Apart from the lights
Apart from the lights the props in ZERO HOUR are shared by the whole team
The camera cannot mark the location of enemies and opening doors requires two steps the first being half-open and the second being fully open. These details make ZERO HOUR more realistic than R6 but perhaps less so in terms of gameplay. In the current gaming world the realism of the game seems to be the most important element for gamers.
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ZERO HOUR has more details compared to R6 such as electric switches on every map
This detail means that lighting is a very important factor in ZERO HOUR's gameplay. Because the light can be altered this leads to a range of gameplay elements such as night vision cameras for the defending side and tactical torches for the attacking side and perhaps the inclusion of equipment such as night vision devices in the future.
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Intricate gameplay details
The most common of all player reviews of ZERO HOUR is to rate it as the most realistic tactical counter-terrorism game with the main comparison being R6.
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Battlefield 1942 vehicles
The most distinctive feature of Battlefield 1942 is the vehicle system which is available for each of the participating camps.
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Battlefield 1942 Naval Battles
Battlefield 1942 is the first title in the Battlefield series released for PC in 2002 and for Mac in 2004.
Battlefield 1942 recreates the battlefields of World War II with a wide range of land and air vehicles and the most extensive naval vehicle in the Battlefield series. The game is based on DICE's newly developed Refractor 2 engine which has outstanding graphics for its time. The game supports up to 64 players online. The game was an instant hit on release and became one of the most popular online games of its time. The game sold over 3 million copies.
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Battlefield Veterans
Battlefield Veteran is a system designed by EA DICE to encourage loyal Battlefield players to support the Battlefield franchise. By signing up for a Battlefield Veteran account players will be able to light up the icon for the corresponding product under their account and increase their Veteran rank by one level for every licensed Battlefield game they purchase. The free Battlefield: Heroes and some trial versions of the game also have corresponding icons but lighting them up does not increase the rank. In games in the Battlefield series after Battlefield: Renegade Company Battlefield veteran ranks can be reflected within the game's player account and higher ranking veterans can also receive some of the game's special unlockable equipment.
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Battlefield Melodies
The Battlefield games have a distinctive musical melody. [6] This melody was featured in the theme song of Battlefield 1942 and has since become synonymous with the music of the Battlefield series. In the trailers for the Battlefield games this melody plays whenever the game's logo appears in the credits. The melodies vary slightly in terms of instrumentation and elevation but Battlefield players can quickly recognise them when they are played. The Battlefield Melody is also the main theme tune of every Battlefield game but different instruments are used to create different styles depending on the theme of the game or the context of the war. The melody can generally be found in the MODS folder and extracted. This familiar melody can be heard in every production.
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Single Player
The Battlefield: Renegade Company series has a single player storyline mode where the player takes on the role of a soldier serving in a small 4 man company on an adventure with the company. An earlier entry Battlefield 2: Modern Warfare also had a single-player mode but the plot was only about the big picture of the battle and lacked the detail of the soldiers at the bottom. Battlefield 3 has a cinematic style suspenseful plot but has received mixed reviews. And Battlefield: Heroes and Battlefield 1943 have no single player at all only the ability to play online against each other. Other games in the Battlefield series allow for the addition of computer people to play against each other like an online game and some Battlefield games also have a co-op mode allowing multiple real people to play online with computer people.
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Battlefield 2142 Titan
Some Battlefield games add special modes. The Titan mode in Battlefield 2142 introduces the Titan an air carrier. Players split into two rival teams to grab anti-Titan missile silos on the ground destroy enemy Titan shields and then get inside to destroy the enemy Titan's core. Titan mode is a mode with no troop value restrictions. Battlefield 2: Modern Warfare's Capture the Flag mode is a different mode to Conquest in which you capture the opponent's flag. Gold Rush in Battlefield: Renegade Force and Rush in Battlefield: Renegade Force 2 split players into attacking and defending teams with the attacking team using a variety of weapons to destroy the crates defended by the defending team before their strength is depleted. Battlefield 3 adds the popular Team Deathmatch to the mix. Battlefield 1943's Air Hero mode is a fighter and anti-aircraft gun-only mode where both sides do not have to fight for positions but do fight for air control.
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Game rules
In the game there are two modes of conquest: Interactive (attacking) and Assault (attacking and defending).
In Interactive mode both sides start with a stronghold (which is usually unoccupiable on large maps). Both sides can only win by capturing more respawn points and killing enemies; in Assault mode one side has one non-captible respawn point while the other side has most or all of the other positions. Some Battlefield games have an extension of Assault mode in which the attacker must capture all other strongholds in order to take the defender's home base.
Other modes
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Conquest mode
Conquest sometimes referred to as Capture the Flag is the signature mode of the Battlefield franchise and has been featured in every Battlefield game. Players split into two opposing teams with the goal of killing enemies and capturing strongholds on the map. In the game the flagpole represents the location of the stronghold while the colour and pattern of the flag represents the side in control. The side with the most strongholds can cause the other side to respawn less often. Both sides start out with a certain number of respawn points. Each time a player dies and respawns the respawn points are reduced by one. When a side's respawn points are reduced to zero or all of the side's strongholds are captured or all of the side's players die and refuse to respawn that side loses the game.
In some Battlefield games a player can use a medic's taser to respawn a badly wounded teammate to avoid the reduction in respawn points. A critically wounded teammate will die after a few seconds on the ground and can choose to respawn which will reduce his respawn points by one.
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Battlefield 2 "Lost Hope 2" module recreates a World War II classic
The official module builder for some of the Battlefield games in the series has given the game a powerful expansion. The expansions have reached their peak in Battlefield 1942 and Battlefield 2 with more than a hundred medium and large modules available for both games. Third-party-made modules contain new weapons vehicles maps and other elements and even add new details to the setting and rules of the game thus catering for players of all hobbies. With just one Battlefield game players are able to experience different styles of warfare from the Battle of Pfhor to science fiction warfare and from strong entertainment to strong realism.
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Strong expandability
However after Battlefield 2 EA DICE has rarely mentioned support for custom modules. None of the Battlefield series games released since 2007 such as Battlefield 1942 and Battlefield: Renegade Company 2 have released modding tools and EA DICE has stated that even Battlefield 3 will not offer a robust modding program but at best will only release modding tools with simple functionality.
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Sabotage effects
Destruction effects are a feature of the new generation of Battlefield games. Since Battlefield: Renegade Force some Battlefield games have used the Frost engine which supports environment-wide destruction effects. In Battlefield games using the Frost Engine more than 90% of objects including buildings and trees can be destroyed. When rendering destruction effects the game does not use too many system resources and runs smoothly without dropping too low. In Battlefield: Rebel Company 2 buildings can collapse in their entirety and be completely destroyed; some small objects can be blown to even greater pieces; and the percentage of destructible objects is 99%.
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Some Battlefield games have a commander system
Some Battlefield games have a commander system in addition to the squad system
Commanders can deploy to squads and provide support such as enemy intelligence artillery and ammunition supplies. However as it is not easy to gain the power of a commander in a game the commander's abilities are gradually being replaced by ability unlocks linked to game performance.
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There are different types of troops to choose from.
Different types of soldiers have different equipment and are suited to different tasks. Only when each type of soldier plays its role properly can the team gain an advantage in the confrontation. Troop types can be broadly divided into assault troopers which are the main attackers support troopers which provide ammunition medical and repair services for coordinated combat and scouts which provide information on the front line and behind enemy lines. Some games have a finer division of some of the categories with the most being the seven soldier types that appear in Battlefield 2.
Since Battlefield 2 the game has introduced a squad system. Squad leaders can give orders to their team members while squads can respawn around the squad leader. In addition squads can talk to each other internally by voice so squads can form a flexible powerful combat unit for missions. Players can also choose not to join any squads and fight "lone wolf" but this is generally less efficient.
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