RC Pro Am II Four-Player Playthrough (Actual NES Capture)

2 years ago
31

This is a capture of me and three friends playing through RC Pro Am II for the NES. This is not an emulator. This footage was captured directly from my NES using an actual RC Pro Am II cartridge and an NES Four Score accessory. I'm player one (red car), Luke is player two (blue car), Michael is player three (green car), and John is player four (yellow car).

Around the beginning of the Nintendo 64 era I started becoming really interested in four-player gaming on my retro systems (NES, SNES and Game Boy). I started looking into old four-player games that I never played before and began acquiring specific titles that I thought looked fun (as well as the requisite multitaps for each system).

Somewhere around 1999 I ordered a Four Score multitap for my NES from Funcoland (now known as GameStop), as well as Super Off Road, which was a notable four-player game.

I looked into other four-player games for the NES and spotted RC Pro Am II. I owned the first RC Pro Am during the NES era but lost the cartridge sometime after that. So I was interested in revisiting the series. However, I didn't manage to pick up the sequel until 2012, and by then a complete copy cost me nearly $100.

Anyway, I think the sequel is better than the first game due to the shop system and simultaneous multiplayer. Unlike Super Off Road, the screen scrolls as you're racing, so everyone has to share a single screen. When someone falls behind, the game makes that person automatically catch up.

The game is really challenging if you play by yourself, but multiplayer actually makes the game easier since everyone can keep playing as long as they trade off losing rounds. Although Luke got disqualified partway through this, the rest of us managed to beat the entire game. This was my first time doing that, and it was a lot of fun.

Recorded with the Hauppauge HD PVR and a composite connection at 60 frames per second. I used a Toshiba model D-R550 DVD Recorder to upconvert the NES's native 240p signal to 480i so that the Hauppauge could capture the console's audio/video signal.

I'm using an NES Advantage joystick, Luke is using an NES Max turbo controller, and Michael and John are using standard NES controllers. We used a Four Score accessory to enable four controller ports.

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