Doom 64 Playthrough (Actual N64 Capture) - Outpost Omega
This is part 6 of my 100% playthrough of Doom 64 on the Nintendo 64. This is not an emulator. This footage was captured directly from my Nintendo 64 using a real Doom 64 cartridge. I'm playing on Watch Me Die! difficulty.
In this sixth part I completed Map 29: Outpost Omega. This is a secret level accessed from Map 4: Holding Area.
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to upconvert the N64's native 240p signal to 480i so that the Hauppauge could capture the console's audio/video signal.
I'm using a standard Nintendo 64 controller.
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Doom 64 Playthrough (Actual N64 Capture) - Holding Area
This is part 5 of my 100% playthrough of Doom 64 on the Nintendo 64. This is not an emulator. This footage was captured directly from my Nintendo 64 using a real Doom 64 cartridge. I'm playing on Watch Me Die! difficulty.
In this fifth part I completed Map 4: Holding Area, and accessed the secret exit to Map 29: Outpost Omega.
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to upconvert the N64's native 240p signal to 480i so that the Hauppauge could capture the console's audio/video signal.
I'm using a standard Nintendo 64 controller.
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Doom 64 Playthrough (Actual N64 Capture) - Main Engineering
This is part 4 of my 100% playthrough of Doom 64 on the Nintendo 64. This is not an emulator. This footage was captured directly from my Nintendo 64 using a real Doom 64 cartridge. I'm playing on Watch Me Die! difficulty.
In this fourth part I completed Map 3: Main Engineering.
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to upconvert the N64's native 240p signal to 480i so that the Hauppauge could capture the console's audio/video signal.
I'm using a standard Nintendo 64 controller.
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Doom 64 Playthrough (Actual N64 Capture) - The Terraformer
This is part 3 of my 100% playthrough of Doom 64 on the Nintendo 64. This is not an emulator. This footage was captured directly from my Nintendo 64 using a real Doom 64 cartridge. I'm playing on Watch Me Die! difficulty.
In this third part I completed Map 2: The Terraformer.
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to upconvert the N64's native 240p signal to 480i so that the Hauppauge could capture the console's audio/video signal.
I'm using a standard Nintendo 64 controller.
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Doom 64 Playthrough (Actual N64 Capture) - Hectic
This is part 2 of my 100% playthrough of Doom 64 on the Nintendo 64. This is not an emulator. This footage was captured directly from my Nintendo 64 using a real Doom 64 cartridge. I'm playing on Watch Me Die! difficulty.
In this second part I completed Map 32: Hectic, which is a secret level accessed from Map 1: Staging Area.
As far as I'm aware, this map has to be completed right after completing Map 1. I never received a password to access this level directly, nor was I able to save my game before starting this level. You can keep restarting Hectic if you die and don't reset your system, but you'll lose the weapons, health and armor that you carried over from the prior level.
I believe it's possible to achieve 100% item pickups on this level, but I think that requires frame-perfect movement, and you may have to die once as well. I didn't feel like restarting this level without my gear from the prior map, so I didn't achieve a 100% item rating here.
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to upconvert the N64's native 240p signal to 480i so that the Hauppauge could capture the console's audio/video signal.
I'm using a standard Nintendo 64 controller.
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Doom 64 Playthrough (Actual N64 Capture) - Staging Area
[Note: This video and description were originally posted on Youtube on October 1, 2018.]
This is part 1 of my 100% playthrough of Doom 64 on the Nintendo 64. This is not an emulator. This footage was captured directly from my Nintendo 64 using a real Doom 64 cartridge. I'm playing on Watch Me Die! difficulty.
I picked up a complete copy of Doom 64 off eBay about five years ago, but I didn't get around to beating it until now. Since Doom 64 chronologically takes place after Doom II, I decided to post playthroughs of the first two Doom games (on the Game Boy Advance) before getting to this one. Plus I had other first-person shooters that I wanted to post on my channel, such as GoldenEye and Perfect Dark.
But now that I've posted full playthroughs of Doom and Doom II for the GBA, it's finally time to post this game. Ever since I started my channel I've had a tradition (inspired by the Angry Video Game Nerd) of posting games each October that fit in with the Halloween theme. Normally this means Castlevania games, but I've nearly run out of those, so I've had to look to other series to fill the October slot. Luckily, Doom fits in perfectly with its demonic setting and chainsaw-related carnage.
Sadly, as a kid, I didn't really have much experience with the Doom series. I was certainly aware of Doom 64 as a teenager, but I never played it, and I simply assumed it was a port of the original PC game. But Doom 64 is actually a unique sequel to Doom II, and it was only released for the Nintendo 64, having never been officially ported to any other system, not even computers.
For an early N64 title, Doom 64 really took advantage of the system and ran fairly smoothly while staying true to Doom's roots. Although the game didn't really advance the series in the controls department (there's once again no jumping or manual vertical aiming), it did revamp some prior content (weapons, enemies) while adding entirely new levels. Overall, it's a solid title and a great addition to the N64 library.
However, one important thing to note is that this game displays incredibly dark, which sometimes makes it hard to see the levels. To counteract this, I increased the in-game brightness level to the max in the options menu.
The developers made the game dark to create a more foreboding atmosphere, but I think they went a little overboard. They even included a unique insert with the game to inform people that the game was naturally dark and that it was displaying properly on TV screens. I think I have decent capture quality though, so hopefully this playthrough will allow people to see the entire game running on actual hardware with sufficient clarity.
This will be a 100% playthrough in all three categories (enemies, items and secrets), including secret levels, except where level design/glitches prevent me from doing so.
In this first part I completed Map 1: Staging Area, and accessed the secret exit to Map 32: Hectic.
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to upconvert the N64's native 240p signal to 480i so that the Hauppauge could capture the console's audio/video signal.
I'm using a standard Nintendo 64 controller.
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World Driver Championship (Actual N64 Capture) - High Resolution Mode
This is a capture of the high resolution mode in World Driver Championship on the Nintendo 64. This is not an emulator. This footage was captured directly from my Nintendo 64 using an actual World Driver Championship cartridge.
One of the neat things about the Nintendo 64 was that it offered a so-called high resolution of 640x480 for several games. This mode typically required use of the separate Expansion Pak which upgraded the system's RAM to 8mb total.
However, one game, World Driver Championship, offered a letterbox high resolution mode without using the Expansion Pak. The game was simply programmed that well (it has some of the best graphics on the system).
In order to activate the high resolution mode, you simply have to pause the game during a race and select "HI-RES." Surprisingly, all of the menu screens automatically display at a high resolution, regardless of whether the menu is displaying in full screen or a letterbox format (no scan lines are present in either situation). The 240p mode is only used during the actual races, unless you disable it by switching to high resolution.
Overall, the high resolution mode is playable, but just barely. It drops the frame rate down a little too low for my liking, and considering how difficult this game already is, I prefer to just stick to the full screen mode for the higher frame rate. However, if you can handle the lower frame rate, it'll make the game look stunning.
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to standardize the N64's native 240p/480i signal so that the Hauppauge could capture the console's audio/video signal.
I'm using a standard Nintendo 64 controller.
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World Driver Championship (Actual N64 Capture) - Excalibur Mystic Ghost on Les Gets
This is a capture of me racing against the Excalibur Mystic time attack ghost in World Driver Championship for the Nintendo 64. This is not an emulator. This footage was recorded directly from my Nintendo 64 using an actual World Driver Championship cartridge.
The developer of this game, Boss Game Studios, included several ghosts in the Time Attack section of the game, and one of these ghosts is the Excalibur Mystic on the Les Gets track. The Mystic, along with the hidden Falcon Interceptor, is the fastest car in the game. To unlock the car, you have to achieve an overall ranking of first in the GT circuits. This means beating the game completely, and then some.
I don't know if this ghost was a capture of Boss's absolute best time on this track, but it's fairly fast, although by no means the fastest time humanly possible. This video shows you how to beat the ghost soundly.
To do this, you'll need the Excalibur Mystic or the Falcon Interceptor and some smarter driving techniques.
The key to beating Boss's ghost is to not brake through the snow tunnel at the bottom of the first long straightaway, unlike Boss. To make it through the tunnel without braking, you'll need to turn hard left initially without counter-steering to the right. It may take a little practice, but once you get the feeling for it, you'll be able to make the turn at full speed nearly every time.
Aside from that, just drive your best and don't hit a wall or spin out. I'm using a manual transmission here because manual transmissions rock, plus it gives me more control and helps me to prevent the car from spinning out. However, I don't think it really makes a difference if you use an automatic transmission.
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to standardize the N64's native 240p/480i signal so that the Hauppauge could capture the console's audio/video signal.
I'm using a standard Nintendo 64 controller.
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World Driver Championship (Actual N64 Capture) - Unlocking the Falcon Interceptor
This is a capture of me unlocking the hidden Falcon Interceptor in World Driver Championship for the Nintendo 64. This is not an emulator. This footage was recorded directly from my Nintendo 64 using an actual World Driver Championship cartridge.
The Falcon Interceptor, along with the Excalibur Mystic, is the fastest car in World Driver Championship. However, unlike the Mystic, the Falcon Interceptor is hidden and has to be unlocked.
To unlock it, you have to earn a gold cup in each event in the Championship. After that, you can select the Novice Cup in GT2 mode, except this time you'll race solely against the Falcon Interceptor. The cup only contains two tracks with two laps each, so it's really easy. If you win, you'll unlock the Interceptor, which will be available through Boss Racing. The Interceptor is really easy to beat with the Excalibur Mystic, which you've probably already unlocked by this point.
In this video I beat the Interceptor and then took the car for a test drive. It has the same stats as the Mystic, but to me, it feels like it handles slightly different. It also seems to have a smaller frame. There's nothing too special about the Interceptor since it shares stats with the Mystic, but it gives you something to do later in the game.
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to standardize the N64's native 240p/480i signal so that the Hauppauge could capture the console's audio/video signal.
I'm using a standard Nintendo 64 controller.
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World Driver Championship Playthrough (Actual N64 Capture) - Part 20
This is part 20 of my playthrough of World Driver Championship on the Nintendo 64. This is not an emulator. This footage was recorded directly from my Nintendo 64 using an actual World Driver Championship cartridge. I'm using a manual transmission, like always.
In this final part I completed the Invitational Cup in the GT1 circuit.
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to standardize the N64's native 240p/480i signal so that the Hauppauge could capture the console's audio/video signal.
I'm using a standard Nintendo 64 controller.
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World Driver Championship Playthrough (Actual N64 Capture) - Part 19
This is part 19 of my playthrough of World Driver Championship on the Nintendo 64. This is not an emulator. This footage was recorded directly from my Nintendo 64 using an actual World Driver Championship cartridge. I'm using a manual transmission, like always.
In this nineteenth part I completed the World Cup in the GT1 circuit.
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to standardize the N64's native 240p/480i signal so that the Hauppauge could capture the console's audio/video signal.
I'm using a standard Nintendo 64 controller.
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World Driver Championship Playthrough (Actual N64 Capture) - Part 18
This is part 18 of my playthrough of World Driver Championship on the Nintendo 64. This is not an emulator. This footage was recorded directly from my Nintendo 64 using an actual World Driver Championship cartridge. I'm using a manual transmission, like always.
In this eighteenth part I completed the Grand Challenge in the GT1 circuit.
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to standardize the N64's native 240p/480i signal so that the Hauppauge could capture the console's audio/video signal.
I'm using a standard Nintendo 64 controller.
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World Driver Championship Playthrough (Actual N64 Capture) - Part 17
This is part 17 of my playthrough of World Driver Championship on the Nintendo 64. This is not an emulator. This footage was recorded directly from my Nintendo 64 using an actual World Driver Championship cartridge. I'm using a manual transmission, like always.
In this seventeenth part I completed the Touring Cup in the GT1 circuit.
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to standardize the N64's native 240p/480i signal so that the Hauppauge could capture the console's audio/video signal.
I'm using a standard Nintendo 64 controller.
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World Driver Championship Playthrough (Actual N64 Capture) - Part 16
This is part 16 of my playthrough of World Driver Championship on the Nintendo 64. This is not an emulator. This footage was recorded directly from my Nintendo 64 using an actual World Driver Championship cartridge. I'm using a manual transmission, like always.
In this sixteenth part I completed the Drivers Challenge in the GT1 circuit.
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to standardize the N64's native 240p/480i signal so that the Hauppauge could capture the console's audio/video signal.
I'm using a standard Nintendo 64 controller.
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World Driver Championship Playthrough (Actual N64 Capture) - Part 15
This is part 15 of my playthrough of World Driver Championship on the Nintendo 64. This is not an emulator. This footage was recorded directly from my Nintendo 64 using an actual World Driver Championship cartridge. I'm using a manual transmission, like always.
In this fifteenth part I completed the BGS Challenge in the GT1 circuit.
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to standardize the N64's native 240p/480i signal so that the Hauppauge could capture the console's audio/video signal.
I'm using a standard Nintendo 64 controller.
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World Driver Championship Playthrough (Actual N64 Capture) - Part 14
This is part 14 of my playthrough of World Driver Championship on the Nintendo 64. This is not an emulator. This footage was recorded directly from my Nintendo 64 using an actual World Driver Championship cartridge. I'm using a manual transmission, like always.
In this fourteenth part I completed the Ring of Fire Cup in the GT1 circuit.
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to standardize the N64's native 240p/480i signal so that the Hauppauge could capture the console's audio/video signal.
I'm using a standard Nintendo 64 controller.
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World Driver Championship Playthrough (Actual N64 Capture) - Part 13
This is part 13 of my playthrough of World Driver Championship on the Nintendo 64. This is not an emulator. This footage was recorded directly from my Nintendo 64 using an actual World Driver Championship cartridge. I'm using a manual transmission, like always.
In this thirteenth part I completed the Endurance Cup in the GT1 circuit.
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to standardize the N64's native 240p/480i signal so that the Hauppauge could capture the console's audio/video signal.
I'm using a standard Nintendo 64 controller.
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World Driver Championship Playthrough (Actual N64 Capture) - Part 12
This is part 12 of my playthrough of World Driver Championship on the Nintendo 64. This is not an emulator. This footage was recorded directly from my Nintendo 64 using an actual World Driver Championship cartridge. I'm using a manual transmission, like always.
In this twelfth part I completed the Spider Cup in the GT1 circuit.
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to standardize the N64's native 240p/480i signal so that the Hauppauge could capture the console's audio/video signal.
I'm using a standard Nintendo 64 controller.
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World Driver Championship Playthrough (Actual N64 Capture) - Part 11
This is part 11 of my playthrough of World Driver Championship on the Nintendo 64. This is not an emulator. This footage was recorded directly from my Nintendo 64 using an actual World Driver Championship cartridge. I'm using a manual transmission, like always.
In this eleventh part I completed the Super Series in the GT1 circuit.
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to standardize the N64's native 240p/480i signal so that the Hauppauge could capture the console's audio/video signal.
I'm using a standard Nintendo 64 controller.
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World Driver Championship Playthrough (Actual N64 Capture) - Part 10
This is part 10 of my playthrough of World Driver Championship on the Nintendo 64. This is not an emulator. This footage was recorded directly from my Nintendo 64 using an actual World Driver Championship cartridge. I'm using a manual transmission, like always.
In this tenth part I completed the Invitational Cup in the GT2 circuit.
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to standardize the N64's native 240p/480i signal so that the Hauppauge could capture the console's audio/video signal.
I'm using a standard Nintendo 64 controller.
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World Driver Championship Playthrough (Actual N64 Capture) - Part 9
This is part 9 of my playthrough of World Driver Championship on the Nintendo 64. This is not an emulator. This footage was recorded directly from my Nintendo 64 using an actual World Driver Championship cartridge. I'm using a manual transmission, like always.
In this ninth part I completed the Ultimatum Cup in the GT2 circuit.
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to standardize the N64's native 240p/480i signal so that the Hauppauge could capture the console's audio/video signal.
I'm using a standard Nintendo 64 controller.
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World Driver Championship Playthrough (Actual N64 Capture) - Part 8
This is part 8 of my playthrough of World Driver Championship on the Nintendo 64. This is not an emulator. This footage was recorded directly from my Nintendo 64 using an actual World Driver Championship cartridge. I'm using a manual transmission, like always.
In this eighth part I completed the Ring of Fire Cup in the GT2 circuit.
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to standardize the N64's native 240p/480i signal so that the Hauppauge could capture the console's audio/video signal.
I'm using a standard Nintendo 64 controller.
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World Driver Championship Playthrough (Actual N64 Capture) - Part 7
This is part 7 of my playthrough of World Driver Championship on the Nintendo 64. This is not an emulator. This footage was recorded directly from my Nintendo 64 using an actual World Driver Championship cartridge. I'm using a manual transmission, like always.
In this seventh part I completed the Endurance Cup in the GT2 circuit.
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to standardize the N64's native 240p/480i signal so that the Hauppauge could capture the console's audio/video signal.
I'm using a standard Nintendo 64 controller.
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World Driver Championship Playthrough (Actual N64 Capture) - Part 6
This is part 6 of my playthrough of World Driver Championship on the Nintendo 64. This is not an emulator. This footage was recorded directly from my Nintendo 64 using an actual World Driver Championship cartridge. I'm using a manual transmission, like always.
In this sixth part I completed the Orca Cup in the GT2 circuit.
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to standardize the N64's native 240p/480i signal so that the Hauppauge could capture the console's audio/video signal.
I'm using a standard Nintendo 64 controller.
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World Driver Championship Playthrough (Actual N64 Capture) - Part 5
This is part 5 of my playthrough of World Driver Championship on the Nintendo 64. This is not an emulator. This footage was recorded directly from my Nintendo 64 using an actual World Driver Championship cartridge. I'm using a manual transmission, like always.
In this fifth part I completed the Drivers Challenge in the GT2 circuit.
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to standardize the N64's native 240p/480i signal so that the Hauppauge could capture the console's audio/video signal.
I'm using a standard Nintendo 64 controller.
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