Slushie Companion Commission Speedpaint by Axtreaa (YouTube copy)
A speedpaint of my icy tomboy speedster Slushie Companion OC from a Commission I made with a artist named "axtreaa" on Twitter. Her cold powers are far weaker than Elsa's but she makes up for it by being able to run at Mach 3. I also requested the use of music with the artist so that UMG (Universal Music Group) wouldn't claim this video for Content ID/DMCA stuff. Slushie Companion is a character from my Taskforce Legends Setting.
A copy of this video was uploaded onto Tik Tok, I don't use Tik Tok so I'm uploading a copy of this video on YouTube/Facebook/Rumble/not Tik Tok, I'm not comfortable with using Tik Tok, there were allegations during Trumps tenure the data could be given to the Chinese government, which is a notoriously repressive regime. Tik Tok also requires a account to watch ANY content if accessed through a smartphone while anyone can use a smartphone to watch YouTube videos except those with age-restriction Issues, while big content creator names can get exemptions for some pretty gory and or sexual stuff, it will take LAWSUITS from everyday users proving bad faith age-gate abuse from websites acting as a biased publisher to have judges use court rulings to force Big Tech to clean up their act, considering Prager U filed a lawsuit over a optional filter and failed, 18+ age gates (with disabled embeds) is a higher burden of proof in case one wanted to file a lawsuit.
The completed commission
https://www.deviantart.com/zanyonepip/art/Slushie-Companion-by-Chinesechickenburger-930682486
the Artist Social Media Pages.
https://www.tiktok.com/@axtreaa
https://www.instagram.com/_axtreaa_
https://www.deviantart.com/chinesechickenburger
The Slushie Companion OC's Backstory.
https://www.deviantart.com/zanyonepip/art/Slushie-Companion-Fullbody-909788302
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China Tank General: C&C Shockwave Chaos (mod) Let's Play
On this video China's Tank General returns and he's insane. What he lacks in air force he makes up for in Land Vehicles, from a AA Gatling Gun on his Emperor Overlord, the Zappy Tank of Doom (yes that's what it's called in-game) which can one-shot infantry but can't be used against buildings, Object 279 (a unit basically imported from Rise of the Reds), and the JS-7 (yet another tank). The larger resource gathering truck of defualt Shockwave is replaced with a armored gathering vehicle with it's own defense gun. There is also a unit with unfortunate/phallic weapons placement called the manticore (which won't be shown) and V4 Rocket Launchers (which can be called in through a generals power). It's also possible to use the Barracks with this faction to train special tank hunters which have ramjet assisted rocket launchers (which can't attack aircraft sadly) and the Grasshopper (a cheap anti-tank unit and a vehicle small enough to train from the Barracks).
The Mod Shockwave Chaos does a lot of edits, such as a NAVY Seal and Riot Police units for the US Factions, a entirely new vehicle factory with a different roster of trainable units for GLA Factions, or renaming the Faction Colors such as "GLA" for Green, orange is renamed "Jundiyy" (after a YouTuber who uploads Command and Conquer related videos), and Purple renamed "-DoMiNaToR-" (after another person who uploads C&C videos).
The mod can be found on ModDB, look it up
If you like video game mod gameplay, check out my YouTube Channel and Facebook page.
https://www.youtube.com/channel/UCYfDFcLhjok8Ip6rJHtzAYA
https://www.facebook.com/zanyonepip
0:00: On this video we showcase and play the Chinese Tank General of Shockwave Chaos, his land vehicles are pretty powerful, but his air force has no fighter plane, his only plane is a bomber, which drops tanks, don't ask.
1:05: The Tank General has a different supplies gathering unit, it's also armed.
1:29: The PPSH is a World War 2 era Soviet Submachine gun.
2:09: I covered something as I am not completely comfortable with the phallic like weapon placement of the Manticore unit in this mod.
2:28: yes you can get tanks within tanks in shockwave chaos.
2:41: I highly doubt this is the main battle tank technically, that might be the Battlemaster's job.
3:32: Theres our promotion.
3:48: the flamethrower seems underpowered.
4:23: The Golem Tank is based off of Object 279, a real world Soviet Tank project
4:43: It sounds like he said "We are his will made manifest"
5:14: Yes the Razor bombers appears to be dropping tank models.
6:10: I want to show you the special Tesla Tank this general has in this mod.
6:29: Yes it appears to be called Zappy Tank of Doom.
6:49: The Zappy Tank of Doom can one shot infantry but is useless against buildings.
7:22: Those are the V4 rockets flying.
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Pip Commission Speedpaint by Axtreaa (YouTube copy)
A speedpaint of a Commission I made with a artist named "axtreaa" on Twitter. The character drawn is my Pip character from my "Taskforce Legends" idea I have.
In the speedpaint some redrawing had to be done so it doesn't look like my tough tomboy Pip character is doing a fascist style salute. I also requested the use of music with the artist so that UMG (Universal Music Group) wouldn't claim this video for Content ID/DMCA stuff.
A copy of this video was uploaded onto Tik Tok, I don't use Tik Tok so I'm uploading a copy of this video on YouTube/Facebook/Rumble/not Tik Tok, I'm not comfortable with using Tik Tok, there were allegations during Trumps tenure the data could be given to the Chinese government, which is a notoriously repressive regime. Tik Tok also requires a account to watch ANY content if accessed through a smartphone while anyone can use a smartphone to watch YouTube videos except those with age-restriction Issues, while big content creator names can get exemptions for some pretty gory and or sexual stuff, it will take LAWSUITS from everyday users proving bad faith age-gate abuse from websites acting as a biased publisher to have judges use court rulings to force Big Tech to clean up their act, considering Prager U filed a lawsuit over a optional filter and failed, 18+ age gates (with disabled embeds) is a higher burden of proof in case one wanted to file a lawsuit.
The completed Commission
https://www.deviantart.com/zanyonepip/art/Pip-Brawler-by-Chinesechickenburger-930346844
the Artist Social Media Pages.
https://www.tiktok.com/@axtreaa
https://www.instagram.com/_axtreaa_
https://www.deviantart.com/chinesechickenburger
The Pip OC's Backstory.
https://www.deviantart.com/zanyonepip/art/Pip-875984665
If you like my content, check out my YouTube Channel and Facebook page.
https://www.youtube.com/channel/UCYfDFcLhjok8Ip6rJHtzAYA
https://www.facebook.com/zanyonepip
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1
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USA Laser General: C&C Shockwave Chaos (mod) Let's Play
Seizure Warning: colorful strobe light color changing lasers
The Mod Shockwave Chaos does a lot of edits, such as a NAVY Seal and Riot Police units for the US Factions or renaming the Faction Colors such as "GLA" for Green, orange is renamed "Jundiyy" (after a YouTuber who uploads Command and Conquer related videos), and Purple renamed "-DoMiNaToR-" (after another person who uploads C&C videos).
The Laser General, also called the Rave General in the Selection Screen (It has color changing lasers), The Laser General has been given a revamped arsenal, for example He has a vehicle called the BLT (Big Laser Tank) which fires a giant energy beam which can quickly destroy your own units in front of it if used as a fancy artillery piece, and something called the "Ixian Infiltrators" (a possible reference to a game from the Dune series, I've also heard of "Ixalan" from MTG) which is a stealth drone with a strong energy attack and explodes potently. He also has the F/B-22 (a bomber variant of the F-22 Raptor) and the Laser Stealth Fighter (which oddly enough functions more like a gunship) from the Default Shockwave mod.
The mod can be found on ModDB, look it up
If you like video game mod gameplay, check out my YouTube Channel and Facebook page.
https://www.youtube.com/channel/UCYfDFcLhjok8Ip6rJHtzAYA
https://www.facebook.com/zanyonepip
0:00: This is a Showcase of the Laser General of the Shockwave Chaos mod. Also called the Rave General due to color chaning lasers.
0:43: It uses 2 lasers. One for targeting, and the other is the actual weapon that that does damage.
1:00: They added a lot of infantry units in this mod.
2:12: The BLT was added in this mod, it's quite powerful.
3:22: The Ixian Infiltrator might be a refrence a game from the Dune series.
3:55: Oil, now you can harvest it in this mod.
5:00: That's quite expensive for a infantry unit
5:32: Is the unit being summoned in a occult ritual or something?
6:15: The BLT laser is quite powerful
6:28: Time for a Airstrike.
6:47: The Laser Stealth Fighter functions like a gunship. Don't Ask.
8:32: It explodes with energetic graphics.
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C&C Generals Condition Zero (Mod) Superweapons Showcase
Disclaimer: This video is meant to showcase some of the mods video game superweapons. Like the "T" faction from CS:GO, the C&C Generals GLA factions showcased are for entertainment purposes, it isn't meant to promote "disturbing" real-world groups. The following is recommended for those 13+ due to the presence of blood, LIGHT FLASHES happen with some superweapons so a epilepsy warning is in effect as well. Yes the video recorder software shows up on the top right of the video, I didn't know how to disable it at the time when I recorded the bulk of the video, will remember to disable it next time.
For ease of recording, and because my Skirmish ally (in single player) has sometimes won the game during the recording process ending the game, we will occasionally use dummy game sessions with no enemy for the sole purpose of testing and showcasing the superweapon buildings (including it's preparation sequence). Due to the randomized nature of the attacks that appears to be dependent on the factions within a particular game, the System Hack Ability of the PLA Secret Tech faction won't be shown nor will the various gunship attacks. To qualify as one It must be VERY destructive either doing a lot of damage and/or otherwise disrupting the enemy as it does damage, or be a buildable weapon structure meant to be used/launched at the enemy base.
There are also new/edited Superweapons you can build as well as new destructive support powers. The USA Hi-Tech faction has a pretty destructive ICBM that (for some reason, probably oversight from the mod creators) doesn't leave behind pesky radiation. The Red Army has the Firestorm Missile. Multiple buildable cannon superweapons exist including the PLA Heavy Assault factions "Hellstorm Cannon" (which when fully upgraded can take out even a command center), the USA Experimental factions "Aegis Railcannon" whose seemingly incomplete building model can clip through buildings, The GLA Scorpion Cell Kondensator Artillery, and finally the PLA Secret Tech Tesla Shockwave Cannon (which can disable buildings), and there are a lot of missile oriented ones in this video.
The mod can be found on ModDB, look it up
If you like video game mod gameplay, check out my YouTube Channel and Facebook page.
https://www.youtube.com/channel/UCYfDFcLhjok8Ip6rJHtzAYA
https://www.facebook.com/zanyonepip
The list of Condition Zero faction Superweapons in alphabetical particular order of the attack name, where the superweapons are showcased and timestamped.
0:00: Experimental Aegis Railcannon
0:49: PLA Heavy Assault Artillery Barrage (level 3)
0:59: PLA Secret Tech Artillery Barrage (level 2)
1:13: (EPILEPSY WARNING) Venom Cell Baikonur Missile
1:44: Heavy Assault Carpet Bomb (level 2)
2:00: USA Carpet Bomb
2:12: PLA Red Army Firestorm Missile (Default than Upgraded)
3:18: Heavy Assault Hell Storm Cannon (Default and Upgraded)
4:38: USA Hi-Tech ICBM
5:08: (EPILEPSY WARNING) Homeland Defense Ion Cannon
5:36: Scorpion Cell Kondensator Artillery
6:24: USA MOAB
6:39: Nuclear Tactics Nuclear Missile.
7:07: Nuclear Tactics Nuke Bomber.
7:27: Scorpion Cell Rocket Barrage (level 3)
7:46: Hydra Cell SCUD Storm.
8:12: Cobra Cell Shockwave Ballistic Missile
8:47: Solar Weaponry Solar-Ray Uplink
9:21: Nuclear Tactics Submarine Missile Strike
9:34: Scorpion Cell Terrorstrike (level 2)
9:45: Secret Tech Tesla Shockwave Cannon
10:20: Solar Weaponry Wyvern Strike
10:31: Solar Weaponry X47B Drone Strike
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GLA Demolition General: CNC Generals Shockwave (Mod) Let's Play
Disclaimer: The voice work is done after the footage is recorded as to not have anything bad accidentally recorded. This video is meant to showcase a mod's video game factions additions and features. Like the "T" faction from CS:GO it is entertainment, it is NOT meant to promote "disturbing" real-world groups.
A showcase of the Demolition General of the shockwave mod. The last General/Faction we showcase of the default Shockwave mod (Including the now Facebook/Rumble Exclusive first episode I made in another era of my life). The Demolition General of Shockwave has various additions and edits, including a infantry transporting bus that can lay demo traps (with the traps having a custom model and portrait). His powers and upgrades are explosive oriented as his RPG Trooper can be upgraded with a rechargeable ability that fires a highly powerful rocket. He can also give his AA units and tanks High Explosive Shells that increase their damage output, and give RPGs to his Angry Mobs.
His units include the Mantis Tank (which replaces the default Scorpion Tank), Sparka (A flak firing vehicle), Camel (A anti-personal unit which uses special rockets instead of Toxin), Topol Launcher (a long range rocket launching unit), Roach (a field support vehicle which has long range rockets, and can cross water), and his own version of the Marauder tank that has a thing on it that fires rockets in addition to it's regular tank gun (which benefits from the HE Shells upgrade). As support powers The Demolition General can summon special "Fanatic" units (which use the voice lines of a Red Alert 2 unit) which can't be procured through normal means, drop a stolen nuke on enemies, drop demo traps, and send in salvage to upgrade his vehicles, among the repair and tunnel creation abilities.
The mod can be found on ModDB, look it up
If you like video game mod gameplay, check out my YouTube Channel and Facebook page.
https://www.youtube.com/channel/UCYfDFcLhjok8Ip6rJHtzAYA
https://www.facebook.com/zanyonepip
0:00: On this video, we showcase the GLA Demolition General of Shockwave.
0:55: There's a different roster of vehicles, including a different Tank and Anti-Air Unit.
1:35: The Infantry of this general have explosive oriented upgrades and abilities.r
2:24: The Angry mobs of this faction can are armed differently.
3:35: The motorcycle can move without a rider if you order it in a certain way.
4:53: The Bus dropped demo traps even have a custom portrait.
5:36: The Fanatic is a new unit the modders added.
6:19: Radiation everywhere.
7:16: Let's get the motorcycle out of the way of where we put our forces.
7:47: Basically the roach is a BRDM 1 type of vehicle.
8:18: This is going to take awhile, let's skip ahead.
9:27: Presumably the AA unit has greater health now.
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GLA: Tomahawk Storm (C&C Generals Mod) Let's Play
A look at No Life Studios mod for the original Generals (not Zero Hour) called Tomahawk Storm, This time we showcase the GLA, with updated building and unit models and also has 3 different superweapons it can build. There is different Technical unit models, the SCUD launcher has treads instead of wheels, the Scorpion Tank looks different, The Toxin Tractor and Rocket Buggy also have updated models (the Battle Bus might have one too but I didn't train them). The GLA in this mod also can procure (eventually) a power generation structure which speeds up unit production and building times. There is also a Air Field which can produce the Toxin Duster which sprays toxins to enemy units down below, a helicopter unit which ca, and the Vertigo Bomber which has a single payload it can drop before needing to be reloaded at the Airfield. There is also a upgrade called "Salvage Components" which upgrades vehicles with 1 Salvage Crate Upgrade and another upgrade called "Sniper Ammunition" which increases the range of the Quad Cannon.
For the GLA there are several unique reinforcement units that can be procured through the Tactician, the Sparka (a Anti-Air Unit), Wartrak (a fast vehicle armed with 2 cannon barrels and a mortar launcher), Rocket Quad (a AA unit that fires rockets), Tiger (a old tank from WWII), Toxin RPG Trooper (leaves behind toxins when it fires a rocket), and Stolen Convoy Truck (which is a explosive unit that has a nuclear explosion). The GLA POW Truck can summon the Shadow Tank (a large stealth unit that fires rockets), summon Stolen Relief Funds (I cannot in good conscience use this ability), and grand field promotions.
The mod can be found on ModDB, look it up
If you like video game mod gameplay, check out my YouTube Channel and Facebook page.
https://www.youtube.com/channel/UCYfDFcLhjok8Ip6rJHtzAYA
https://www.facebook.com/zanyonepip
0:00: On this video the Final Faction of Tomahawk Storm, the GLA
0:31: Here's the GLA Infantry descriptions, you may pause to read them if you like, the creators of the mod put some writing effort into them.
1:34: Here are the GLA Vehicle descriptions.
2:42: Given the GLA workers qoutes in the game, the Liberation part is to be taken with a grain of salt.
4:20: There was a Tiger tank that Germany used in World War II.
5:05: The creators of this mod really went all out for new buidling models.
5:43: The Insurgents are free units that are spawned when a Tunnel Network is built.
6:01: I cannot in good conscience use relief funds for war in this mod.
6:26: the GLA have their own power generation building in Tomahawk Storm.
8:38: The Partisan sounds angry.
9:55: The Technical I selected has a nice, different model.
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It's Like Rainbow Dash Modified My Skyline
In a game called "The Crew 2" I recently (In July and August 2022) got some visual car tuning parts like Rainbow lights and Nitro and found a Paint in the top 100 Paint Options that colors my car the colors of the LGBT Pride Flag. The Result is a car that looks like Rainbow Dash designed it, and considering the car is a Skyline (a car famous for speed and getting banned for it's emissions), it's kinda fitting. There is also tires with blue details, the cars base body paint is light blue and various performance tuning parts have been put into the car.
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GLA Royal Chemist Ibrahim: Babushka's Revenge (Mod) Let's Play
On this Final Babushka's Revenge faction showcase is the The Toxin General and Chemist Ibrahim, His arsenal consists of poisons and chemicals. Infantry unit additions of this general are: The Toxin Trooper which has a gun that sprays toxins, there is also the "Virus" Sniper unit who turns infantry units purple when they kill them, and the Sabotueur who can infiltrate buildings and/or set up a explosive charge (which can be upgraded to be more destructive) and more. This General also has access to the Toxin Serpent which is a toxin spraying tractor, the SCUD Launcher whose missile warhead can be swapped with a toxin payload, and the Toxin Tunnel Network which is a Tunnel Network which shoots poison instead of bullets. This General has something called the Chemical Lab Strucutre mentioned on the faction selection screen but I didn't see it in game. A unique ability this General has is combat drugs whiich increases damage output of infantry, it can be upgraded to heal infantry to full health (can still low health infantry units though), give it's damage improving abilities to vehicles and slightly heal vehicles.
Disclaimer: The voice work is done after the footage is recorded as to not have anything bad accidentally recorded. This video is meant to showcase a mod's video game factions additions and features. Like the "T" faction from CS:GO it is entertainment, it IS NOT meant to promote "disturbing" real-world group.
The Mod can be found on ModDB, Look it up, it further modifies Rise of the Reds 1.87 PB 2.0 for C&C Generals Zero Hour so both are required. It is also possible to procure Babushka's Revenge through the GenLauncher tool for C&C Generals Zero Hour which can be found on ModDB.
If you like video game mod gameplay, check out my YouTube Channel and Facebook page.
https://www.youtube.com/channel/UCYfDFcLhjok8Ip6rJHtzAYA
https://www.facebook.com/zanyonepip
0:00: On this video, the Final Babushka's Revenge Faction showcase, the GLA Toxin General or Royal Chemist.
0:12: The Chemical Lab Didn't show up when I played this faction, I don't know why.
1:15: Toxin Trooper, he can't do a lot of damage to buildings but he can remove their garrisons.
2:27: Instant toxin spray
2:58: Giving your soldiers strong stimulants will probably result in various war crimes committed in a drug induced rage.
3:16: This is the improvised mine ability
3:33: Its going to take awhile for the Palace to be built, let's skip ahead.
3:58: This is based off the Virus sniper unit Yuri has in Red Alert 2.
5:20: It appears my Virus sniper turns people it shoots purple.
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Information Era: Vox Populi (With In-Game Editor) Civilization V Mod Let's Play Part 8
Disclaimer: for ease of uploading/file size, certain portions of wait times have been edited out.
I go through the Information Era of the Vox Populi mod in this video and achieve the Science Victory, but not before I give Gandhi a taste of his own medicine (I nuke him), I also discover the Poland Civ in this game thus allowing the World Congress and the ability to vote on the Treasure Fleet proposal added in Vox Populi. There is also a lot of other proposals we don't pass/vote on in this mod that Vox added. We also get the following Wonders: Grand Canal (the reward to the highest contributor to the Treasure Fleet project), Sydney Opera House, Bletchley Park, and CERN. The original Paratrooper unit (from the default Civ V) is now a Special Forces unit and the Marine was turned into/replaced with a Paratrooper unit. In this mod there is a function that allows you to expend your Great Admiral to procure some luxury resources that can't be procured anywhere else on the map or game.
The Civilopedia entrIes for the Strategic Defense System, CERN, and Grand Canal are shown.
The mod can be found on CivFanatics.
If you like video game mod gameplay, check out my YouTube Channel and Facebook page.
https://www.youtube.com/channel/UCYfDFcLhjok8Ip6rJHtzAYA
https://www.facebook.com/zanyonepip
0:00: On this video, the Information Era of Vox Populi, we also win the game, with the in-game editors help.
0:53: I like the look of this guy, nice and royal.
1:15: I forgot to make the road to the capital a railroad, for a long time no less.
1:57: Break Open the Door of Diplomacy
3:43: Enjoy a taste of your own Medicine Gandhi
4:43: A warfare based unique event.
6:05: Bletchley park is done, and nice Wonder announcement artwork.
8:03: Onto the next turn.
9:12: The Unit model and portrait is that of the B-2 Spirit but the unit icon is that of the F-117 Nighthawk
10:54: A choose your own corruption scandal scapegoat type random event, I've seen this before playing the mod.
11:19: Strategic Defense System description.
12:33: Thats a sizable amount of resources I control.
14:15: The Stock Market Art is appropriate for a Corporation annoucement.
15:00: Were going to complete the Grand Canal project in this game.
17:39: I want to show you something interesting in the mod, involving the Vox Populi Paratrooper, which was the marine in the original Civ V.
18:04: This is the original Game's Paratrooper animation being used.
18:47: Grand Canal procured.
20:04: CERN Description.
20:14: Grand Canal Description.
20:52: In Vox Populi the Great Admiral can be used to procure luxury resources not available in the games map.
21:15: Now we complete the game
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GLA Warlord Sulaymaan: Babushka's Revenge (Mod) Let's Play
On this Babushka's Revenge video, we showcase Warlord Sulaymaan, His arsenal focuses on scrap military hardware and mercenaries, the Mercenary Runner is armed with a shotgun and a machete and is designed for close quarters combat, the Mercenary Gunner is armed with a assault rifle with the option of a heavier machine gun, and one has a grenade launcher. Other units unique to this General/Warlord include the Marauder Tank, the Hook Gunship (a massive helicopter gunship unit), the Grad (a rocket launching artillery unit), Scarab (unit that replaces the Technical, units can fire from inside of the vehicle, resembles BRDM 2), and Ural (a dedicated AA unit that has to be deployed). This General also has a unique building called "Oil Drill" (Which looks more like a windmill don't ask) which reduces the cost of structures by 20%.
Disclaimer: The voice work is done after the footage is recorded as to not have anything bad accidentally recorded. This video is meant to showcase a mod's video game factions additions and features. Like the "T" faction from CS:GO it is entertainment, it IS NOT meant to promote "disturbing" real-world group.
The Mod can be found on ModDB, Look it up, it further modifies Rise of the Reds 1.87 PB 2.0 for C&C Generals Zero Hour so both are required. It is also possible to procure Babushka's Revenge through the GenLauncher tool for C&C Generals Zero Hour which can be found on ModDB.
If you like video game mod gameplay, check out my YouTube Channel and Facebook page.
https://www.youtube.com/channel/UCYfDFcLhjok8Ip6rJHtzAYA
https://www.facebook.com/zanyonepip
0:00: Last time on Babushka's Revenge we showcased the GLA Terror General, now we try the GLA General who specialises in mercenaries and scrap military hardware.
0:27: The Ability to create Fake Duplicate units is something exclusive to the first GLA General we showcased.
1:08: This general has access to 3 different mercenary units.
1:22: The Scarab replaces the Technical for Sulaymaan.
1:42: The Arms Dealer Building looks like some sort of mining operation.
2:12: The worker appears to be running instead of building the Airstrip.
4:15: The Rocket Buggy was a bit different with the GLA Terror General.
4:45: The Hook Gunship has a massive 3D model.
5:50: I think I detect a Jamacian Accent from the grenadier.
7:01: Suprise attack, I'll take care of it.
7:23: The Grad sprays rockets, like a Multiple Rocket Launch System but lower tech.
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Top 10 Worst Change.org Petitions But I Made Them Up
On this video I present the Top 10 Worst Change.org Petitions that one could imagine, literally I made them up. There are some editing and "petition" inconsistencies, but I literally do not have access to Photoshop and such tools is beyond my ability to use. How the heck does Penguinz0 (or Cr1TiKaL) deal with ranting about controversies for 7+ straight minutes? I have issues with my voice doing the same.
Petitions range from a man who needs Therapeutic Mouthwash that cures radioactive meth breath, to adding the Tesla Cybertruck to GTA Online or adding MTG cards based on Rick and Morty, theres one petition to add DMCA'd to the Oxford English Dictionary after Viacom kept taking down the episodes of Avatar the Last Airbender a Nebraska Hotel owner uploaded in his teen years. Amazo the Amazonian, Mjol, Pip, and Vito Robusti are all OCs of mine from DeviantArt and Rurastan is a fictional country (which was basically a Soviet bloc styled country based off of Kazakhstan from Borat) from the same fictional Universe where those 4 characters are from.
The (Fictional) change.org petitions in order.
0:07: Alex Flintwater petition to drop the lawsuit against him.
0:31: Add DMCA'd to Oxford English Dictionary
0:55: Add Pokemon based on earwigs and capybara to a future game.
1:19: Get insurance to cover special mouthwash that cures radioactive meth breath
1:38: Add cars based on Ponitac Aztek and Tesla Cybertruck to GTA Online
2:04: Add Magic the Gathering Cards based on Rick and Morty.
2:31: Add "Rat Chuck" to Oxford English Dictionary
2:57: Replace Amazon dog pages with furry artwork for April Fools Day
3:14: Get Insurance to pay for surgery to remove grotesque brand from my arm.
3:35: Petition to restart production on rocket boots.
Some images shown in the the made up petition video.
https://www.deviantart.com/zanyonepip/art/Burserker-petition-923278326
https://www.deviantart.com/zanyonepip/art/Magic-the-Gathering-Petition-Parody-913715928
https://www.deviantart.com/zanyonepip/art/DMCA-Definition-Petition-903980169
https://www.deviantart.com/zanyonepip/art/Alex-Flintwater-Petition-903746444
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PRC (China): Tomahawk Storm (C&C Generals Mod) Let's Play
A look at No Life Studios mod for the original Generals (not Zero Hour) called Tomahawk Storm. One of the more unique things about the mod is that there are 3 superweapons that each of the 3 factions can build. Each Faction has various things added to it. PRC (Short for People's Republic of China) has many new additions and edits to it. The Dragon Tank and Helix looks different, A fighter called the "Zhen" replaces the MiG and the Iron Dragon is a plane that acts as a bomber unit that has a single nuke and the Helix has a firestorm causing missile instead of a bomb. There is also a helicopter unit called the vermilion which acts as a gunship (like the USA's Commanche helicopters). There is also a Infiltrator unit called the Agent for China and a Officer unit which inspires units to fight harder. A Upgrade called Fusion Reactors makes the Dragon and Gatling Tanks 20% faster.
For PRC or China as it was called in the default Generals, unique reinforcement units that can be procured through a unit that summon reinforcements or the Propaganda Center include: Apocalypse Tank (a giant 2 barreled tank vehicle), Flame Tank (uses the voice lines of the Flame Tank unit of C&C 3 Tiberium Wars), Nuke Hunter (which is armed with a nuclear rocket launcher), Panther Tank (uses the Voicelines of the Tsunami Tank of Red Alert 3), Secret Police (A special ops demolition oriented unit), Sharpshooter (a sniper unit), Viper (a small vehicle armed with a cannon). China's POW Truck can summon and train more units unique to it including the Emperess (a deadly rocket launching artillery unit).
The mod can be found on ModDB, look it up
If you like video game mod gameplay, check out my YouTube Channel and Facebook page.
https://www.youtube.com/channel/UCYfDFcLhjok8Ip6rJHtzAYA
https://www.facebook.com/zanyonepip
0:00: Showcasing the PRC or China of the Tomahawk Storm mod.
0:48: I'll get you a look at the infantry related descriptions.
2:15: A friend of mine from Discord gave me a file that unlocks the 5 Star General level when I do something that causes me to jump in Rank. The Friend works on the End of Days mod for Generals Zero Hour.
3:21: Time to show the vehicle descriptions.
4:53: Voice of the Flame Tank from C&C 3
5:02: Voice of the Tsunami Tank from Red Alert 3
5:49: The Emperor Tank is another giant tank China has access to,
8:11: Different engine upgrades for different units.
9:46: Thats not a lot of excess power to build more things with.
11:13: That F-22 now has pretty sad speed.
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Tiberian Dawn Redux (Mod) Superweapons Showcase
A showcase of the Superweapons in the Tiberian Dawn Redux mod for C&C Generals Zero Hour. To qualify as a superweapon It must be VERY destructive either doing a lot of damage and/or otherwise disrupting the enemy as it does damage, or be a buildable weapon structure meant to be used/launched at the enemy base. Sadly since there aren't many support powers in the Tiberium Dawn Redux mod for C&C Generals Zero Hour so this video is working with a small bag of content and the buildable superweapons and air strike support powers are shared by the GDI and it's subfaction Task Force Talon and NOD and it's subfaction Black Hand. Due to the fact the 2 Airstrike powers are the only support powers in the game capable of sizable damage (apart from the Nuclear Missile and Ion Cannon superweapons), they are included even though their damage would not normally make them qualify. Re-creating the original command and conquer on the C&C Generals engine is a impressive task and the mod came out awesome.
The mod can be found on ModDB, look it up
If you like video game mod gameplay, check out my YouTube Channel and Facebook page.
https://www.youtube.com/channel/UCYfDFcLhjok8Ip6rJHtzAYA
https://www.facebook.com/zanyonepip
The list of Tiberium Dawn Redux superweapons (in Alphabetical order of attack name) where their respective superweapons will be.
0:00: GDI A-10 Warthog Air Strike
0:18: GDI/Task Force Talon Ion Cannon
0:37: Nod/Black Hand Nuclear Missile
1:13: Nod Stealth Bomber Air Strike
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GLA Terror General Yusuuf: Babushka's Revenge (Mod) Let's Play
Disclaimer: The voice work is done after the footage is recorded as to not have anything bad accidentally recorded. This video is meant to showcase a mod's video game factions additions and features. Like the "T" faction from CS:GO it is entertainment, it IS NOT meant to promote "disturbing" real-world group and I wish to condemn such IRL acts of terror. I censored a voice line as I felt it sounded too angry, loud, and offensive and I'm more easily depressed than I was years ago (which is a bit weird since I've seen famous MLP shock video Smile HD many times).
We get to the GLA Factions of the Babushka's Revenge mod, first up is Terror General (or Chief) Yusuuf, whose focus is stealth, surprise attacks, and explosives. His arsenal includes various abilities for infantry units, the Battle Bus (A improvised APC that's a bus), He also has the Dune buggy which can switch to a mortar attack (which can be upgraded to leave behind toxins). A unique feature of this General is he has access to a cheaper vehicle garage with a reduced roster of units it can train. Yusuuf also has the Demo Truck (A fast moving unit that can plant a trap and dies when it attacks) and the Scrambler Track, a unit which stealth's nearby friendly buildings/units and can stun enemy units with a special ability.
The Mod can be found on ModDB, Look it up, it further modifies Rise of the Reds 1.87 PB 2.0 for C&C Generals Zero Hour so both are required. It is also possible to procure Babushka's Revenge through the GenLauncher tool for C&C Generals Zero Hour which can be found on ModDB.
If you like video game mod gameplay, check out my YouTube Channel and Facebook page.
https://www.youtube.com/channel/UCYfDFcLhjok8Ip6rJHtzAYA
https://www.facebook.com/zanyonepip
0:00: On this video of Babushka's Revenge, we showcase the GLA Terror General.
0:50: The Whole GLA faction was reworked in the base mod Rise of the Reds
1:04: This General has a light vehicle garage, it's cheaper but has a reduced roster of units to build.
1:50: The Observation Van looks cute.
2:39: The Dune Buggy looks different from the one in the Original Zero Hour.
3:07: Scrambler Track stealths your units and buildings, Stealth is one of this Generals focuses.
5:49: This General has the Battle Bus.
6:37: The Vulture Bomber looks like it's based on really old MiG Jets.
8:10: This line I heard felt too offensive, he was talking about burning enemies.
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USA: Tomahawk Storm (C&C Generals Mod) Let's Play
A look at No Life Studios mod for the original Generals (not Zero Hour) called Tomahawk Storm. One of the more unique things about the mod is that there are 3 superweapons that each of the 3 factions can build. Each Faction has various things added to it, for example the USA has support powers that add unique units that can't be procured otherwise through normal gameplay. Each unit and building that can be procured normally has a unique description that sometimes goes into minor comedic elements, including the 3 superweapons your faction can build. The mod also uses a lot of assets from many earlier mods.
For America, unique reinforcement units that can be procured through a unit that summon reinforcements or support Generals Powers including: The Abrams, the Javelin (a rocketeer unit), Steel Rain MLRS (a artillery unit), Apache (a helicopter gunship), Pegasus Drone (not shown in the video), Spartan Tank. There is also the giant Mammoth Tank which can be teleported in by the POW Truck. Other trainable units include the Prism Tank, LOSAT launcher, and Juggernaut (stolen tech required). The US have a new drone that intercepts missiles they can procure to orbit a vehicle. They can also give it's Crusader tank a TOW Missile. The US can also use a upgrade to stealth it's commanches and F-22 Raptors (the F-22 in the real world is a well known stealth fighter) and have a upgrade that gives drone companions greater health, stealth, and self repair abilities.
The mod can be found on ModDB, look it up
If you like video game mod gameplay, check out my YouTube Channel and Facebook page.
https://www.youtube.com/channel/UCYfDFcLhjok8Ip6rJHtzAYA
https://www.facebook.com/zanyonepip
0:00: This is Tomahawk Storm, a mod for the orignal Generals, not the Zero Hour expansion, the mod is created by No Life Studios and even the start of the game is different, with the construction unit being parachuted in.
0:35: The US can summon unique reinforcement units there are no other ways of procuring in normal gameplay.
1:05: The various units in this mod come with unique descriptions.
2:37: The modders poured considrable effort into custom base defenses.
3:50: It's possible to steal technology in the mod to procure unique units.
4:10: The Point Defense Drone is added in the Tomahawk Storm mod.
4:38: Mechanics are another unique unit procurable through Generals powers.
5:04: The mods creators even gave custom voice work to some of the unique units you can airdrop.
5:56: The F-22 Raptor is already a stealth fighter in the real world.
7:03: The Crusader tank has a little TOW missile launcher due to a upgrade from earlier.
9:26: Recycled base defense turret sounds.
10:17: We just find a new resource pile and wait for our aircraft to build, let's skip ahead
10:53: My F-22 is now dead
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C&C Generals Project Tomahawk Storm Superweapons Showcase
A showcase of the Superweapons Added/Edited in Generals Tomahawk Storm a mod for C&C Generals (the original not Zero Hour). To qualify as a superweapon It must be VERY destructive either doing a lot of damage and/or otherwise disrupting the enemy as it does damage, or be a buildable weapon structure meant to be used/launched at the enemy base. In Generals Tomahawk storm there is only 3 factions, and the China faction has been renamed to "PRC" which is short for People's Republic of China. The China Faction has it's default Nuclear Missile (renamed to Tactical Nuke), but has two new weapons to play with the TELSA AGAS (also called the "Dragon's Lightning") and the Sunstorm Missile Strike. The GLA which has the Rocket Storm (which replaces the SCUD Storm and has a smaller building footprint), Chemical Missile, Punisher Cannon. The USA has the Default Particle Cannon (with new effects and the attack is called "Particle Discharge"), Tomahawk Storm, and ICBM (which for some reason flies sideways after being fired). Each of the Superweapons, buildable units, and other buildings comes with custom descriptions added into the mod.
The mod can be found on ModDB.
If you like video game mod gameplay, check out my YouTube Channel and Facebook page.
https://www.youtube.com/channel/UCYfDFcLhjok8Ip6rJHtzAYA
https://www.facebook.com/zanyonepip
The list of Tomahawk Storm superweapons (in Alphabetical order)
0:00: GLA Chemical Missile
0:33: PRC Dragon's Lightning
1:09: Fuel Air Bomb
1:26: USA ICBM
1:58: USA Particle Discharge
2:28: GLA Punisher cannon
3:07: GLA Rocket Storm
3:31: GLA Stolen Convoy Truck
3:46: PRC Sunstorm Missile Strike
4:18: PRC Tactical Nuke
4:50: USA Tomahawk Storm
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C&C Generals Zero Hour Reborn Superweapons Showcase
A showcase of the Superweapons Added/Edited in Zero Hour Reborn a mod for C&C Generals Zero Hour. To qualify as a superweapon It must be VERY destructive either doing a lot of damage and/or otherwise disrupting the enemy as it does damage, or be a buildable weapon structure meant to be used/launched at the enemy base. Zero Hour Reborn is a old mod whose newest version as of this writing (which is version 7) is in a alpha state, the mod (and it's newest version) is now developed No Life Studios, a famous Command and Conquer mod developer (there were previous devs before No Life Studios started working on the mod). There are 3 different Rogue Generals for the 3 different main factions. There is also the Commander and Chief (depicted by Trump when you select it in skirmish) who has the Ion Cannon which does a lot more damage (and a lot faster) than the Particle Cannon when it's activated. The GLA Dictator (depicted by Admiral General Aladeen from the 2012 comedy movie "The Dictator") can upgrade to a thermo-nuclear SCUD Storm. The Emp and Napalm Generals are technically two seperate people but are listed in this mod as a single faction and have a special power that drops Napalm Bombs that can be upgraded with Enhanced Black Napalm to be powerful enough to destory a Command Center. The GLA Terror General also has the entire map visible to him (he also has a plane attack but it's still being worked on apparently) and the GLA Rogue General can, with the "Baikonur Silo Radar" upgrade, do the same.
Disclaimer: This video is meant to showcase some of the mods video game superweapons. Like the "T" faction from CS:GO, the C&C Generals GLA factions showcased are for entertainment purposes, it isn't meant to promote "disturbing" real-world groups.
The mod can be found on ModDB.
If you like video game mod gameplay, check out my YouTube Channel and Facebook page.
https://www.youtube.com/channel/UCYfDFcLhjok8Ip6rJHtzAYA
https://www.facebook.com/zanyonepip
The list of Zero Hour Reborn factions and other superweapons (in Alphabetical order) where their respective superweapons will be, there are a few generals powers that more than one general has, these will be listed in the alphabetized fashion below.
China Artillery
USA Assault
USA Commander and Chief
GLA Dictator
EMP and Napalm General(s)
Fuel Air Bomb
Helicopter General
GLA Hijack General
China Rogue
GLA Rogue
USA Rogue
USA Saturation Bombing
China Supreme Commander
Terror
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C&C Armor Rush (Red Alert 3 Mod) Superweapon Showcase
A Showcase of the Superweapons Added/Edited in the Armor Rush for C&C Red Alert 3. In Armor Rush one subfaction seems to have the same superweapons as it's normal faction with only minor differences between them and the other has a radically different superweapon arsenal. One of the superweapons plays music and we do not want any Content ID incidents. Due to technical issues related to the mod I had to use different recording settings, which is why the Action recorder shows up in the top right.
To qualify as one It must be VERY destructive either doing a lot of damage and/or otherwise disrupting the enemy as it does damage, or be a buildable weapon structure meant to be used/launched at the enemy base and affect them in some major way, In Red Alert 3 the buildable support structures the Chronosphere, Iron Curtain, or Nanoswarm Hive are called superweapons in game so they count and they can turn the tide of a major battle. The Allies default Proton Collider has been replaced with the Sigma Harmonizer which stops your targeted foes from moving or fighting for about 3 minutes. The Soviets default Vacuum Imploder is replaced with a Nuclear Silo and Japans Psionic Decimator is replaced with Psychic Dominator which takes control of land units and destroys buildings. The NEMESIS faction has the Zeus Weather Controller which passively causes lightning strikes that don't hurt your forces in a large radius around it and can freeze your enemies as lightning strikes them when the superweapon is finally activated on your foe. The Scarlet Cresent can basically end the game with their Xuanyaun Halberd Superweapon and have the Propaganda Terminal which can play various music that affects your forces in various ways (for Content ID and time reasons we are unable to play all the music tracks). Tenkei also can cause destruction in a large (and visually spectacular) radius around their giant mothership with the Eye of Tenkei (though Construction Yards can survive the damage radius) and they also have the MEGAMI device which has yet to be added in the game.
The mod can be found on ModDB.
If you like video game mod gameplay, check out my YouTube Channel and Facebook page.
https://www.youtube.com/channel/UCYfDFcLhjok8Ip6rJHtzAYA
https://www.facebook.com/zanyonepip
To mix things up, the factions shown will first be a Allied, then Soviet, then Japanese factions, what faction within those 3 is shown first in alphabetical order.
0:00: Allied
0:54: KGB
1:50: Japan
2:26: Hawkeye
3:18: Scarlet Cresent
4:38: Kageru
5:16: NEMESIS
6:11: Soviet
7:08: Tenkei
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Uruguay: Wars of Liberty (Age of Empires 3 Mod) Let's Play
Uruguay is another Latin American Civilization added in Wars of Liberty. It is fairly unique as every time it advances in age it receives a wagon that can become any Immigrant Colony you want ranging from Arab, French, Chinese, German, Scandinavian, Polish, Confederate, Japanese, Irish, Italian, and Croatian Immigrants. Which Grants Uruguay a large pool of upgrades that cost shipments and unique Immigrant houses that can do things such as spawn treasure (Scandinavian), train troops (French), or heal (Poland). Uruguay also has access to the Blandengue (Ranged Cavalry with splash attack) and the Legion Libertadora which is a cavalry unit which can recruit immigrant units to fight for your cause and boost them in combat. Their Unique Building is the Apostadero which can train Mercenaries (as well as the Legion Libertadora) and generates Experience points based on nearby villagers which can help you procure those unique immigrant upgrades faster.
The mod can be found on ModDB.
If you like video game mod gameplay, check out my YouTube Channel and Facebook page.
https://www.youtube.com/channel/UCYfDFcLhjok8Ip6rJHtzAYA
https://www.facebook.com/zanyonepip
0:00: This is the Uruguay civilization of Wars of Liberty. They uniquely can get 4 different immigrant colonies of their choice in this game.
0:37: Uruguayan Unique Villager.
0:44: Very Feminine Frontier Guard.
1:45: Setting up Immigrant colony buildings.
2:15: The Scandinavian houses Spawns treasure.
3:11: Uruguay's unique explorer.
3:19: Urugray Explorer has holy hand grenades apparently.
4:33: Let's get some artillery.
5:07: Fernet is a type of Amaro which is a Italian Liqour.
5:46: We haven't shown this religion yet in the game.
6:04: I do not like human trafficking in any way, shape, or form.
6:36: Uruguay's unique cavalry.
7:20: Usually people think of Latin America when it comes to transnational criminal groups.
8:38: A Ship wagon, interesting.
10:14: forgot this little description.
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C&C Generals Contra Superweapons Showcase
A Showcase of the Superweapons Added/Edited in the Contra mod for C&C Generals Zero Hour. Contra means "against" in Spanish.
To qualify as one It must be VERY destructive either doing a lot of damage and/or otherwise disrupting the enemy as it does damage, or be a buildable weapon structure meant to be used/launched at the enemy base and affect them in some major way. Contra adds quite a lot of new content and even epic units. The Air Force General has it's Particle Uplink Cannon replaced with a building that can (when it's timer is up) call in a airstrike as a superweapon attack. Infantry and Tank Generals have the default Nuclear Missile while the Nuclear General has a upgraded one that splits into 3 parts (and can be upgraded into 5 parts), it is more expensive however, he can also build the expensive, super destructive time bomb that is the Hadron Collider and the Nuclear Storm which is really expensive and consumes a ungodly amount of power, but can effectively wipe a faction from the game when it's ready to use (it takes over 10 minutes though). The Superweapons General has a Tomahawk Storm which is basically a SCUD Storm reimagined with the America in-game art style (it is not as strong though), a weather machine that can summon a lightning storm, and a ICBM. GLA factions also has some entries including a nuke truck for the Explosives faction, a Jammer station that can effect your opponents strategy by shrouding the entire map for opponents for the Stealth Faction, and the Assault Forces (a added faction in the mod) can fire a single large missile out of a temple for it's superweapon.
The mod can be found on ModDB.
If you like video game mod gameplay, check out my YouTube Channel and Facebook page.
https://www.youtube.com/channel/UCYfDFcLhjok8Ip6rJHtzAYA
https://www.facebook.com/zanyonepip
The list of Contra factions (in alphabetical order) where their respective Superweapon are showcased and timestamped (the US High Explosive Bomb power is inbetween the Chinese Flame weapons and Infantry Generals)
0:00: Air Force
0:52: Assault Forces
1:22: Cybernetics
1:51: Explosives
3:05: Flame Weapons
4:00: USA High Explosive Bomb Power (shared with Superweapon and Laser Generals)
4:29: Infantry
4:59: Laser
5:48: Nuclear General
8:02: Stealth
8:41: USA superweapons (Faction)
11:17: Tank General
11:48: Toxins
44
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Atomic Era and More: Vox Populi (With In-Game Editor) Civilization V Mod Let's Play Part 7
Disclaimer: for ease of uploading/file size, certain portions of wait times have been edited out.
I go through the Atomic Era (and some of the Information Era) of the Vox Populi mod in this video. To increase Gold Production (for procurement of military hardware, with possible plans to invade Gandhi before he can get nukes) and showcase the edits the Mod team did to the policies I decided to use the In-Game Editor to procure myself some pretty interesting Social Policies, including Freedom (Democracy/Republic) tenants. I also finish construction on the Empire State Building Wonder and Manhattan Project (so I can give Gandhi a taste of his own medicine so to speak). The Techs in this game are different so, for instance, have to research Computers before you can get Satelites despite the fact the Macintosh came years after Sputnik was launched.
I showcase the Civilopedia entries for the Slater Mill (Which I forgot to do for a large period of time), Ambassador which a diplomatic unit to help you win over City-States, Guerrilla Fighter which is a Order (basically communism) unit, Mercenaries which is a Autocracy (basically fascism) exclusive unit, Foreign Bureau which grants diplomatic immunity (it's like a magic shield that protects you from complaints when you enter other peoples territory), Bletchy Park (it's not a park to practice loud burps), Special Forces, and Wind Power (a environmentally-friendly way to boost production, as well as get Gold and Science from Grassland and Hill tiles).
If you like video game mod gameplay, check out my YouTube Channel and Facebook page.
https://www.youtube.com/channel/UCYfDFcLhjok8Ip6rJHtzAYA
https://www.facebook.com/zanyonepip
0:00: I go through the Atomic Era of Vox Populi
0:15: Slater Mill Description.
0:56: Ambassador Description.
2:15: We add a bunch of policies to our Civlization so we generate more gold for upgrading our Military units.
3:04: This will make great works of music generate more gold.
5:23: I just invest in buildings and procure the Monasteries so we can skip this.
6:29: The In-Game editor allows you to add buildings to your cities.
7:36: Don't waste your gold on trying to get my tech.
7:45: Guerrilla Fighter Description
7:55: Mercenary Description.
8:28: That's likely a hungarian flag armband, Borsos was Hungarian.
12:11: I add some freedom policies to our Civilization
12:38: I just spawn units after this.
13:58: Foreign Bureau Description
14:24: Bletchy Park Description, I doupt Bletchy is a term for belching loudly.
14:34: Special Forces Description.
15:12: Computers is a prerequisite for Satelites despite the fact Sputnik predates Steve Jobs creating the Apple.
15:45: Welcome to the Information Era.
15:57: what are you doing on a mountain top.
16:57: I'm trying to link some cities together.
19:27: I could give Gandhi a taste of his own medicene with this, so to speak.
19:47: Wind Power Description.
21:23: I think I recorded enough for one video.
21:27: Let's stop here.
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Ottomans: Wars of Liberty (Age of Empires 3 Mod) Let's Play
One of the Default Civilizations of Age of Empires is quite different in Wars of Liberty, a unique architecture set custom made, it no longer has access to the Galley in this mod, The settler also has a new unit portrait, the Great Bombard is now called the Dardanelles Gun and when upgraded the giant cannon has a copper-like appearence. It also has a unique Cavalry unit called the "Deli", a Infantry unit called the "Nizam-i Cedid", and a unique Grenadier called the "Humbaraci". As a famous historical, Islamic European Power, The Ottoman Empire naturally can choose Islam as a religion in this game.
If you like video game mod gameplay, check out my YouTube Channel and Facebook page.
https://www.youtube.com/channel/UCYfDFcLhjok8Ip6rJHtzAYA
https://www.facebook.com/zanyonepip
0:00: The Ottomans of Wars of Liberty, I skipped a bit so you don't hear spawning settlers, something the ottomans do in Age of Empires 3.
0:26: The Revolutionary Politicians of the Ottomans.
0:59: The Ottomans even a unique architecture set.
1:10: This is a map called Panama, which isn't in the default game.
1:53: I'm not going to research this.
2:03: The Settler unit portrait looks different for the Ottomans.
2:33: This is another Ottoman unique infantry unit in Wars of Liberty.
4:02: They got rid of the Galley.
4:13: There's even a unique grenadier unit.
4:25: The mill has a custom skin.
5:29: The gun looks like it's made out of copper.
5:44: Traning guards for the giant cannons.
6:35: We forgot this upgrade.
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Undead Nerubian: Warcraft 3 Custom Faction Let's Play
The Nerubian are a insectioid/arachnoid race from the Warcraft Universe. Sadly my knowledge of the Warcraft Universe is vague as I have never played the famous World of Warcraft MMO, only Warcraft 3 which is a RTS experience, the Undead Nerubians are Undead and in the service of the Lich King (Formerly a Paladin named Arthas Menethil). This faction has the ability to summon buildings and one worker (if you have the resources) can quickly begin the summoning of multiple buildings. The Fane building boost many Undead Nerubian powers including passive ones and a building called "Burial Site" hosts unit upgrades and serves as a drop-off point for Lumber (I hope they aren't burying the lumber in a funeral manner). One unit called the Seeker is a spider-like ranged unit with 6 legs instead of the normal 8, the Corpser which has earwig pincers and the instigator looks like a Spider body on webbed wings. Hero units include the Conservator which has spider legs on a tall, upright body and the Behemoth which has a giant exoskeletal thing on it's back.
The mod can be found on HiveWorkshop. The author of this mod is "wa666r". Yes I know I pronounced Arthas's name "Arthras" I didn't know his name didn't have the letter r when I thought it did.
If you like video game mod gameplay, check out my YouTube Channel and Facebook page.
https://www.youtube.com/channel/UCYfDFcLhjok8Ip6rJHtzAYA
https://www.facebook.com/zanyonepip
0:00: This is the Undead Nerubian Custom Faction, they are servants of the Lich King, a former Paladin named Arthas Menethil
1:21: Who gives a burial to freshly harvested lumber.
1:50: Spider Pit sounds like a hole full of spiders, which sounds like nightmare fuel.
2:14: The Fanes makes many Undead Nerubian powers more potent.
3:53: Undead Nerubian in-game description.
4:01: credits.
5:18: The spider looking thing has 6 legs, normal spiders have 8
7:26: That's one weird looking Excavator
8:44: this will speed up research somewhat.
10:01: let's heal that guard unit from earlier.
10:44: The Instigator looks like a spider body fused with webbed wings.
12:21: We lost some units.
13:11: your walk cycle would look weird too if you had spider legs and a upright body.
13:55: I recall losing a instigatior unit.
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Mexico: Wars of Liberty (Age of Empires 3 Mod) Let's Play
Yet another Latin American Civilization added in Wars of Liberty, Mexico has a long colonial history and a many more years as it's own country, Mexico's existence as it's own nation was established in 1821. In the mod it is fairly unique, each time it finishes some form of research/improvement it gets a free infantry unit called the "Doliente", it is able to train the Soldadera which is a female infantry unit who can heal and the Cuetero which is a rocket wielding infantry unit, Mexico also has unique upgraded unit skins that Grant sombreros to Cavalry units.. Unique Buildings are the Presidio (Spanish for "fortified settlement") which can train Mexico's version of the settler (called the "Tlaquehaul") along with many of Mexico's infantry and cavalry units and the Panteon building (which is a foggy graveyard) which can train the Cuetero.
0:00: This is a showcase of the Mexico civilization. It has a long colonial history and unique culture, such as occupying a land area once inhabited by the Aztecs and Mayans, as well as distinct cuisine.
0:44: The historian is oddly very well dressed and The First Lady pic is likely a editing error. I'm aware of trans woman like Caitlyn Jenner and she doesn't dress like a 1800s businessman.
1:20: The Presidio is one of Mexico's Unique buildings, it can train Mexicos version of the settler or military units.
2:35: Believe it or not Mexico was once a monarchy.
3:23: Mexican Villager Description.
3:43: Catholicism is fitting for Mexico.
4:25: The Panteon is another unique Mexican Building.
5:35: Yes you can get Immigrants to Mexico in this mod, not the other way around.
6:38: The cavalry units even got sombreros
6:55: The Soldadera is a female soldier Mexico can Train.
7:29: The Panteon is a graveyard with custom model and description.
8:05: These units are free every time you get a upgrade of some kind.
8:47: This is NOT Medical Advice.
The mod can be found on ModDB
If you like video game mod gameplay, check out my YouTube Channel and Facebook page.
https://www.youtube.com/channel/UCYfDFcLhjok8Ip6rJHtzAYA
https://www.facebook.com/zanyonepip
13
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