CGT - RGB Screen Filter
Hey all!
We all love using closeups to create interesting shots - especially when we can get a cool texture or make it look like an alien world. It can even be used to create focus on a specific element, like time.
CGT Link:
https://www.cgtrader.com/3d-models/electronics/video/rgb-screen-filter-texture-level
So what is this exactly? Well!
- Texture setup to simulate RGB screen function.
- UV based and allows you to set the resolution of the screen.
- By default, it's set to HD (1920x1080) when appending.
- It stretches brightness like a screen would (clampable).
- Supports influence of the filter, to soften the look of it.
- Built with Eevee.
- Works with Cycles too.
This is a fun one! It can be used for any kind of RGB based screen - camera viewfinder, scope, outdoor displays, concert screens, cellphones, consoles, etc. You can use your imagination! :D
OOH, also, you can jump into the node and switch the mapping to View if you want to layer this on specific assets!
#screen #rgb #retro #checkitout #cheapiscool
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The Importance Of Stock
Hey all!
Less of a tutorial today and more of a sharing of experience. Most artists in a commercial setting understand the importance of stock and I wanted to bring that to the home setting, by sharing some insights from my own experience. Of course, these are not the only arguments for or against stock, but I hope it helps!
Again - none of the platforms or resources mentioned have sponsored or had any say in this video. Though I am very open to sponsorships, hehe.
Tip - on putting stock in windows, another application method would be like in the Spider verse where you use a depth offset technique. My only issue with it is that it doesn't rotate to the camera, so it's less convincing for outside spaces, but if that's the better use for your scene, please use it.
Links to my stuff:
- Website (nodegroups and NPR shaders)
https://pantherdynamics.yolasite.com/
- CGTrader (mixed - free and paid)
https://www.cgtrader.com/marius-oberholster
- Blendswap (free)
https://blendswap.com/profile/1415265/blends
- Pixabay (free)
https://pixabay.com/users/marius_oberholster-20323698/
- iStock (paid)
https://www.istockphoto.com/portfolio/MariusOberholster
Stock Resources:
- Morguefile (free)
https://morguefile.com/
- Shutterstock (paid)
https://www.shutterstock.com/
- Envato (paid)
https://elements.envato.com/
Have a fantastic day!!
GOD bless you! (^^,)
#stock #inthebag #makeitfast #getitdone
https://youtu.be/MG62MYB_cbM
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CGTrader - For Anime - Steam Elements
Hey all!
Volumetrics are always something of a pain and whenever we come face to face with simulations, we look for alternate solutions that are:
1) Fast!
2) Easy!
3) Looks great!
And that is where these steam stacks come in! Steam is a VERY common element in anime, because most slice of life shows and even shonen anime have food in and guess what is always there?!
---- Steam! ----
https://www.cgtrader.com/3d-models/food/miscellaneous/for-anime-in-blender-steam-columns
Included:
- 5 different steam stacks
- Demo scene with a small pot
- Particle system - Emitter & Bubbles (including Bubble shapes - shader is Eevee)
- Particle system - Emitter & Spatter (including point shape - shadeless white)
- Special wood texture and all other relevant materials for included objects
NOT included:
- Food pieces
- Hob
- Fire
- Compositing setup
So, make your life easier, with these preset stacks, both short and tall, not to mention simple and more complex. Just add to the scene, move to the pot/plate, scale to fit and that's it!
https://www.cgtrader.com/3d-models/food/miscellaneous/for-anime-in-blender-steam-columns
Designed for and in Eevee, they make use of backface culling and the shadeless group, however, the steam texture setups and their displacement, work 100% in cycles, so you can use them there too, with some minor tweaks to get the alpha just right and make it work in post.
Make your anime food life easier!
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CGTrader - For Anime - Procedural Eye texture Demo
Dive into the mesmerizing world of Anime in Blender with our latest creation – Procedural Eye Texture! Unleash your creativity as a graphic designer, 3D modeler, and animator with this innovative tool. Transform your characters with stunning customizable eyes that'll captivate any audience. Elevate your 3D projects to a whole new level - effortlessly.
https://www.cgtrader.com/3d-models/textures/miscellaneous/for-anime-in-blender-procedural-eye-texture
And hey, while you're at it, imagine the soundtrack playing in the background as you bring your characters to life – a perfect blend of your love for music and 3D art! Because these have been designed with animation in mind!
Ready to revolutionize your animation game? Grab your Procedural Eye Texture now and let your imagination run wild!
https://www.cgtrader.com/3d-models/textures/miscellaneous/for-anime-in-blender-procedural-eye-texture
#AnimeInBlender #3DAnimationMagic #ProceduralEyesAwakening
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For Anime in Blender - Particles on Particles
Hey all!
Part two!! For this one we're dealing with the debris and accompanying streaks as I continue to battle with the clouds, hehe. Very important to keep the series moving, hehe!
Apologies for the dog in the background - neighbor's dog when they get home at night.
You can get the tutorial file here:
https://www.cgtrader.com/3d-models/military/other/for-anime-in-blender-tutorial-file-particles-on-particles
Big shout-out to a tutorial I checked out briefly on this topic:
Particles on Particles - Chris P:
https://www.youtube.com/watch?v=UpvNJvsq-FU
Have a super day!
GOD bless you! (^^,)
#blender #tutorial #blast #streaks #smoke #debris #particles
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CGTrader - Tutorial File - Particles on Particles (Actual Result)
Hey all!
This is the actual result from the tutorial.
You can watch the tutorial here:
And get the blend file from CGTrader here:
Be sure to also check out Chris P's tutorial on this topic as well:
https://www.youtube.com/watch?v=UpvNJvsq-FU
GOD bless you!!
#blender #tutorial #blast #streaks #smoke #debris #particles
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CGTrader - For Anime - Propellers (Eevee)
Hey all!
Such a long time coming, but so worth it! Propellers are a staple of battle anime and they rarely disappoint in how they handle this super fast element!
In this package for Eevee, we have a set of 4 different approaches to propellers that fit within the anime medium:
- Highly customizable smear
- Smooth advanced
- Smooth simple
- Line flicker
https://www.cgtrader.com/3d-models/aircraft/aircraft-part/for-anime-in-blender-propellers-eevee
Each of these allows you the customization of the lines that appear on your plane's blades. I specifically chose alpha hashed to blend these effectively and have them show up in the compositor.
Note: Planes and fans not included, but their base models are available on CGTrader.
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For Anime In Blender - Shockwave
Today we start with a new series around explosions! Whoohoo! :D
Anime battles and explosions are truly some areas where the medium comes into it's own and movies like The Wind Rises and Porco Rosso demonstrate this to a T. I also personally love SAO.
In this tutorial I do use my free seamless noise texture, which you can find here:
https://blendswap.com/blend/28805
Tutorial file here:
https://www.cgtrader.com/3d-models/various/various-models/for-anime-in-blender-tutorial-file-shockwave
Overlay:
https://www.istockphoto.com/video/anime-shockwaves-overlay-gm1742239331-542857811
The idea is to go as follows:
1) Shockwave
2) Cloud
3) Nuclear
I don't know how exhaustive each of these will be, but I've wanted to make this series for a VERY long time and getting to do it is so cool! I hope you find these helpful and that you continue to like share and all those great things!
Have a great one!
GOD bless you! (^^,)
#explosion #shonen #anime #fun #boom
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Fixing Double Faces in Blender
Hey all!
In this video, I show you a quick fix for an anomaly with 3rd party models - double faces. My guess is its for double-sided faces and Blender puts in 2 - it's just weird, BUT, no longer do you have to spend excess time trying to solve it - here is the solution!
This code is the validation function. Somehow, this gets rid of the problem:
C.object.data.validate()
Stack Exchange where I learned this:
https://blender.stackexchange.com/questions/247369/remove-duplicate-faces-sharing-vertices
Have a super day!
GOD bless you! :D
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