Testing Chrome OS Flex on ASUS L210m Laptop
I have a cheap ASUS L210M laptop that was sluggish with Windows, so I decided to test out the new Chrome OS Flex. Here I go through some of the features. Keep in mind that I am a Chrome OS Noob, but if there is anything else you want me to test out on Chrome OS Flex, just let me know in the comments! And if you want to pick up the cheap-o ASUS laptop that I installed this on, you can find it on Amazon here: https://amzn.to/3LNym5q
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Should You Switch to Chrome OS Flex?
We spent a lot of time on here talking about how you CAN use Chrome OS Flex and what you can do with it. But SHOULD you be using it? My opinions on Chrome OS Flex after one week of use on two different laptops.
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Installing Linux Apps on Chrome OS Flex
In this video I go over installing a few Linux apps on Chrome OS Flex. If you watch to the end, we get VLC, Inkscape, Libreoffice, and Steam working. Yes, Steam! How exciting!
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New Javascript Raycasting Engine #8
Working on a new raycasting engine in pure JavaScript, using 2D canvas and no libraries. In this short demo, I have added weapons, along with special particle and lighting effects for the projectile and impact! Check out the progress here:
https://www.apewebapps.com/raycast-studio/
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New Javascript Raycasting Engine #7 - Dynamic lighting, particle effects, transparent textures
Continuing my work on a new raycasting engine in pure JavaScript, no libraries, using the 2d canvas. Prior to this, I have used three.js and WebGL to make games like Death 3D, but I wanted to make one using just the 2D canvas and no libraries. This video highlights colored dynamic lighting, transparent textures, doors, particle effects, lightmaps, dynamic resolution scaling and more!
Play with the raycast editor here:
https://www.apewebapps.com/raycast-studio/
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Javascript Raycaster #6 - Using the Raycaster in an RPG Game
Thanks to all who have been liking and commenting on the Raycaster videos! This video shows an example of an early project I am working on using the Javascript Raycasting engine - Level Up RPG 2.
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Javascript Raycaster #5 - Raycast Studio Project!
Explanation and progress on the Javascript Raycasting Engine I have been working on. See the other videos in this series for more capabilities, but this video gives you info on why I am making this and what I am planning to do - an easy raycast game maker software that anyone can use.
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New JavaScript Raycasting Engine #4
A new raycaster will need an easy way to make games. Here I start creating a new map editor for the new engine, which also includes a real-time preview to aid in map development!
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New Javascript Raycasting Engine #3
Working on a new raycasting engine in pure JavaScript, using 2D canvas and no libraries. This time I have added engine generated textures (the "grass" and "water", no graphic assets needed), sprite support (the moving orb) and a particle effects engine (the "blood" particles hitting the floor and sliding down the wall). There is also support for transparent walls now and half size walls, as well as moving walls and doors. Check out the progress here:
https://www.apewebapps.com/cast22-demo/
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New JavaScript Raycasting Engine #2
Working on a new raycasting engine in pure JavaScript, using 2D canvas and no libraries. This time I have added support for skycasting, rain/lightning, dynamic point lighting, multiple wall heights, gun/hands, and more. Check out the progress here:
https://www.apewebapps.com/cast22-demo/
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New Javascript Raycasting Engine #1
Working on a new raycasting engine in pure JavaScript, no libraries. Prior to this, I have used three.js and WebGL to make games like Death 3D, but I wanted to make one using just the 2D canvas and no libraries. So far supports floor/ceiling casting, minor lighting effects, and animated tiles. Running at 60FPS currently, although not at native resolution (scaled from vertical resolution of 480px).
You can see the progress here:
https://www.apewebapps.com/cast22-demo/
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