events at the back
-crow touch event doesnt work if youre walking straight without stopping 1:17:30
-you stand in the sky in battleback 1:18:00 and you can also walk in the sky in the map
-l dont think youre supposed to walk through the trees at 1:43:45
-any reason once the witch join you she gets that weak
-maybe switch tiles around at 2:06:00 l thought black was 0 and blue was 1
-stormwave doesnt say it hit all enemies, it has same description as the single target 1
-bosses don't do enough interesting shit and their defense stat is always overvalued,
making some skills like the witch random enemies which is always the same target if alone way more powerful while full atk buffed special slice attack only do 10 dmg
-the way targeting works can just make a character get one shotted if unlucky, l like when the player is always in control and you can see who theyre going to target next, you have the battle system for it. you can guard when the same character is getting targeted by multiple enemies and you can make your battles harder that way.

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