Mario Tennis ACE is precisely what needs to be weakened the most
Because the core of its game is "1V1 instant confrontation", it is a game full of "standing back" and "choice", and its confrontation is very high. After adding the energy system, it is no different from fighting games - except No tricks required
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Carriage, Splatoon, or DOTA, games like eating chicken
The reason why it is popular is because on the basis of ensuring the basic technical distinction, there are many ways to weaken the confrontation, you can rely on luck, you can rely on the player to save money and run the map alone, you can escape the battle, you can have teammates to share the pressure or Speaking of pots and so on.
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It's cool to be able to make a big move to break the opponent's racket
But there must always be a system for the weaker to rely on, even if the player only has the last beat left to add a "bottom force" system - no, every subsystem of Mawang is improving the technology among players. differentiate and serve
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Both games are very hardcore
However, there has always been a rescue system for the disadvantaged. The player who ranks behind the carriage, the better the props drawn. Splatoon has a turnaround until the last 10 seconds. This kind of design cannot be seen on Ma.com. Fighting games are played at least It can also add air slots!
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Even if I have enough energy to accelerate
The success rate of catching the big move is also very high. Not to mention that the special shot can also replace the walking position, and the walking position can be ignored when playing tennis. Is it still called tennis? The technology of dancing is the same as hitting the ball. Nintendo's two most popular PVP games in the country are Mario Kart and Splatoon
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The accumulating system is enough for the master to suppress ordinary players
Amplifying the energy is bad, and the technical shot seems to be used to save the ball, but it exacerbates the situation. With plenty of energy in hand, the "sniper" and "special shot" issued by ordinary players can be completely ignored by experts
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If the reaction is slow, although the ball can be received
But it also loses some energy in this design. For players with ordinary skills, they can passively use technical shots to make up for mistakes in their positioning. For experts, they can actively give up their regular positioning and use quick responses to launch technical shots to quickly gain energy
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However, after adding the setting of "resources" to tennis
The "hard core" degree of the game is inevitably uncontrollable. For example, "technical hitting". Skilled shots allow players to catch balls that would otherwise be out of reach. If they are launched fast enough (just before the ball crosses the net), they can increase significantly after receiving the ball
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Saving energy to launch "sniper" and "special shot" is like
The nirvana and super nirvana in fighting games have indeed greatly improved the viewing experience and fun of the game. The moment when the "sniper" and "special shot" are paused when they are launched even stimulates the players' gaming psychology. to the highest
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Dig deep enough
The technical distinction between players is very high, and it can be said to be a classic "any hardcore" system. <Various shots but the new energy system added this time is not a "perfectly mature" design
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The first thing I want to talk about is, of course, the core tennis gameplay.
The combat system of the horse net has been relatively mature. Topspin, side spin, flat hit, lob, small ball, the five kinds of hitting effects are different and restrain each other. Coupled with the power storage, it can be said that the tennis has been well restored. Fun, not difficult to get started
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Single brush online all-around, both casual and hardcore
And make good use of NS's somatosensory and HD vibration characteristics of high-quality works, and make a beautiful turnaround, right? Turns out I shouldn't have had my expectations so high, Mario Tennis ace didn't have that much ambition
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When it sells well, there can be hundreds of thousands or even millions
But it's hard to see players who claim to like horse nets very much. The previous two games on 3DS and WIIU were also rated as normal. This time, taking advantage of the great momentum of the Switch, I think it should be a good shot. It can be portable and home
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Even if it's Mario basketball with only one or two games
Mario pinball, etc., had a good reputation, at least at the time. In contrast, Mario Tennis is a bit under-existent. From the handheld to the host, there have been seven or eight generations, although it is also a mainstream ball game
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The highest score of MC, the status is completely equal to that of Mario
The slightly less mixed Mario RPG, Paper Mario, Mario Party, etc. have always had a lot of die-hard fans because of their unique charm and high quality. The Mario Rabbit that previously cooperated with Ubisoft is also a win-win in word-of-mouth sales.
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Of course the best development of them all is Mario Kart.
As long as it takes out tens of millions of sales, the Switch's carriage 8DX has achieved the highest sales on the first day in the history of the series
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Suitable for applying Mario's style
Mario games are made for commercial purposes. And once the name and shell of "Mario" are crowned, it represents Nintendo's recognition of the quality of the game
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I can't "blow up" with my friends as I expected
The game is a good game, but there are some unsatisfactory places that make people feel unhappy. Many Nintendo games are not actually developed as "Mario" from the beginning, but after the gameplay is determined
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So I tried it out at the pre-release test session
I entered the Mario Tennis ACE for the first time without any hesitation. However, it took two nights to clear the single-player story, and after playing a few rounds of tournaments online
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Switch game Mario Tennis released on June 22
It is the Mario game that I am looking forward to can basically maintain a relatively high level. It is also very curious how the long-established horse network will evolve on the Switch
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