mcdougallsocorro56

mcdougallsocorro56

    These game details also need more game time to reflect
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    complex game operation will need a long game time to get started
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    And these high fidelity elements bring is more complex game operation
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    Let's not say how many players will use these game design correctly,
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    , is required to calculate the wind and humidity according to the ballistic solver.
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    But for FPS games, the degree of fidelity in the game is proportional to the degree of hardcore
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    In the current game field, the game's fidelity seems to be the most concerned element
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    , but in terms of gameplay may be greatly reduced.
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    In addition to lighting, the props in ZERO HOUR are shared by the entire team
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    the offensive side will use the tactical flashlight,
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    ZERO HOUR has more details compared to R6, for example, every map has an electric switch
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    Translated with www.DeepL.com/Translator (free version) ***
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    and it was then revealed that it was all a trap
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    Charlie don't surfCharlie can't surf/never a child's play (Jackson)
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    sniping down several posts,
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    The flame armored giant walked slowly out of the pervading dust with a low pace
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