Modded Doom: Samsara Reincarnation
Activating anti-stagnation stratagem!
A little something to keep you company whilst I work on my bigger vids. That's all. Everything went perfectly fine here.
I'm on Pro CapCut now. I can safely say it's far greater than ClipChamp.
Music Credits
Intermission by Aubrey Hodges
Mod links
https://forum.zdoom.org/viewtopic.php?t=74652
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Modded Doom: Duke it out in Obsidian
Duke Nukem heads to the mountains, wanting a change in environment. It isn't until he arrives there that he discovers an awful situation! Those alien scoundrels are attacking yet again!
I'm working on a bigger video right now, but don't want my channel to get stagnant, so have some filler.
Text Commentary is back. Let me know if you like it or don't.
Mod Links:
https://forum.zdoom.org/viewtopic.php?t=74652
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Modded Doom: There's a Zage in the sewer
Sorry, no commentary this time. Tried as I did, I had nothing clever to say here.
Either way, I felt like sharing this wonderful mod and map combo!
The map is a remake of Sewers, originally released for the XBox version of Doom back in it's 360 days.
Also featured in this video is ZageMod, a gameplay mod featuring several classes based on various incarnations of Doom, such as Skulltag, Doom 64, 2016/Eternal, even Quake makes a cameo!
What you're seeing here is just a little of what ZageMod has to offer, so if you'd like to see more, let me know!
It's one of my all-time favorite doom mods!
Thanks for watching and enjoy!
Link to Map:
https://forum.zdoom.org/viewtopic.php?f=42&t=69132
Links to Mods:
ZageMod: https://forum.zdoom.org/viewtopic.php?t=60436
D3 Textures: https://www.moddb.com/games/doom/addons/doom3-textures-for-doom
Alternate Ambient Music: https://www.moddb.com/mods/brutal-doom/addons/alternate-dark-ambient-music-pack
DarkDoomZ: https://forum.zdoom.org/viewtopic.php?t=57247
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BloodMoon: Episode 2
Music Credits:
I am the wind (Cynthia Harrell)
The cult crushing continues, this time with a twist(ed) ending!
(spoilers, it's a game-ending glitch)
There's some internal lore building in this video that will be relevant later. Stay tuned.
Map generated via Obsidian: Urban theme with Epic Resource Pack enabled.
All Mods Used
https://forum.zdoom.org/viewtopic.php?t=78763
https://forum.zdoom.org/viewtopic.php?t=69289
https://www.moddb.com/mods/nashgore-next/downloads/nashgore-next-v10
https://forum.zdoom.org/viewtopic.php?t=56786
https://www.moddb.com/mods/brutal-doom/addons/alternate-dark-ambient-music-pack
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PRODEUS: My favorite level so far
My first goal here on Rumble is to diversify my video repertoire.
I haven't gotten too far in Prodeus' campaign, (the level editor eats up most of my time) but Map 12: Marksman is my personal best of the bunch so far.
If you'd like to see a full playthrough of the game, let me know! This game has been awesome so far so I'd love to give it the attention it deserves!
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BloodMoon: Modded Doom cinematic playthrough
Just some modded GZDoom gameplay footage, with some edits and commentary added via Clipchamp.
Did this mainly for practice, but also to give Classic Doom some more attention here on Rumble.
Map generated via Obsidian: Urban theme with Epic Resource Pack enabled.
All Mods Used
https://forum.zdoom.org/viewtopic.php?t=78763
https://forum.zdoom.org/viewtopic.php?t=69289
https://www.moddb.com/mods/nashs-gore-mod-vengeance-edition
https://forum.zdoom.org/viewtopic.php?t=56786
https://www.moddb.com/mods/brutal-doom/addons/alternate-dark-ambient-music-pack
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