Pizarro06

Pizarro06

    High-intensity tactics
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    If it is a large map large battlefield multi-person FPS game
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    And these high fidelity elements bring is more complex game operation
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    But for FPS games
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    In addition to lighting
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    ZERO HOUR has more details compared to R6 for example every map has an electric switch
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    Intricate game details
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    Real or game
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    But this requires a strong degree of teammate understanding
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    The organisation's process assets
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    Battlefield
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    Games in the Battlefield series
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    Diverse vehicles
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    Land vehicles
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    Strong expandability
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    Game rules
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