Turn with the U.S. sniper team and then to the missile base
Suddenly the sky was also reflected in two loud banging fire red assault teammates looked up to see two intercontinental ballistic missiles lifted off the original bereavement of Zakhaev anger plus broken arm old grudge to the United States mainland launched two intercontinental ballistic missiles containing nuclear warheads! Time is running out the two missiles have countless possible targets so the missile defense system will be null and void in the densely populated cities of
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Hope to ask the exact location of Zakhaev from its mouth
After a fierce battle to arrest the target but he raised his gun and killed himself Chapter 3 satellite shows that Zakhaev control of a missile launch base anomalies SAS quickly attacked to investigate the situation but unexpectedly airborne occurred outside a team member did not land in the intended point subsequently captured by the enemy commandos had to abandon the original target rescue teammates rescue teammates after resuming operations after blowing up high-voltage power line towers
*** Translated with www.DeepL.com/Translator (free version) ***
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otherwise you should buy a lottery ticket.
The mortar will be set up at the designated place under the hill and after firing a flare you can go the meaning is not clear. Lend your teammates the strength to go over a wall and take out a few enemies in the distance and then go down to the riverbed. There are a lot of enemies but it is relatively easy to kill and I have to say I quite like the game's light and shadow effects I think it is beautiful however. Flash blinded themselves is not meaningless!
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Chapter 5: Operation Guillotine Iran Tehran
Blake and his teammates are on standby on the hillside. After receiving the mission get a mortar from your teammates and rush down the hillside holding it on the way there will be enemy mortar shells coming over constantly you should not hit it
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within three seconds there will be a bomber over to take out
the enemy not dead ones and then call a bomber on it. After the target is solved to complete the mission return to the flight is already night turn on the night vision system return to the aircraft carrier after the level.
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Then press C to switch to thermal imaging vision
the target is the ground airport of four aircraft
After firing the missile to keep aiming at the target to hit. After destroying all of them two more will come out also destroy them and wait for new orders. Right-click to zoom in and see the airport has a few cars and a helicopter wait for the attack order to be issued and then press 3 then press the left button to mark the location of the enemy
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If you do not hit
then more rounds press 1 can use machine guns but the flight is not very good aim feel is not very good to use
You can shoot missiles and
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Come outside and kill
a few enemies follow the ruined path to the parking lot of the previous level there are many enemies
After killing all of them enter the garage just come in and get locked
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recoil is reduced.
The enemy on the street continues to flow and so friendly helicopters to help kill all the enemies back to the neighborhood where there are bombs just now on the jeep to use machine guns to kill the enemy and finally an earthquake occurred Blake was shaken from the car the building in front of the collapse of the unconscious.
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there are some enemies inside but the threat is not big.
After coming out of the building you can see the marines that need to be rescued but a bomb was found under a nearby car. Follow the red wire to the source of the bomb unplug the wire on the switch after being raided by the enemy follow the prompts button to kill the enemy unplug the second wire and return to the street just now.
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well retreat to al sad's farm, pick up the javelin and
go and blow up the tanks outside ...... then press to use air strike, the countdown will start in minutes
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modelling, feel and other details. Because for ZERO HOUR
after all, out of the prison testing phase, R6 was also gradually getting rid of bugs after the health action.
With "three-dimensional maps" like ZERO HOUR and R6
the tactical complexity is much higher.
Especially when ZERO HOUR adds more detail to the game, the time spent in the game is inevitably lengthened considerably and taken up by a lot of tactical time. And while tactics are the appeal of FPS games, when they take up too much of the game, they inevitably lead to an imbalance in gameplay.
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F use the switch, left click to detonate
well retreat to al sad's farm, pick up the javelin and go and blow up the 4 tanks outside ...... then press 7 to use air strike, the countdown will start in 5 minutes, the objective is to rush back to the beach and board the helicopter
quickly go back the way you came to the front
After taking out the enemies who came to die, go up to the square of the castle. The four of them were in the jeep, but I had to escape with Major Ingram on his left tricycle. Halfway down the hill we were intercepted by the Germans and we were separated. After that, I had to escape on a motorbike with the Major
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