Killzone Shadow Fall -Gameplay
Killzone Shadow Fall is a 2013 first-person shooter video game developed by Guerrilla Games and published by Sony Computer Entertainment for the PlayStation 4. It is the sixth game of the Killzone series and the fourth game of the series for home consoles.[3][4] Killzone Shadow Fall was released on 15 November 2013 as a launch title for the PlayStation 4 in North America and 29 November 2013 in Europe. Taking place 30 years after the events of Killzone 3, Shadow Fall follows a new set of characters, putting players in the role of Lucas Kellan, a "Shadow Marshal", who is investigating a rising threat in the continuing war between Vekta and the Helghast.
As the first game in the series made for Sony's next-gen console, Killzone Shadow Fall received a number of changes to the series formula. The single-player campaign is more open-ended and stealth-based than its predecessors, and the multiplayer modes feature new customization options for weapons. The game also introduced a new proprietary in-house game engine called Decima.
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The Last of Us Part 2 60FPS Gameplay
The Last of Us Part II is a 2020 action-adventure game developed by Naughty Dog and published by Sony Interactive Entertainment for the PlayStation 4. Set five years after The Last of Us (2013), the game focuses on two playable characters in a post-apocalyptic United States whose lives intertwine: Ellie, who sets out for revenge after suffering a tragedy, and Abby, a soldier who becomes involved in a conflict between her militia and a religious cult. The game is played from the third-person perspective and allows the player to fight human enemies and cannibalistic zombie-like creatures with firearms, improvised weapons, and stealth.
Development of The Last of Us Part II began in 2014, soon after the release of The Last of Us Remastered. Neil Druckmann returned as creative director, co-writing the story with Halley Gross. The game's themes of revenge and retribution were inspired by Druckmann's experiences growing up in Israel. Ashley Johnson reprises her role as Ellie, while Laura Bailey was cast as Abby. Their performances included the simultaneous recording of motion and voice. The developers pushed the technical capabilities of the PlayStation 4 during development. Gustavo Santaolalla returned to compose and perform the score. Development reportedly included a crunch schedule of 12-hour workdays.
The Last of Us Part II is an action-adventure game played from a third-person perspective featuring elements of the survival horror genre.[1][2] The player traverses post-apocalyptic environments such as buildings and forests to advance the story. The player can use firearms, improvised weapons, and stealth to defend against hostile humans and cannibalistic creatures infected by a mutated strain of the Cordyceps fungus.[3] Control intermittently switches between Ellie and Abby;[1] the player also briefly controls Joel in the opening sequence.[4] The nimble nature of the player character introduces platforming elements to the game, allowing the player to jump and climb to traverse environments and gain advantages during combat.[5] The player can break glass objects such as windows to access certain areas or obtain supplies.[6] Some areas in the game are navigated by horse or boat.[3][7]
In combat, the player can use long-range weapons such as rifles and bows,[3][8] and short-range weapons such as pistols and revolvers.[5] The player is able to scavenge limited-use melee weapons such as machetes and hammers,[9] and throw bricks and bottles to distract or attack enemies.[10] Collected items can be used to upgrade weapons at workbenches[11] or craft equipment such as health kits, Molotov cocktails, and makeshift silencers.[1] The player can collect supplements to upgrade skills in a skill tree; training manuals found throughout the environment unlock additional skill tree branches, allowing upgrades to attributes such as the health meter, crafting speed, and ammunition types
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Like a Dragon: Ishin! Gameplay -
Ryū ga Gotoku Ishin![a] is an action-adventure video game developed by Ryu Ga Gotoku Studio and published by Sega for the PlayStation 3 and PlayStation 4. It is a spin-off of the Like a Dragon series, formerly and commonly known in English localization as Yakuza. It was released in February 2014 exclusively in Japan, serving as a launch title for the PlayStation 4. A remake, Like a Dragon: Ishin!,[b] was released in February 2023 for PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S. It was developed using Unreal Engine 4, and received a worldwide release unlike the original game.[1]
Set in the chaotic Bakumatsu (1853–1867) phase of the Late Edo period, players take on the role of Sakamoto Ryōma, who is distressed resulting from conflicting pressures and uncertainty about one's self and role in the society. Being embroiled in the middle of a Tosa coup d'état and bent on finding the murderer who assassinated his mentor, Ryōma burrows himself with a hidden identity in the streets of Kyo and joins the grim Shinsengumi.
Despite being the second Like a Dragon series spin-off set in the samurai era instead of modern-day Japan, this game is unrelated to Ryū ga Gotoku Kenzan!, which was released in 2008 on the PlayStation 3. Kenzan is set two centuries before Ishin!, hence the plots are not related with each other. Each game focuses on a different character, the historical figures of Miyamoto Musashi (1584–1645) and Sakamoto Ryōma (1836–1867) respectively.
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Like a Dragon: Ishin! Gameplay -
Ryū ga Gotoku Ishin![a] is an action-adventure video game developed by Ryu Ga Gotoku Studio and published by Sega for the PlayStation 3 and PlayStation 4. It is a spin-off of the Like a Dragon series, formerly and commonly known in English localization as Yakuza. It was released in February 2014 exclusively in Japan, serving as a launch title for the PlayStation 4. A remake, Like a Dragon: Ishin!,[b] was released in February 2023 for PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S. It was developed using Unreal Engine 4, and received a worldwide release unlike the original game.[1]
Set in the chaotic Bakumatsu (1853–1867) phase of the Late Edo period, players take on the role of Sakamoto Ryōma, who is distressed resulting from conflicting pressures and uncertainty about one's self and role in the society. Being embroiled in the middle of a Tosa coup d'état and bent on finding the murderer who assassinated his mentor, Ryōma burrows himself with a hidden identity in the streets of Kyo and joins the grim Shinsengumi.
Despite being the second Like a Dragon series spin-off set in the samurai era instead of modern-day Japan, this game is unrelated to Ryū ga Gotoku Kenzan!, which was released in 2008 on the PlayStation 3. Kenzan is set two centuries before Ishin!, hence the plots are not related with each other. Each game focuses on a different character, the historical figures of Miyamoto Musashi (1584–1645) and Sakamoto Ryōma (1836–1867) respectively.
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The Last of Us Part 1(PS5) 4K 60FPS HDR Gameplay
The Last of Us Part 1 is a 2020 action-adventure game developed by Naughty Dog and published by Sony Interactive Entertainment for the PlayStation 4. Set five years after The Last of Us (2013), the game focuses on two playable characters in a post-apocalyptic United States whose lives intertwine: Ellie, who sets out for revenge after suffering a tragedy, and Abby, a soldier who becomes involved in a conflict between her militia and a religious cult. The game is played from the third-person perspective and allows the player to fight human enemies and cannibalistic zombie-like creatures with firearms, improvised weapons, and stealth.
Development of The Last of Us Part II began in 2014, soon after the release of The Last of Us Remastered. Neil Druckmann returned as creative director, co-writing the story with Halley Gross. The game's themes of revenge and retribution were inspired by Druckmann's experiences growing up in Israel. Ashley Johnson reprises her role as Ellie, while Laura Bailey was cast as Abby. Their performances included the simultaneous recording of motion and voice. The developers pushed the technical capabilities of the PlayStation 4 during development. Gustavo Santaolalla returned to compose and perform the score. Development reportedly included a crunch schedule of 12-hour workdays.
The Last of Us Part II is an action-adventure game played from a third-person perspective featuring elements of the survival horror genre.[1][2] The player traverses post-apocalyptic environments such as buildings and forests to advance the story. The player can use firearms, improvised weapons, and stealth to defend against hostile humans and cannibalistic creatures infected by a mutated strain of the Cordyceps fungus.[3] Control intermittently switches between Ellie and Abby;[1] the player also briefly controls Joel in the opening sequence.[4] The nimble nature of the player character introduces platforming elements to the game, allowing the player to jump and climb to traverse environments and gain advantages during combat.[5] The player can break glass objects such as windows to access certain areas or obtain supplies.[6] Some areas in the game are navigated by horse or boat.[3][7]
In combat, the player can use long-range weapons such as rifles and bows,[3][8] and short-range weapons such as pistols and revolvers.[5] The player is able to scavenge limited-use melee weapons such as machetes and hammers,[9] and throw bricks and bottles to distract or attack enemies.[10] Collected items can be used to upgrade weapons at workbenches[11] or craft equipment such as health kits, Molotov cocktails, and makeshift silencers.[1] The player can collect supplements to upgrade skills in a skill tree; training manuals found throughout the environment unlock additional skill tree branches, allowing upgrades to attributes such as the health meter, crafting speed, and ammunition types
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RESIDENT EVIL: REVELATIONS 2 gameplay
Resident Evil: Revelations 2[a] is an episodic survival horror video game developed and published by Capcom as part of the Resident Evil series. The game is a follow up to Resident Evil: Revelations and Resident Evil 5. It marks the return of Claire Redfield as the protagonist, and the first time Barry Burton is a playable story character in the main series. The first installment was released in February 2015.
The plot is set between the events of Resident Evil 5 and 6, in 2011. The story begins when Claire and her co-workers, including Barry Burton's daughter Moira Burton, are at a party in the headquarters of the NGO TerraSave, when they are attacked by unknown assailants and taken away to a deserted island in the Baltic Sea.
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Resident Evil 4 Remake
Resident Evil 4 is a remake of the 2005 game of the same name. It will feature "over-the-shoulder" third-person shooter gameplay similar to the original game, while drawing from the remakes of Resident Evil 2 (2019) and Resident Evil 3 (2020). Resident Evil 4 promises to be the first game in the series to offer six optional control schemes, including one that is styled after the control scheme in the original game.[4] Resident Evil 4 features redesigned visuals compared to the original, designed to create a tenser atmosphere, along with new character designs and backgrounds
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Rise of the Tomb Raider ,Gameplay
Rise of the Tomb Raider is a 2015 action-adventure video game developed by Crystal Dynamics and published by Microsoft Studios and Square Enix's European subsidiary. The game is the eleventh main entry in the Tomb Raider series, the sequel to the 2013's Tomb Raider, and is the second instalment in the Survivor trilogy. Its story follows Lara Croft as she ventures into Siberia in search of the legendary city of Kitezh while battling the paramilitary organization Trinity, which intends to uncover the city's promise of immortality. Lara must traverse the environment and combat enemies with firearms and stealth as she explores semi-open hubs. In these hubs she can raid challenge tombs to unlock new rewards, complete side missions, and scavenge for resources which can be used to craft useful materials.
Development of Rise of the Tomb Raider closely followed the conclusion of development of the 2013 reboot. Player feedback was considered during development, with the team reducing the number of quick time events and introducing more puzzles and challenge tombs. The team traveled to several locations in Turkey, including Cappadocia, Istanbul and Ephesus, to design Kitezh. Rhianna Pratchett returned as the game's writer while Bobby Tahouri replaced Jason Graves as the game's composer. Camilla Luddington returned to provide voice and motion-capture work for Lara. Powered by the Foundation engine, the game was also developed by Eidos Montreal and Nixxes Software.
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Forspoken (PS5) 4K 60FPS HDR Gameplay
Forspoken is a 2023 action role-playing game developed by Luminous Productions and published by Square Enix. It was released on January 24, 2023, on PlayStation 5 and Windows.
According to director Takeshi Aramaki, the gameplay was designed to be focused on terrain traversal speed and fluidity. Square Enix also described the game as a "narrative-driven adventure". The character exists in an open-world game format where players are able to travel anywhere at any time.
The player character, Frey, has access to a variety of magical spells. Following each combat encounter, the player earns experience points. Frey's cloak can be upgraded in order to improve her combat efficiency and stats while applying nail polish unlocks special abilities.[4] The player can also craft new items, or rest at a safe location in order to restore health. While the player is exploring the game world, they may encounter a "break storm", a scenario similar to a horde mode in which waves of demonic creatures spawn and attack Frey. The storm ends with the appearance of a named boss character
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Crash Bandicoot N. Sane Trilogy Gameplay
Crash Bandicoot N. Sane Trilogy is a 2017 platform game developed by Vicarious Visions and published by Activision. It is a compilation of remasters of the first three games in the Crash Bandicoot series: Crash Bandicoot (1996), Cortex Strikes Back (1997), and Warped (1998); which were originally developed by Naughty Dog for the PlayStation. The game was released as a timed exclusive for PlayStation 4 in June 2017, with versions for Microsoft Windows, Nintendo Switch, and Xbox One being released in June 2018. It received positive reviews from critics, and sold over 10 million copies by February 2019.
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A Plague Tale Requiem (PS5) 4K HDR Gameplay
A Plague Tale: Requiem is an upcoming action-adventure stealth video game developed by Asobo Studio and published by Focus Entertainment. It is the sequel to A Plague Tale: Innocence (2019), and follows siblings Amicia and Hugo de Rune who must look for a cure to Hugo's blood disease in Southern France while fleeing from soldiers of the Inquisition and hordes of rats that are spreading the black plague. The game is set to be released for Windows, Nintendo Switch, PlayStation 5 and Xbox Series X and Series S in October 2022.
Special thanks to focus home for providing me a review code,
Similar to its predecessor, Requiem is an action-adventure game played from a third-person perspective. In the game, the player assumes control of Amicia and must face against both soldiers from the French Inquisition and hordes of rats that are spreading the black plague. Gameplay is largely similar to the first game, though the combat system is significantly expanded. Amicia is equipped with weapons such as a knife to stab enemies, a sling that can be used to throw rocks, and a crossbow which allows her to easily defeat armoured opponents. Crossbow bolts, throwing pots, and rocks can be combined with alchemical mixtures. In addition to Ignifer and Extinguis, which allows the player to light and extinguish flame respectively, the game introduces tar, which increases the radius of the light source, and can be used to ignite enemies.[1]
Locations are also larger in Requiem, giving players additional options to progress. Stealth is expanded in Requiem. Unlike Innocence, Amicia would not die after being hit once by enemies. She can also return to stealth after she was discovered by enemies, and counter their attacks if she gets too close to them. Amicia's brother Hugo, who has a connection to the plague, can use an ability named "Echo" which reveals the locations of enemies through walls. Hugo can also control the hordes of rats to overwhelm enemies. Similar to the first game, the rats, which are light-averse, play a huge role in the game. Amicia and Hugo must stay in the light, or they will be devoured by the rats. Amicia can use the rats to her advantage, manipulating them to solve puzzles, or even lure them to kill enemies.[1]
The game also features a progression system in which the player will be awarded additional skills and abilities. Stealth players will unlock skills that allows them to sneak around more efficiently, while those who prefer a more lethal approach will unlock additional combat skills.[1] The player's gear and equipment can also be upgraded at workbenches
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Crysis Remastered Trilogy (PS5) 4K 60FPS HDR Gameplay
What begins as a simple rescue mission becomes the battleground of a new war as alien invaders swarm over a chain of islands. Playing as super-soldier Nomad, you are armed with a powerful Nanosuit equipped with Speed, Strength, Armor, and Cloaking abilities. Use a vast arsenal of modular weaponry and adapt your tactics and gear to dominate enemies in an enormous sandbox world.
Aliens have returned to a world ravaged by climate disasters. As the invaders lay waste to New York and begin an assault that threatens the total annihilation of humankind, only you have the technology to lead the fightback. Equipped with the upgraded Nanosuit 2.0, customize your suit and weapons in real-time and unlock powerful new abilities in the battle for humanity's survival.Returning to the fight as super-soldier Prophet, the search for the alien Alpha Ceph continues, but now you must also expose the truth behind the C.E.L.L. corporation, which has turned New York City into a sprawling urban rainforest sheltered by a giant nanodome. Fight through seven distinct districts and decimate your opponents in a blaze of brute force using the Nanosuit's superior technology, or use stealth to achieve your goals and become humanity's silent savior. Equipped with your powerful and deadly new Predator Bow, there's no wrong way to save the world.
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The Last of Us Part 2 (PS5) 4K 60FPS HDR Gameplay
The Last of Us Part II is a 2020 action-adventure game developed by Naughty Dog and published by Sony Interactive Entertainment for the PlayStation 4. Set five years after The Last of Us (2013), the game focuses on two playable characters in a post-apocalyptic United States whose lives intertwine: Ellie, who sets out for revenge after suffering a tragedy, and Abby, a soldier who becomes involved in a conflict between her militia and a religious cult. The game is played from the third-person perspective and allows the player to fight human enemies and cannibalistic zombie-like creatures with firearms, improvised weapons, and stealth.
Development of The Last of Us Part II began in 2014, soon after the release of The Last of Us Remastered. Neil Druckmann returned as creative director, co-writing the story with Halley Gross. The game's themes of revenge and retribution were inspired by Druckmann's experiences growing up in Israel. Ashley Johnson reprises her role as Ellie, while Laura Bailey was cast as Abby. Their performances included the simultaneous recording of motion and voice. The developers pushed the technical capabilities of the PlayStation 4 during development. Gustavo Santaolalla returned to compose and perform the score. Development reportedly included a crunch schedule of 12-hour workdays.
The Last of Us Part II is an action-adventure game played from a third-person perspective featuring elements of the survival horror genre.[1][2] The player traverses post-apocalyptic environments such as buildings and forests to advance the story. The player can use firearms, improvised weapons, and stealth to defend against hostile humans and cannibalistic creatures infected by a mutated strain of the Cordyceps fungus.[3] Control intermittently switches between Ellie and Abby;[1] the player also briefly controls Joel in the opening sequence.[4] The nimble nature of the player character introduces platforming elements to the game, allowing the player to jump and climb to traverse environments and gain advantages during combat.[5] The player can break glass objects such as windows to access certain areas or obtain supplies.[6] Some areas in the game are navigated by horse or boat.[3][7]
In combat, the player can use long-range weapons such as rifles and bows,[3][8] and short-range weapons such as pistols and revolvers.[5] The player is able to scavenge limited-use melee weapons such as machetes and hammers,[9] and throw bricks and bottles to distract or attack enemies.[10] Collected items can be used to upgrade weapons at workbenches[11] or craft equipment such as health kits, Molotov cocktails, and makeshift silencers.[1] The player can collect supplements to upgrade skills in a skill tree; training manuals found throughout the environment unlock additional skill tree branches, allowing upgrades to attributes such as the health meter, crafting speed, and ammunition types
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Daymare: 1994 Sandcastle (PS5) 4K 60FPS HDR Gameplay
Daymare: 1994 Sandcastle is a third-person story-driven survival horror game Prequel to the critically acclaimed Daymare: 1998. Step into the shoes of special agent Dalila Reyes, a former government spy now in the service of a unit called H.A.D.E.S. (Hexacore Advanced Division for Extraction and Search), and get ready to enter the most advanced experimental research center in the United States of America. Be careful, though, because in the darkness of the desolate, labyrinthine depths of the military research center there is something creepy and lethal awaiting you!
New characters and big comebacks – take part in the top secret "Sandcastle" mission as the game's main protagonist, Special Agent H.A.D.E.S. Dalila Reyes, and reconstruct the past of some of Daymare: 1998's most beloved characters.Lethal and terrifying enemies – fight, kill and dismember the new enemies that stand between you and the resolution of your mission, so frighteningly intelligent, aggressive and realistic in every detail.Revamped interface – the D.I.D. is back, though in a completely redesigned way. Manage your inventory, ammo and health items directly from the new game interface, which has never been so simple and intuitive.
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Control - PS5 Combat Gameplay
𝐂𝐨𝐧𝐭𝐫𝐨𝐥 is an action-adventure video game developed by Remedy Entertainment and published by 505 Games. It was released on August 27, 2019 for PlayStation 4, Xbox One and PC. A cloud-based version for the Nintendo Switch was released in October 2020. The versions for PlayStation 5 and Xbox Series X/S were released on February 2, 2021. The game revolves around the Federal Bureau of Control (FBC), a secret U.S. government agency tasked with containing and studying phenomena that violate the laws of reality. As Jesse Faden, the Bureau's new Director, the player explores the Oldest House – the FBC's paranormal headquarters – and utilize powerful abilities in order to defeat a deadly enemy known as the Hiss, which has invaded and corrupted reality. The player gains abilities by finding Objects of Power, mundane objects like a rotary phone or a floppy disc imbued with energies from another dimension, that have been at the center of major paranormal events and since recovered by the FBC.
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Days Gone (PS5) 4K 60FPS HDR Gameplay
Days Gone is a 2019 action-adventure video game developed by Bend Studio and published by Sony Interactive Entertainment. The game is set in post-apocalyptic Oregon two years after the start of a pandemic. Former outlaw-turned-drifter Deacon St. John discovers his wife Sarah may still be alive and goes on a quest to find her. Days Gone is played from a third-person perspective in which the player can explore an open world environment. Players can use firearms, melee weapons and improvised weapons, and can use stealth to defend themselves against hostile humans and cannibalistic creatures known as freakers. A major game mechanic is Deacon's motorcycle, which is used as the player character's main mode of transportation and mobile inventory.
Days Gone was Bend Studio's first open-world project, its first original property since Syphon Filter (1999), and its first development project for home consoles after spending decades working on spinoff games for handheld consoles. The game's development took approximately six years; Bend Studio expanded nearly three-fold to support it. Major sources of inspiration for Days Gone were World War Z, The Walking Dead and Sons of Anarchy. The game was officially unveiled at E3 2016; its release was originally planned for 2018 but was delayed several times.
The game was released in April 2019 for PlayStation 4 and in May 2021 for Windows. Upon release, it received mixed reviews from critics, who praised the graphics, the artificial intelligence of the enemies and Sam Witwer's performance as Deacon but criticized the story, mission design, and several technical issues. It was often regarded as one of the weaker Sony first-party games that were released during the PlayStation 4 generation. Days Gone was a commercial success; it sold more copies than all of Bend Studio's previous games combined and became the 19th-best-selling game of 2019 in the US. In 2021, it was reported that the development team had unsuccessfully pitched a sequel to Sony.
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The Last of Us Part I (PS5) 4K 60FPS HDR Gameplay
The Last of Us Part I is a 2022 action-adventure game developed by Naughty Dog and published by Sony Interactive Entertainment. A remake of the 2013 game The Last of Us, it features revised gameplay and controls, including enhanced combat and exploration, and expanded accessibility options. The single-player story follows Joel, who is tasked with escorting the young Ellie across a post-apocalyptic United States and defend against cannibalistic creatures infected by a mutated strain of the Cordyceps fungus. The game also includes the expansion The Last of Us: Left Behind, a single-player campaign following Ellie and her best friend Riley. The original game's online multiplayer mode is omitted.
Development was led by game director Matthew Gallant and creative director Shaun Escayg, replacing original directors Bruce Straley and Neil Druckmann, respectively. The game was completely rebuilt to take advantage of the upgraded technology, requiring new animations, art direction, and character models to align with the vision of the original game's development team. The visual departments analyzed the original game, including its cutscenes and narrative beats, to identify crucial storylines and their original direction and purpose. The team expanded upon the gameplay, technology, and accessibility features of The Last of Us Part II (2020), using its game engine and building upon it with the updated technology. The game's cutscenes feature audio descriptions, for which the developers collaborated with Descriptive Video Works. The game supports 3D audio, as well as the haptic feedback and adaptive triggers of the DualSense controller.
Following several leaks, the game was officially announced in June 2022, and was released for PlayStation 5 on September 2, 2022, and at a later date for Windows. It received positive reviews, with praise for its graphical enhancements, facial animations, artificial intelligence, and its added accessibility, audio, and controller options; the response to its gameplay and level design was mixed, and several critics questioned the necessity of a remake, especially considering its price.
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Resident Evil 3 Remake (PS5) 4K 60FPS HDR Gameplay
Resident Evil 3 Remake (PS5) 4K 60FPS HDR Gameplay
Resident Evil 3[b] is a 2020 survival horror video game developed and published by Capcom for Microsoft Windows, PlayStation 4, and Xbox One. It is a remake of the 1999 game Resident Evil 3: Nemesis, and follows former elite agent Jill Valentine and mercenary Carlos Oliveira as they attempt to find a vaccine and escape from a city that has been infected by a viral bioweapon. The game is played from an over-the-shoulder, third-person perspective and requires the player to solve puzzles and defeat a variety of monsters while being pursued by a creature called Nemesis.
Most of Resident Evil 3 was developed concurrently with the 2019 remake of Resident Evil 2 and both games run on Capcom's proprietary RE Engine. Although the game features the same premise as the original, many parts were rearranged in favor of a more focused story. To honor the more action-oriented approach of the original, developers revamped the movement speed and animations from the Resident Evil 2 remake and added an ability for players to dodge incoming attacks. Because some features from the original game were excluded, a separate online multiplayer game, Resident Evil: Resistance, was bundled with Resident Evil 3.
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Resident Evil: Revelations 2
Resident Evil: Revelations 2 is an episodic survival horror video game developed and published by Capcom as part of the Resident Evil series. The game is a follow up to Resident Evil: Revelations and Resident Evil 5. It marks the return of Claire Redfield as the protagonist, and the first time Barry Burton is a playable story character in the main series. The first installment was released in February 2015.
The plot is set between the events of Resident Evil 5 and 6, in 2011. The story begins when Claire and her co-workers, including Barry Burton's daughter Moira Burton, are at a party in the headquarters of the NGO TerraSave, when they are attacked by unknown assailants and taken away to a deserted island in the Baltic Sea.
The game was released for Windows, PlayStation 3, PlayStation 4, Xbox 360, Xbox One, PlayStation Vita in 2015 and for Nintendo Switch in 2017 along with the port of the first Revelations. The reviews were mixed to positive and the setting, story, characters and the co-op gameplay were praised, but the graphics and some technical issues were criticized. As of December 2021, the title reached a combined 4 million units sold (including the Switch collection), surpassing its predecessor.[5] It is also the first Resident Evil game to not feature Alyson Court as the long time voice of Claire Redfield.
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Resident Evil 2 Remake (PS5) 4K 60FPS HDR
Resident Evil 2 survival horror game developed and published by Capcom. A remake of the 1998 game of the same name, it was released for Microsoft Windows, PlayStation 4, and Xbox One on January 25, 2019. Players control rookie police officer Leon S. Kennedy and college student Claire Redfield as they attempt to escape Raccoon City during a zombie outbreak.
In the Machinery, Claire encounters Sherry Birkin (Eliza Pryor), a young girl being pursued by a monstrous creature. In the police station parking garage, corrupt Police Chief Brian Irons (Sid Carton) abducts Sherry, and locks her in an abandoned orphanage. Claire soon receives a call from Irons to trade Sherry for a pendant she had dropped during the abduction, threatening to kill the little girl if Claire does not comply. Reluctantly, Claire agrees to do so.
Sherry tries to escape on her own, but is soon cornered by Irons. Before Irons can harm her, the creature that had been chasing Sherry returns and implants Irons with a G-embryo. When Claire arrives to save Sherry, a larva bursts out of Irons' chest and kills him. As Claire and Sherry attempt to leave, the Tyrant arrives and chases the pair into an elevator, but is killed by the creature stalking Sherry. The creature then tries to attack Claire and Sherry as it mutates, but accidentally causes the elevator to fall into the sewers. Claire is knocked unconscious, and Sherry is forced to abandon her to escape.
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Need for Speed Unbound (PS5) 4K 60FPS HDR Gameplay
eed for Speed Unbound (stylised as NFS Unbound) is a 2022 racing video game developed by Criterion Games and published by Electronic Arts for PlayStation 5, Windows, and Xbox Series X/S. It is the twenty-fifth instalment in the Need for Speed series, the first for Criterion since 2013's Rivals with Ghost Games and the first as a main developer since 2012's Most Wanted.
Unbound was revealed by EA on October 6, 2022, and developed by Criterion. The game features an art style that merges artistic elements like cel-shading and graffiti art with the more realistic art style of other Need for Speed games.[1][2] The map is based in a fictional city inspired by Chicago called Lakeshore City.[3] The game was released worldwide on December 2, 2022, for Microsoft Windows, PlayStation 5, and Xbox Series X/S
Need for Speed Unbound is a racing game set in a fictional city called Lakeshore City, which is based on Chicago. Like previous entries in the series it will feature an open world environment, and will feature gameplay similar to that of previous entries in the series, being mainly focused around street racing.[5][6] The "heat system" from Need for Speed Heat returns in Unbound, where the player attempts to gain notoriety among the police.[3] Additionally, similar to previous entries, the game will feature various forms of customization such as installing various body kits, adding a splitter, or even completely removing the front or rear bumpers
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The Order: 1886 (PS5) 4K HDR Gameplay
The Order: 1886 is a 2015 third-person action-adventure video game developed by Ready at Dawn and Santa Monica Studio and published by Sony Computer Entertainment.It was released for the PlayStation 4 on February 20, 2015.Set in an 1886 alternate history steampunk London, the game follows the legendary Knights of the Round Table as they battle to keep the world safe from half-breeds, such as werewolves and vampires, as well as fringe organisations rebelling against the government.
The gameplay revolves around cover-based shooting mechanics and features a variety of weapons. The player progresses through the story by journeying through linear paths, defeating enemies and traversing obstacles. Quick time events and melee takedowns are also implemented and several collectibles are scattered around the environment.
The Order: 1886 received mixed reviews from critics. Praise was particularly directed at the game's production value, graphics, and technical achievements, while most criticisms were concerning the length, story, gameplay, replay value, and the overall amount of involvement the player is given.
The Order: 1886 is a story-focused action-adventure game played in a third-person perspective. The player takes control of Sir Galahad of the Round Table, an order serving as protectors of an alternate history London. The gameplay mostly revolves around cover-based shooting. The game is structured in a linear manner; the player guides Galahad through the environments, following the story.Galahad and his fellow Knights battle against multiple different foes, including humans and werewolf-like creatures known as half-breeds.Galahad is equipped with several tools and weapons for use in combat, such as variations of rifles, grenades, crossbows, and pistols.
Aside from combat with firearms, Galahad also utilizes melee attacks and silent kills to defeat enemies.Another major aspect of the gameplay is use of quick time events.The player is often required to complete button prompts in order to progress.Several types of collectibles providing lore are scattered throughout the world for the player to collect
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Resident Evil 1 HD Remastered (PS5) 4K 60FPS HDR Gameplay Resident Evil[a] is a survival horror video game developed and published by Capcom. Released for the GameCube video game console in 2002, it is a remake of the 1996 PlayStation game Resident Evil, the first installment in the Resident Evil video game series. The story takes place in 1998 near the fictional Midwestern town of Raccoon City where a series of bizarre murders have taken place. The player takes on the role of either Chris Redfield or Jill Valentine, S.T.A.R.S. agents sent in by the city to investigate the murders.
Resident Evil was developed over the course of one year and two months as part of an exclusivity deal between Capcom and Nintendo. It was directed by Shinji Mikami, who also designed and directed the original Resident Evil. Mikami decided to produce a remake because he felt that the original had not aged well enough and that the GameCube's capabilities could bring it closer to his original vision. The game retains the same graphical presentation, with 3D models superimposed over pre-rendered backgrounds. However, the quality of the graphics was vastly improved. The remake also features new gameplay mechanics, revised puzzles, additional explorable areas, a revised script, and new story details including an entire subplot cut from the original game.
Upon release, Resident Evil received acclaim from video game journalists, who praised its graphics and improved gameplay over the original game. It is often described as one of the best, scariest, and most visually impressive entries in the Resident Evil series. However, the game sold worse than expected, leading Capcom to change the direction of the series to a more action-oriented approach. In 2008, the game was ported to the Wii, featuring a new control system. In 2014, a high-definition remastered version was released to critical and commercial success for PlayStation 3, PlayStation 4, Windows, Xbox 360, and Xbox One, then later for Nintendo Switch in 2019.
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