Satisfactory Update 5 | S1:E3 | Crater Energy
In this episode of Satisfactory, we begin our exploitation of the crater's massive energy resources by building a coal plant with an intentional architectural look - a mid-20th century steel mill.
You'll have to watch to the end to see just how amazing the generator floor comes out, but along the way, we use some of Update 5's new features to create some interesting areas and structures. Soft clipping, rooflines, pillars, new materials and more combine to make something that generates enough power to get us to fuel generators while looking amazing (IMHO).
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Satisfactory Update 5 Ep. 2 | Building the BCH
In this Satisfactory Update 5 playthrough, we're building roads and connecting biomes.
Southern motors is humming along, but we have an energy crisis to solve and to do that we're going to need a highway a loooooong highway.
In this short video, we'll use different materials and components to construct an artery between Southern Motors and the Blue Crater. This sets up the next few episodes where we will add another coal plant, oil processing and computers.
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Satisfactory Update 5 - Impacts to Existing Factories
Update 5 is Live! Take a factory tour of Southern Motors as we see what's better, what's broken, and what changes our factories will need under the new stuff in Satisfactory.
This is a longer video than I anticipated.- sorry.
This video was a straight dive into the update using existing factories. You get to experience the changes just as I did. No scripting, no previewing - I just jumped in with the record button on.
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