Immediately reloaded
replenished blood and M1 rifle bullets.
Then followed the sergeant who greeted me into the position. If you don't see him just follow the radar directions. First follow him to a foxhole and defend the right side of the line taking care to prioritize the machine gunner on top of the APC that drove over. Then he was called to a foxhole to the southeast to pick up a machine gun and defend the left line. Then was called to the middle foxhole again to take out 2 machine guns on the opposite side of the hill by the trees. Just use the M1 rifle's precision shooting. After the machine gunner was eliminated the brave Sergeant Moody rushed out to throw a grenade and I of course had to cover him. When he came back he followed him all the way to the west and ran through a high slope down into a foxhole. There were 6 rounds of anti-tank rockets there to take change immediately the German tanks were already coming through bravely go 2 rounds one had to blow it up. There are 3 tanks to destroy and if you missed before there are 6 rounds in a foxhole near the west. At this point the 4th and 5th tanks appeared however and the American tank unit came to the rescue. With a cheer the mission was successfully completed.
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I followed the squad forward to try to find the missing patrol members
in front of the wood pile the Germans appeared I did not bring a few bullets squatting behind the wood to practice marksmanship. Soon the German tanks arrived and heard the sergeant yell "GO GO GO!" and immediately retreated the same way. The officer told me to get into the jeep and rush to escape. I used the machine gun on the vehicle to shoot at the Germans coming from all sides. All the way back to the camp with no danger.
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At the beginning
Mission 4
Arriving at a town in the Noville area in a tank the officer told me to follow the 3rd squad to meet up with Sergeant Moody. After getting off the tank and following my teammates I was forced to enter the basement and the squad leader ordered to blow up the wall and kill a bloody way to finally reach the heavily fortified German castle. After a fierce battle from the front of the castle square to kill from the right side of the stairs into the castle clear the entire castle of German troops. At this point the reinforced German troops counterattacked.
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The warheads were destroyed in flight and most of them fell into the sea.
But Zakayev had escaped and a large number of enemy figures were coming in so they needed to be evacuated as soon as possible. Chapter 3 - All is lost in the clamour of war: The world may be safe but we have stirred up a hornet's nest. There is a ready evacuation point south of the bridge but there is little hope of getting there alive. Get in the car and run for your life. Once you are in the car a large number of enemy troops will appear behind you.
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To describe how to find the intelligence
In this case choose the left and after two turns to the right you will find intelligence in a room on the left [1/2]. Find the launch control room and clear the path of any enemy figures. Once you have found the control keypad do not rush to upload commands. There is also a piece of information [2/2] in a room with an electronic screen on the left.
Cover the other teammates to cut the ventilation
Afterwards enter the launch facility through the middle ventilation. Chapter 3 - The Rumble of War: Bad news: we don't have the self-destruction codes yet. Attack the control centre and hope that the Russians can give us the codes before the missiles hit their target and start World War III. Intelligence: 2 a. After crossing the bathhouse there are two paths to choose from to the left and to the right with a good number of enemy figures on both sides.
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Hope to ask the exact location of Zakhaev from its mouth
After a fierce battle to arrest the target but he raised his gun and killed himself Chapter 3 satellite shows that Zakhaev control of a missile launch base anomalies SAS quickly attacked to investigate the situation but unexpectedly airborne occurred outside a team member did not land in the intended point subsequently captured by the enemy commandos had to abandon the original target rescue teammates rescue teammates after resuming operations after blowing up high-voltage power line towers
*** Translated with www.DeepL.com/Translator (free version) ***
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Chapter 5: Operation Guillotine
Iran Tehran Blake and his teammates are on standby on the hillside. After receiving the mission get a mortar from your teammates and rush down the hillside holding it on the way there will be enemy mortar shells coming over constantly you should not hit it otherwise you should buy a lottery ticket. The mortar will be set up at the designated place under the hill and after firing a flare you can go the meaning is not clear. Lend your teammates the strength to go over a wall and take out a few enemies in the distance and then go down to the riverbed. There are a lot of enemies but it is relatively easy to kill and I have to say I quite like the game's light and shadow effects I think it is beautiful however. Flash blinded themselves is not meaningless!
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Then press C to switch to thermal imaging vision
the target is the ground airport of four aircraft
After firing the missile to keep aiming at the target to hit. After destroying all of them two more will come out also destroy them and wait for new orders. Right-click to zoom in and see the airport has a few cars and a helicopter wait for the attack order to be issued and then press 3 then press the left button to mark the location of the enemy within three seconds there will be a bomber over to take out the enemy not dead ones and then call a bomber on it. After the target is solved to complete the mission return to the flight is already night turn on the night vision system return to the aircraft carrier after the level.
If you do not hit
then more rounds press 1 can use machine guns but the flight is not very good aim feel is not very good to use
You can shoot missiles and immediately switch to machine gun attack double insurance. The next air battle is also the same content dodge the enemy's missiles and then let the enemy eat their own missiles. After the enemy fighters are solved using the camera to combat ground targets press 1 to use anti-radar missiles lock the target and shoot three ground targets are solved after pressing 2 to switch to guided missiles.
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Chapter 4: hunting operations
This is a level of the protagonist is Lieutenant Jennifer Harkins in the Persian Gulf on the aircraft carrier George Bush received orders to go on deck with their companions and enter the fighter. Follow the on-screen prompts to check both wings and weapons systems and then take off the aircraft does not require player control. After takeoff check the system again then enter the combat zone start being the enemy around behind turn around and keep a close eye on if the other side to launch missiles press X to use the induced missiles know the position in turn press 2 to switch to missiles lock the enemy aircraft after the left button to launch generally will not be a shot down after all the enemy also has induced missiles.
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Meet your teammate in the school
follow him to the rendezvous location
Red smoke bombs here is sprint past into the Humvee use the machine gun on the car to kill all the enemies around and keep holding on until friendly planes come to the rescue when the enemy is almost dead and blown up by an RPG climb up and run to the rear of the plane to evacuate the battlefield.
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Come outside and kill a few enemies
follow the ruined path to the parking lot of the previous level there are many enemies
After killing all of them enter the garage just come in and get locked wait for the enemy to open the roll-up door on the other side kill them all and go out. Enter this BUS get off from the back door get off please pay attention to safety. Almost to the door when an RPG flew over Blake was blown up get up and blood to kill the three enemies outside the BUS they are open flashlight it is easy to confirm the location. Get out of the car and follow the same path back to the last level of the school.
Chapter 3: Riot
Blake woke up buried alive you can vaguely see Solomon took away the surviving friendly forces. Crawl out of the rubble after only a knife here the enemy is very much try not to attract anyone's attention crouching against the right wall. Crawl to a pipe suddenly emerged a rat very domineering attack Blake's finger because the drive can not drive away so a knife directly into the dead. Enter the enemy's room approach this enemy from behind and then finish with a knife immediately pick up his gun to kill all the people left in the house and then pick a smooth gun and leave the room.
After coming back friendly reinforcements have come
And the enemy in the war run to this overpass to get a heavy machine gun here it is best to get down the bridge bunker is virtually invisible a shot can fly get down after the targeting can stand up bracket so that the accuracy of the gun to improve recoil is reduced. The enemy on the street continues to flow and so friendly helicopters to help kill all the enemies back to the neighborhood where there are bombs just now on the jeep to use machine guns to kill the enemy and finally an earthquake occurred Blake was shaken from the car the building in front of the collapse of the unconscious.
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