TMNT III: The Manhattan Project Two-Player Playthrough (Actual NES Capture)
This is a capture of me and a friend playing through Teenage Mutant Ninja Turtles III: The Manhattan Project on the NES. This is not an emulator. This footage was recorded directly from my front-loading NES using a real TMNT III cartridge. I'm player one (Raphael) and Drew is player two (Donatello).
I've already posted two-player playthroughs of TMNT II and IV, so here's the remaining multiplayer Turtles game I needed to post. Even though I had played both Ninja Turtles arcade games in the arcades and on Nintendo systems as a kid, I never got to play this game until I purchased my own copy a few years ago off Ebay. This is actually the first time I've beaten it.
TMNT III was a late NES release, coming out in early 1992 only a few months before TMNT IV for the SNES. As a result, it has really impressive graphics for an NES game and features a ridiculous number of enemies on screen at once. I wish I had played this game as a kid because it is a ton of fun and arguably even better than TMNT II.
TMNT III is very similar to TMNT II on the NES, but it's not based on any arcade game. Instead, it's an original game which utilizes the same basic game engine and mechanics from TMNT II. The game features a new scooping move which tosses enemies over you (Down + B), and has a modified version of the special attack from TMNT II (A + B) which takes away a single health bar each time you use it. However, if you're already down to a single remaining health bar, the special move won't kill you, so it's best to just spam that attack once you're low on health.
I don't think we can beat this game using the default lives and continues, so I entered a cheat code in the beginning which gave Drew and me 7 lives to start with (Up, Up, Down, Down, Left, Right, Left, Right, A, B, Start).
Drew then ran out of lives on Stage 7, so I kept going by myself until I died on Stage 8 while facing Krang. I was hoping the game would let us continue directly from the Krang fight, but we had to redo all of Stage 8 instead.
We only had to use one continue, so this game actually wasn't as difficult as I was expecting. I actually think it's a bit easier and more balanced than TMNT II. Enjoy the footage.
Recorded with the Hauppauge HD PVR and a composite connection at 60 frames per second. I used a Toshiba model D-R550 DVD Recorder to upconvert the NES's native 240p signal to 480i so that the Hauppauge could capture the console's audio/video signal.
I'm using an NES Advantage joystick and Drew is using an NES Max turbo controller.
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