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Curves - Knox Game Design, July 2022
2 years ago
662
Overview of four types of curves that can be used in game development. Basic parabola for moving objects in an arc. Sine function for moving objects in a wave motion. Physics using velocity and acceleration for simulating actions such as jumping and falling. Bezier curve for moving objects along a curved path. Examples of functions for each curve type and how to calculate coordinates in a spreadsheet. Demonstration of how to implement each curve type in Monogame with C# and review of source code.
https://www.knoxgamedesign.org/2105/curves-knox-game-design-july-2022/
Correction - Acceleration units is meters per seconds squared m/(s^2)
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