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I AM A I Announcement Trailer
This is Pre-Alpha footage of I AM A I
I AM A I is a cartoony, third-person, open level design, sandbox assassin game. In case that description sounds like some corporate gaming-industry gobbledygook, imagine if Nintendo produced a Hitman game. You play as a small robot that is capable of wielding (as of right now) over 100 unique items and are tasked to assassinate one main target and execute dozens of challenges per level.
The goal is to make a replayable game that looks good, feels great, plays fun, and is filled with laughs and secrets. Oh, and all of your assassination targets are based on real-life infamous people.
This game is a solo dev project. Expect to see improvements in animations and environments as development continues. Gameplay mechanics are mostly finished. Most of the levels still need to be built and filled.
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