2 months agoNo Game Engine Game Dev: Word Sleuth 071: Bugs, polishing, tooltips, and executable iconTheDiscouragerOfHesitancyFullStreams
22 days agoNo Game Engine Game Dev: Word Sleuth 103: Debug QOI decoding, then coding QOI encodingTheDiscouragerOfHesitancyFullStreams
5 months agoNo Game Engine Game Dev: Word Sleuth 021A: Batched texture quadsTheDiscouragerOfHesitancyFullStreams
30 days agoNo Game Engine Game Dev: Word Sleuth 098: Switching between Chalkboard DoodadsTheDiscouragerOfHesitancyFullStreams
5 months agoNo Game Engine Game Dev: Word Sleuth 021B: Updates to batched renderersTheDiscouragerOfHesitancyFullStreams
4 months agoNo Game Engine Game Dev: Word Sleuth 034A: Binary data warehouse and asset store refactorTheDiscouragerOfHesitancyFullStreams
1 month agoNo Game Engine Game Dev: Word Sleuth 082 Part B: Making a Sound arena pool, some animation updatesTheDiscouragerOfHesitancyFullStreams
4 months agoNo Game Engine Game Dev: Word Sleuth 039: Performance metrics and starting TooltipsTheDiscouragerOfHesitancyFullStreams
2 months agoNo Game Engine Game Dev: Word Sleuth 070: Making buttons look chalky and giving them iconsTheDiscouragerOfHesitancyFullStreams
1 month agoNo Game Engine Game Dev: Word Sleuth 096: Starting a plant growing doodadTheDiscouragerOfHesitancyFullStreams
30 days agoNo Game Engine Game Dev: Word Sleuth 097: Finishing the plant growing doodadTheDiscouragerOfHesitancyFullStreams
1 month agoNo Game Engine Game Dev: Word Sleuth 095: Putting stars and nebulae in space, then adding a rocketTheDiscouragerOfHesitancyFullStreams
2 months agoNo Game Engine Game Dev: Word Sleuth 074: Minor playback ping update, then more sounds updatesTheDiscouragerOfHesitancyFullStreams
1 month agoNo Game Engine Game Dev: Word Sleuth 083 Part B: Fixing small nitpicks and adding an airplaneTheDiscouragerOfHesitancyFullStreams
23 days agoNo Game Engine Game Dev: Word Sleuth 102: Which sounds are mu-law encoded and decoding QOI imagesTheDiscouragerOfHesitancyFullStreams
4 months agoNo Game Engine Game Dev: Word Sleuth 035: Shader uniform handling and text color bugsTheDiscouragerOfHesitancyFullStreams
2 months agoNo Game Engine Game Dev: Word Sleuth 075: Short day, playing with Song playerTheDiscouragerOfHesitancyFullStreams
3 months agoNo Game Engine Game Dev: Word Sleuth 050: More bugs, tech debt and loose endsTheDiscouragerOfHesitancyFullStreams
2 months agoNo Game Engine Game Dev: Word Sleuth 068: Cleaning up the loose ends on Replay/PlaybackTheDiscouragerOfHesitancyFullStreams
24 days agoNo Game Engine Game Dev: Word Sleuth 101: Supporting multiple audio options (channels and encodings)TheDiscouragerOfHesitancyFullStreams
4 months agoNo Game Engine Game Dev: Word Sleuth 038: Continuing the good fight against the Scheduler refactor.TheDiscouragerOfHesitancyFullStreams
5 months agoNo Game Engine Game Dev: Word Sleuth 017: Settings from a file and addressing tech debtTheDiscouragerOfHesitancyFullStreams
5 months agoNo Game Engine Game Dev: Word Sleuth 024: Small tasks followed by button reworkTheDiscouragerOfHesitancyFullStreams