Doom 64 (Switch) - Level 1: Staging Area (Watch Me Die!)
With the launch of Doom Eternal last Friday also comes a new classic Doom game added to current-gen consoles, so let's check it out! Welcome to Doom 64!
Despite owning a Nintendo 64 as a kid, I have never gotten around to playing this game before, so this game is all-new territory for me. The enemies got a redesign from the previous classic games, and this game also adds a new enemy called the Nightmare Imp (basically an upgraded Imp with more health and faster purple fireballs), upgrades the chainsaw with dual blades, and also adds a new weapon called the Unmaker (which also makes its glorious comeback in Doom Eternal!).
Just like with my Sunday Longplays of the Doom 1 episodes, I'm going for 100% kills and secrets on "Watch Me Die!" difficulty, which is basically Doom 64's equivalent of Ultra-Violence. Why they renamed the difficulty levels is beyond me. Level 1: Staging Area has 4 secrets and a secret exit. To get to the secret exit, you have to blow up every single barrel in the level except the one at the start. Then take the teleporter back to the start, blow up the last barrel, and then the secret exit will open for a brief time in a room behind the starting point.
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