GURPS Game Aid v0.12.0

2 years ago
85

- Implemented Active Effects framework.
- Added Posture (as an Active Effect) to Conditions.
- Rewrote Reeling and Exhausted to be Active Effects.
- Add Effects Modifier popup window.
- Added "Mental Stun" to status effects.
- Updated German translation.
- Added /help chat-command or ?chat-command help text.
- Merged @Stevil's custom actor sheet colorization code
- Added a fix to make GGA compatible with Mythic GM module (may also fix other module compatibilities)
- Made Skill & Spell RSL column 'rollable'
- Add 'Combat Move' to Conditions.
- Allow user to opt-out of Maneuvers updating Move.
- Big rewrite of actor sheets and editor.
- Update to JB2A 3.0

Release 0.11.12 10/16/2021

- Fixed P & B OtF modifiers for Parry and Block by specific weapon ;-) Thanks danielrab!

Release 0.11.11 10/15/2021

- Added P & B OtF modifiers for Parry and Block by specific weapon
- Updated charactersheet to use new P & B OtF formulas
- Fixed some minor bugs (drag/drop modifier bucket)

Release 0.11.10 10/14/2021

- Fix for non-english character sheets
- Added 'usage' to OtF reported in chat log
- Made USAGE column clickable to roll attack
- Allow OtF formulas to replace Attack/Skill names, i.e.["Rapier"A:Rapier] so name of weapon is rollable

Release 0.11.9 10/08/2021

- Merged in @WeirdBread's fix to the tight beam burning wounding modifier to the vitals (from 3x, which was wrong, to 2x).
- Fixed Reaction spelling
- Added data protection clauses

https://github.com/sponsors/crnormand

https://ko-fi.com/crnormand

Loading comments...