ECA Defensive General Willem: Babushka's Revenge (Mod) Let's Play
Disclaimer: There is no music as to prevent Content ID issues, the voice work is also done after the footage is recorded as to not have any "Demonetization worthy" sounds/words being accidentally recorded. The "Ooh Money" quote comes from TF2, I don't own that, Valve does.
On this video we examine look at the arsenal of Defensive General Willem, he has access to A LOT of different base defense related structures from the Munitions Bunker, to the Grand Mortar, allowing you to protect yourself as you build up your forces. Theres also a howitzer cannon structure in there somewhere allowing you to possibly set up shop close to your enemy, defend yourself from it, and bombard it.
0:00: We return to Babushka's Revenge to showcase Defensive General Willem of the ECA.
0:15: In this the mod ECA gets it's Radar from a seperate building.
1:48: reminds me of the Warcraft III Mortar Team.
2:31: Construction Drone, Rise of the Reds America would love this.
3:32: Yeah, the ECA has a lot of base defenses, might as well showcase them.
5:00: Note the red units and stuff, that's the Munitions bunker at work.
5:33: Now thats a lot of shrapnel
5:51: Tear Gas Shotgun.
7:22: Oooh money.
7:25: Yeah this might take awhile
9:12: To be fair Command and Conquer as a series does use a lot of sci-fi elements.
9:52: I can only imagine earthquakes on demand through special weapons.
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ECA Fire Support General Charles: Babushka's Revenge (Mod) Let's Play
Disclaimer: There is no music as to prevent Content ID issues, the voice work is also done after the footage is recorded as to not have any "Demonetization worthy" sounds/words being accidentally recorded.
Showcased and profiled on this video is the Fire Support General Charles of the ECA. Also shown is the Venom power suit protocol which grants 2 unique, devastating units and grants powered exoskeletal legs to infantry units. General Charles has access to a mortar base defense and a howitzer position that can be built, as well as a sniper unit and a mobile howitzer, he also can build a Harrier jet.
The Mod can be found on ModDB, Look it up, it further modifies Rise of the Reds 1.87 PB 2.0 for C&C Generals Zero Hour so both are required. It is also possible to procure Babushka's Revenge through the GenLauncher tool for C&C Generals Zero Hour which can be found on ModDB.
0:00: Last time here we showcased ECA General Wolfgang, now to profile the contents of ECA Fire Support General Charles.
0:29: The Infantry can gain powered exoskeleton legs. I'll show you later
1:10: In this mod the Harrier is exclusive to Charles.
1:44: Notice this mobile artillery piece, we'll get to that later
4:01: here's the mortar pit
5:05: Here's the Howitzer in action.
5:32: I'm going to show you the Venom protocol
7:28: Going to give you a good look at the powered exoskeletons
8:19: Yes the powersuit can fly. Though it looks bulkier than most of Iron Man's suits
9:01: Going to show you the different power suit weapons
10:20: Notice this sniper, he's exclusive to the General Charles faction.
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ECA Mechanized General Wolfgang: Babushka's Revenge (Mod) Let's Play
Disclaimer: There is no music as to prevent Content ID issues, the voice work is also done after the footage is recorded as to not have any "Demonetization worthy" sounds/words being accidentally recorded. This video has been edited with small portions removed for time.
Showcased/Profiled on this video is Mechanized General Wolfgang's Faction of the ECA. He has access to the Bloodhound, a armed vehicle that can transport infantry. The Minotaur which is armed with dual cannons and cryogenic missiles, and a machine gun turret that can be manned. Also showcased is the Pandora, a artillery unit with slow moving neutron radiation filled projectiles.
0:00: Last time on Babushka's Revenge we chose Defensive General Willem, now I choose Mechanized General Wolfgang.
0:39: It's a drop zone for pre-packaged groups of units.
1:30: it's so small and compact, it's borderline cute.
2:02: I think the Bloodhound is part of the Babushka's revenge mod edits to Rise of the Reds.
2:37: Return of the dirt pit.
3:15: It's like the mobile sensor vehicle from Tiberium Sun
3:29: Energy field for lifting things, this mod must really take place in the future.
5:32: I think the machine gun turret needs a soldier inside to make it work.
6:33: I forgot to showcase the ECA Mine oriented unit last time.
8:37: Red Smokey Nerve Gas. And I thought hot sauce was bad.
9:14: Chunky Pegasus Helicopter.
9:40: Slow Projectile
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USA Covert General Thorn: Babushka's Revenge (Mod) Let's Play
Disclaimer: There is no music as to prevent Content ID issues, the voice work is also done after the footage is recorded as to not have any "Demonetization worthy" sounds/words being accidentally recorded.
Showcased/Profiled on this video is of General Thorn's Faction, which could be described as the American version of the Chinese Infantry General. Only with special ops soldiers instead of garden variety grunts. Soldiers such as Green Berets, Delta Force Operators, and SEALs, This faction also has accesses to a unique Stryker vehicle that carries drones and the Little Bird helicopter.
0:00: Today on Babushka's Revenge we look at Covert General Thorn, the last of the USA Generals.
0:47: Notice how the basic and more advanced infantry are different, so more or less Thorn is a American Special Ops themed take on the Chinese Infantry General
2:15: Notice the updated Humvee model, the creators of Rise of the Reds, the pre-requisite mod for Babushka's Revenge really put in a lot of effort.
2:55: It seems they removed the Hunter Killer drone from Rise of the Reds.
3:18: I think this is the only general in this mod to have the Little Bird.
3:35: Implying satellites require the existance of a prison to work properly.
4:46: I can see a small silencer model, I'll point it out
5:45: A drone that carries troops, welcome to the Future.
6:19: I think I can see faint german flags there.
8:11: Yeah, This general won't be my favorite of the mod.
8:16: Probably due to my soft spot for vehicles.
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Prussians: Age of Empires 3 The Napoleonic Era Mod Let's Play
Disclaimer: There is no music as to prevent Content ID issues, the voice work is also done after the footage is recorded as to not have any "Demonetization worthy" sounds/words being accidentally recorded. The America video will likely be a Rumble exclusive due to some "rather shameful" history references in the mod, involving American history.
This is the Prussians, a historical German kingdom that no longer exists. Their leader is Frederick the Great, a member of Prussian royalty and a LGBT historical figure (which is fitting since this video was made in LGBT Pride month). With various units like the Teutonic Knight, the Death's Head Hussar, and the Landwehr which replaces the Settler. The Explorer is named as the son of my Sour Beer character, a female member of a elite fictional taskforce.
0:00: Meet the Prussians of the Napoleonic Era mod. Lead by Frederick the Great.
0:25: note the wagons, Prussia gets that by advancing in age.
1:43: I like the Custom Grenadier Model
1:34: this faction has a suprising amount of custom content.
2:11: Tougher soldiers, I'll take it.
2:30: I like this tech, expensive but good.
3:05: The Teutonic Knight looks awesome now.
4:49: That's a lot of soldiers.
6:11: This is taking way too long.
8:04: Sour Beer is a character I made up, a member of an elite magical taskforce.
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Austria: Age of Empires 3 Napoleonic Era Mod Let's Play
Disclaimer: There is no music as to prevent Content ID issues, the voice work is also done after the footage is recorded as to not have any "Demonetization worthy" sounds/words being accidentally recorded. The America video will likely be a Rumble exclusive due to some "rather shameful" history references in the mod, involving American history.
This video showcases the Austria Faction of the Napoleonic Era mod. Known for the Habsburgs and being a archduchy for a large period of time. They have in their arsenal in this mod 2 unique infantry units such as the Line Infantry. A unique Watch Tower structure and a unique building called the Keep.
0:00: Welcome back to the Napoleonic Era mod, now I showcase Austria.
1:57: The Grapes depict the Vineyard perfectly.
2:03: Books
2:54: no special cavarly units.
3:02: Theres Some special Infantry.
4:24: Red Pants
5:53: No unique navy units for Austria.
6:42: Who says mods can't be borderline funny
8:12: So well dressed and fancy.
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Sweden: Age of Empires 3 The Napoleonic Era Mod Let's Play
Disclaimer: There is no music as to prevent Content ID issues, the voice work is also done after the footage is recorded as to not have any "Demonetization worthy" sounds/words being accidentally recorded. The America video will likely be a Rumble exclusive due to some "rather shameful" history references in the mod, involving their civilization's history.
This video is of the Sweden Civilization of the Napoleonic Era Mod for Age of Empires 3: Featuring Torps, the Drabant horseman, the Fusilier, and the Leather Cannon whose operators seem to move inhumanly fast. The Backstory of my Explorer is that hwe is supposed to be a Draugr from the Viking era... who somehow "lived" to become a Age of Sail explorer.
0:00: This is the Napoleonic Era mod, and this is Sweden.
0:31: They look like the Canadian Log Cabin from Wars of Liberty
0:39: This tech is added in the mod.
1:50: Presuambly these magic medals help make your soldiers tougher.
2:34: Harald the Draugr is gonna be a sir.
2:46: Sometimes I like to give my explorers funny names and backstories. Haralds Backstory is that he's a Living Dead Swedish Man. Who was a Viking centuries ago.
3:50: I looked up Drabant on Google Translate and it can possibly mean Henchman in Swedish.
4:35: Durability, at a price.
5:31: Yeah i'm not gonna get this.
6:32: Give and get more damage, With special doctirnes you can throw caution to the wind.
7:30: That's Sir Harald the Draugr to you.
9:11: The cannon operators move fast, like inhumanly fast.
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USA Tank General Bradley: Babushka's Revenge (Mod) Let's Play
A quick video you can watch on your lunchbreak (under 8 minutes) that showcases the USA Tank General of the Babushka's Revenge mod. The Tank General has various armored vehicles at his disposal, the M2 Bradley, the Crusader Tank that can gain the ability to hover, and a Paladin which was edited for the mod. You can also build a Detention Camp in the game for upgrades (I know I thought it before that Guantanamo Bay sounds like a resort to those unfamiliar to American History).
In hindsight I forgot to show the starlifter, which this general has.
0:00: Last Time we were here we chose the Air Force General Griffin, now we choose Tank General Bradley.
0:41: I sent 2 bulldozers away, to build war factories and assemble vehicles in a large space.
1:45: Notice how this area has lots of space for assembling a army.
2:49: Detention camp, Let's Just say guantanamo bay isn't the name of a luxury resort.
3:10: Notice how the bradley is more detailed than the one from Shockwave.
3:33: The F-35 is a real world stealth fighter, not in this mod.
5:16: Notice how the supply drop zone model is different from the one in default Zero Hour.
5:40: they even improved the Paladin for the mod.
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USA Air Force General Griffin: Babushka's Revenge (Mod) Let's Play
Note: The footage has been slightly edited for time.
The mod Babushka's Revenge further modifies Command and Conquer Generals by modifing Rise of the Reds. Turning the normal 5 factions into 15. This video showcases the Air Force General Griffin for the USA. He has access to a unique Humvee with ammo containers on it, as well as a unique and rather light looking tank. He also has the F-22 fighter jet, in the real world a Fifth Generation fighter deployed years before other nations got their own (through the F-35 and their own fighter projects).
0:00: Welcome to Babuska's Revenge, a mod for the famed Rise of the Reds, which is itself a mod of C&C Generals Zero Hour
1:18: There's a seperate drone factory in Rise of the Reds.
1:31: That's the Drone Hive in Action.
1:49: The unique humvee and tank come with Babuska's Revenge.
2:05: They even decided to detail the stuff the Humvee and Drone is carrying.
4:13: Notice how the drone buried itself.
4:16: and it's back out.
4:39: Mine of th future.
6:08: Saw a unit like this in Shockwave.
6:46: They re-did the stealth fighter in Rise of the Reds.
8:13: That's a lot of helicopters.
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Italy: Age of Empires 3 The Napoleonic Era Let's Play
Disclaimer: There is no music as to prevent Content ID issues, the voice work is also done after the footage is recorded as to not have any "Demonetization worthy" sounds/words being accidentally recorded. The America video will likely be a Rumble exclusive due to some "rather shameful" history references in the mod, involving their civilization's history.
In the Napoleonic Era Mod Italy is depicted as a religious Civilization, with a basilica structure and a church, a statue of a Saint, and multible religious units. They also have access to a Condottiere unit and unique religious techs, as well as a unique Leonardo Da Vinci card that grants unique techs to research, theres also a Equestria statue to build.
0:00: Introducing Italy, a rather religion oriented civilization in Age of Empires 3 mods.
0:22: You can build special statues as Italy.
0:59: The Inquisitor replaces the spy.
1:43: The Basilica replaces the University for italy.
2:00: I don't think a indulgence is decadent ice cream.
3:28: and here are the statues.
4:28: Let's get our soldiers quickly
4:33: And here they are.
6:08: These are the techs added by the Leonardo Da Vinci card in the mod.
8:06: Time to show Italy off in combat.
8:50: Anyone who can wield a shield while using a ranged weapon has my respect.
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Swiss: Age of Empires 3 The Napoleonic Era Mod Let's Play
Disclaimer: There is no music as to prevent Content ID issues, the voice work is also done after the footage is recorded as to not have any "Demonetization worthy" sounds/words being accidentally recorded. The Footage has been edited for time. The America video will likely be a Rumble exclusive due to some "rather shameful" history references in the mod, involving their civilization's history. The "Ooh Money" quote comes from TF2, I don't own that, Valve does.
This Video showcases the Swiss Civilization of the Napoleonic Era Mod for Age of Empires 3: Featuring Tents, various different spearmen (including the Swiss Pikeman and the Halberdier Unit), including the Vatican Guard (mentioned as the Swiss Guard on the unit's training button along with other typos). There's also a mercenary unit that has a crossbow and shields.
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Poland: Age of Empires 3 The Napoleonic Era Mod Let's Play
This is a mod for Age of Empires 3 called the Napoleonic Era. It's a older mod that hasn't been updated in a while but is still quite noteworthy. The mod features a new Civilization/Factions the Swiss, America, Italy, Sweden, Prussians, Austrians, and Poland, edits relating to old factions, a new building that seems to draw a few unique buttons from a pool that seem to change every game, as well as new capital and arsenal techs.
This video showcases the Poland Civilization added in this mod: with a unique mounted explorer that can die, a cavalry unit that uses the War Wagon model but functions differently and a Archer unit that takes up 2 population, among others.
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China Artillery/Special Weapons General: C&C Shockwave Chaos (Mod) Let's Play
Note: The Shockwave Chaos Demolition, Scrap, and Laser Generals will be Rumble Exclusives, was going to put them on Vlare TV but it died.
This is General Leang a faction with heavy artillery, support weapons, and special operations stuff going on. With the ability to stealth infantry and give them unique weapons, 2 special mutually exclusive military doctrines called "War Wolf" (mostly speeds up vehicles) and "Iron Dragon" (among other things, causes vehicles to self-repair). With different and unusual vehicles ranging from a flying submarine to a three barreled Inferno cannon.
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Sweden: Age of Empires 3 Improvement Mod Let's Play
In the Age of Empires 3 Improved Mod there is the Sweden, America, and Italy Civilizations added. With Colombia and Malta also added in a work in progress state. There is also updates to some in-game models building models. This video showcases Sweden, which has exclusive units such as the "Skarpskytt" and a artillery/infantry unit that appears to wield a gunpower weapon in it's hands, they also have a Explorer improving card that instead of also sending a dog, sends a flagship using a Caravel based model.
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Italy: Age of Empires 3 Improvement Mod Let's Play
This video showcases the Italy faction added in the Age of Empires 3 Improvement mod. Italy in this mod is depicted as a religious civilization and it shows. From a Pope being mentioned as the nations leader, to a different religious structure called a Basilica, to the Inquisitor unique unit they can train. They can also train a Architect from the Basilica who can build roads, forts, and factories. There's also 2 crossbowmen units, one uses a shield, and one is on horseback.
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Prince Kassad the Stealth General: C&C Shockwave Chaos (mod) Let's Play
Disclaimers: Shockwave Chaos is a mod of C&C Generals Shockwave, itself a mod of Generals Zero Hour. This video is meant to showcase a mod's video game factions additions and features. Like the "T" faction from CS:GO it is entertainment, it isn't meant to promote "disturbing" real-world groups.
On this video I showcase the Stealth General of Shockwave Chaos. Known as Prince Kassad he is somehow able to stealth a good number of vehicles without the aid of America's high-tech stealth stuff... presumably, unless he helped capture some for reverse engineering. Many of his structures are built stealthed.
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America: Age of Empires 3 Improvement Mod Let's Play
This video showcases the United States of America faction added in the Age of Empires 3 Improvement Mod. This mod adds many features: from new units, new maps, new civilizations, to the ability to turn structures before placing them. It's not as large, ambitious, or as extensive in edits and map detail as Wars of Liberty, but it's still noteworthy. I also show you a few useful cheat codes for AOE3.
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Mod Faction Showcase: C&C 3 The Forgotten (mod) Let's Play
The Mod C&C 3: The Forgotten was fully released in 2010. Years before the mod Tiberium Essence released their own version of the Forgotten (both are well put together and feature a "old weapon salvaging theme"). The mod even comes with a upgrade structure that all faction can capture for a (mutually exclusive) speed, health, or damage boost. The mod also has a campaign though other YouTubers have covered the campaign I bet, I don't really have time to showcase a entire campagin (though I will admit the fact the mod has it's own campaign makes it VERY note worthy). The Forgotten can also upgrade their Longhorn tank with electric armor that zaps enemies and somehow not your own troops. There's also a special blimp that can detect stealth.
The map I have featured in this video has the mutually exclusive upgrade structure and garrisonable buildings that crumble when you see them like there in a weird, decaying Detroit dimension.
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Dr Thrax the Toxin General: C&C Shockwave Chaos (Mod) Let's Play
Disclaimers: A piece of audio had to be muted for copyright purposes. Shockwave Chaos is a mod of C&C Generals Shockwave, itself a mod of Generals Zero Hour. This video is meant to showcase a mod's video game factions additions and features. Like the "T" faction from CS:GO it is entertainment, it isn't meant to promote "disturbing" real-world groups.
Meet Dr Thrax, in Shockwave Chaos his arsenal is greatly expanded, from the ability to plant trees that troops can hide in, new base defenses, new infantry units, new vehicles like the hand of Nurgle, a anti-air boat, a tank called "Maus" (based off a real world German WWII tank), there's a also a bunker, You can even give your workers forklifts. If the Nuclear General's overpowered arsenal is hiding a softer side, is Dr Thrax trying to compensate from medical malpractice suits and medical license loss by dabbling into bio warfare? I don't know.
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Nuclear General's Grade A Insanity: C&C Shockwave Chaos (mod) Let's Play
The Nuclear General returns, and is more insane than ever, wether you have a softer side underneath your brutal general exterior is rather irrelevant, wether it's using UN and War Crime condemnations letters from other nations as toilet paper, rapidly firing artillery shells from gatling nuclear artillery, or (possibly) installing a wine cellar into your nuclear bunker. No one will question you again. Even his superweapon has a insane blast radius, more so than the China Faction's Nuke from default, unmodded Zero Hour. You can take your faction's damage output up to 11 with Autoloaders and one devastating piece of artillery that in my opinion looks almost Chibi-like.
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China Infantry General Insanity: C&C Shockwave Chaos (mod) Let's Play
The Infantry General of Shockwave Returns with new units in Shockwave Chaos, from genetically modified super soldiers, to the lowly conscript (he gets five at once), to the Hind helicopter that can hold infantry. There's also a unit called Mad Missile Man that bombards a target with unguided missiles. There's also the Berserker MLRS that launches conscript missiles but it leaves a unfortunate gory mess, I didn't use it here.
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China: C&C Generals Shockwave Chaos (mod) Let's Play
In the Shockwave mod, The default China Faction additions and edits are as far as this insane mod goes, a bit basic in comparison, but it's still notable, as it's a primer of or a sample to the other Chinese factions even more insane edits, a new tank, a giant airship, a Chinese sniper unit, and more. (The US Laser General will likely be a Rumble exclusive or something). There is also a man holding a flamethrower looking for "Tinder" (Soldiers go on dates too).
In hindsight, I forgot to show the blimp and it's ability to drop a large missile that turns on and goes to it's target while being dropped, I will hopefully showcase this in a future video.
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Kind of More Sane Armor General: C&C Shockwave Chaos (mod) Let's Play
While the other factions of the Shockwave Chaos mod have many crazy things added to them, the edits of the Armor General are relatively sane in comparison, sure he has a long range mortar bombardment structure or a tank bunker but compared to another generals flying humvees, seems more realistic. He still has Trump Tower though. His armored vehicles are unique, including America's own double-barreled Mammoth Tank.
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USA Unfair Plane General: C&C Shockwave Chaos Let's Play
In the Shockwave Chaos mod (which itself further modifies the popular C&C Generals Shockwave mod) There is a whole lot of insane new content spread across 15 factions, from a flying Humvee, to Trump Tower, to a rapid firing piece of nuclear artillery.
On this video we examine the Air Force Faction of the mod, or as the mod calls it the Unfair Plane General, considering the destructive potential of the spectre gunships he can base at a airfield, or the A-10 Warthogs he can send at foe, it's kinda fitting.
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USA Insanity: C&C Shockwave Chaos (mod) Let's Play
This is a rather insane mod called Generals Shockwave Chaos, which further modifies C&C Generals Shockwave, with humorous effect. The USA Faction is now referred to as a Humvee General, and he has a special humvee limo unit with a battleship gun as well. New Base Defenses, a Trump Tower structure that trickles money, calls in powers, and has a insane price tag. There are also insane general powers to be unlocked.
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