Open AI Beta: Conversando com a Inteligência Artificial GPT-3
Thumb: http://www.geminoid.jp/en/resources.html
Referências:
Livro recente nosso com uma conversa bem detalhada com ela:
https://www.amazon.com.br/dp/B09VDYVHBW
Beta da Open AI: https://beta.openai.com
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O Capítulo sobre economia, política e bots no Tibia: Aranea Science Vol.2
Link do Livro:
Versão em português: https://www.amazon.com.br/dp/B09TN838WB
Versão em inglês: https://www.amazon.com/dp/B09TQ2NTXR
Inteligência Artificial nos Games: A* search sendo usado no Tibia
Código usado: https://rosettacode.org/wiki/A*_search_algorithm
Referências:
Santos, Aranea Science: Artigos Selecionados, Vol. 2.
Link na Amazon: https://www.amazon.com.br/dp/B09TN838WB
Barnouti, Nawaf Hazim et al. “Pathfinding in Strategy Games and Maze Solving Using A* Search Algorithm.” Journal of Computational Chemistry 4 (2016): 15-25.
Retes e Carvalho, Development of an intelligent agent for Tibia MMORPG, ACADEMIC JOURNAL ON COMPUTING, ENGINEERING AND APPLIED MATHEMATICS, VOL. 2, NO. 2, August 2021.
Visualização do problema na teoria dos grafos:
Grafo completo: https://mathworld.wolfram.com/CompleteGraph.html
Ladeira de Mobius: https://mathworld.wolfram.com/MoebiusLadder.html
Link do Github mostrado:
https://github.com/brunomikoski/Simple-optimized-A-Pathfinder
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Inteligência Artificial nos Games: Usando Template Matching no Tibia
Referências:
Retes e Carvalho, Development of an intelligent agent for Tibia MMORPG, ACADEMIC JOURNAL ON COMPUTING, ENGINEERING AND APPLIED MATHEMATICS, VOL. 2, NO. 2, August 2021.
Livro citado: https://www.amazon.com.br/dp/B09TN838WB
Código: https://docs.opencv.org/3.4/d4/dc6/tutorial_py_template_matching.html
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Scripts no League of Legends e como a Riot tem lidado com eles
Link do nosso livro no tema: https://www.amazon.com.br/dp/B09VZTSQ5B
Referências:
Berner, Christopher et al. “Dota 2 with Large Scale Deep Reinforcement Learning.” ArXiv abs/1912.06680 (2019): n. pag.
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O valor monetário de moedas in game de diferentes MMORPGS
Referências:
O site usado: https://www.playerauctions.com/market-price-tracker/
Bree Royce, Someone in RuneScape spent $62K on microtrans according to UK Parliament report, Overpowered, Sep. 19 ,2019.
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Cheats, hacks e games: Como detectar cheats em Jogos FPS
Link do livro na Amazon: https://www.amazon.com.br/dp/B09VZTSQ5B
Referências:
Park, Jung Kyu et al. “A Study of Cheater Detection in FPS Game by using User Log Analysis.” (2015).
Maberry, Kasey. “Using an Artificial Neural Network to detect aim assistance in Counter-Strike: Global Offensive.” (2016).
Park, Seonghyun et al. “BlackMirror: Preventing Wallhacks in 3D Online FPS Games.” Proceedings of the 2020 ACM SIGSAC Conference on Computer and Communications Security (2020): n. pag.
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Cheats, hacks e games: O mercado underground de Jogos Online # 2
Link do livro na Amazon: https://www.amazon.com.br/dp/B09VZTSQ5B
Referências:
Marie Dealessandri, Riot Games and Bungie file joint lawsuit against cheatmakers, GamesIndustry.biz, January 2021.
SEAN MURRAY, GatorCheats Shuts Down Indefinitely In Early Win For Bungie/Riot Lawsuit, TheGamer, JAN 13, 2021.
Matt Porter, Activision files lawsuit against notable cheat provider EngineOwning, Charlie Intel, January 4, 2022.
Becky Bracken, Activision Files Unusual Lawsuit over Call of Duty Cheat Codes, Threat Post, January 6, 2022.
Joseph Cox, Activision Sues and Unmasks Alleged 'Call of Duty: Warzone' Cheat Sellers, VICE, January 5, 2022.
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Cheats, hacks e games: O mercado Underground de Jogos Online
Link do livro na Amazon: https://www.amazon.com.br/dp/B09VZTSQ5B
Referências:
Struckmeier, Oliver. “LeagueAI: Improving object detector performance and flexibility through automatically generated training data and domain randomization.” ArXiv abs/1905.13546 (2019): n. pag.
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