Super Mario Kart - SNES - Gameplay (150cc)
Super Mario Kart is a kart racing game developed and published by Nintendo for the Super Nintendo Entertainment System (SNES). The first game in the Mario Kart series, it was released in Japan and North America in 1992, and in Europe the following year in 1993. Selling 8.76 million copies worldwide, the game went on to become the fourth best-selling SNES game of all time. Super Mario Kart was re-released on the Wii's Virtual Console in 2009, on the Wii U's Virtual Console in 2013, and on the New Nintendo 3DS's Virtual Console in 2016. Nintendo re-released Super Mario Kart in 2017 as part of the company's Super NES Classic Edition.
Super Mario Kart received positive reviews and was praised for its presentation, innovation and use of Mode 7 graphics. It has been ranked among the greatest video games of all time by several magazines and organizations. It is often credited with creating the kart-racing subgenre of video games, leading other developers to try to duplicate its success. The game is seen as having been key to expanding the Mario series into non-platforming games; this diversity has led to it becoming the best-selling game franchise of all time. Several sequels to Super Mario Kart have been released, for consoles, handhelds and in arcades, each enjoying critical and commercial success. While some elements have developed throughout the series, the core experience from Super Mario Kart has remained intact.
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Top Gear - SNES - Gameplay (Championship lvl) - Part II
Top Gear is a racing game for the Super Nintendo Entertainment System, published by Kemco and developed by Gremlin Graphics in 1992. The objective of the game is to become the fastest driver in the world by racing other drivers across several nations
It marks the first game in the Top Gear racing game franchise, and it is one of the first racing games to be released on the Super NES. This game and its next two sequels were created by the same developers as the similar Lotus series of games released earlier on the Amiga and Mega Drive.
The music in Top Gear mostly consists of remixed tracks from the Lotus series of racing games on the Amiga produced by Barry Leitch. For example, the title music of Top Gear is taken from the ending of Lotus Turbo Challenge 2, and the third race of each country uses a remixed version of the Lotus Esprit Turbo Challenge title theme.
Part I of the gameplay: https://rumble.com/v2hodta-top-gear-snes-gameplay-championship-lvl-part-i.html
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Top Gear - SNES - Gameplay (Championship lvl) - Part I
Top Gear is a racing game for the Super Nintendo Entertainment System, published by Kemco and developed by Gremlin Graphics in 1992. The objective of the game is to become the fastest driver in the world by racing other drivers across several nations
It marks the first game in the Top Gear racing game franchise, and it is one of the first racing games to be released on the Super NES. This game and its next two sequels were created by the same developers as the similar Lotus series of games released earlier on the Amiga and Mega Drive.
The music in Top Gear mostly consists of remixed tracks from the Lotus series of racing games on the Amiga produced by Barry Leitch. For example, the title music of Top Gear is taken from the ending of Lotus Turbo Challenge 2, and the third race of each country uses a remixed version of the Lotus Esprit Turbo Challenge title theme.
Part II of the gameplay: https://rumble.com/v2i3rm2-top-gear-snes-gameplay-championship-lvl-part-ii.html
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The King of Dragons - SNES - Gameplay
The King of Dragons[1] is a 1991 beat-'em-up video game by Capcom that follows players as they control characters through the kingdom of Malus to defeat monsters led by the dragon Gildiss. It features a level advancement system, allowing character attributes to be upgraded as players progress through the game. The game's music was composed by Yoko Shimomura.
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Magic the Gathering Arena - Shrine deck
Tematic deck of Shrines.
Lots of tokens = funny game
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Ninja Warriors - SNES - Gameplay
The Ninja Warriors[a] is a beat 'em up video game developed by Natsume for the Super Nintendo Entertainment System and published by Taito in Japan and North America in 1994 and by Titus in Europe in 1995. It is a follow-up to Taito's 1987 arcade game of the same title, and shares similar gameplay. The player can choose between playing as one of three ninja androids, each with different attributes and a unique set of moves including jumps, dashes, throws, and other attacks.
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Magic the Gathering Arena - Life deck
Deck branco e verde de vida. O objetivo deste deck não é ganhar muita vida, mas sim ganhar o necessário para aumentar o poder das crianturas.
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Magic the Gathering Arena - "I believe in the heart of the cards"
Mill blue deck from MTG Arena.
I'm starter player, building decks and test them
Deck azul de triturar do MTG Arena
Sou um jogador iniciante, construindo decks e testando-os.
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