Star Citizen 3.16 - Testing Linux Kernel FUTEX2 New Babbage at 4K

2 years ago
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Music
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US Army Blues - 03 - Dance Of The Stargazer
Artist contact: https://freemusicarchive.org/music/US_Army_Blues
License & usage conditions (click to read): Creative Commons Public Domain Mark 1.0
Music: https://www.chosic.com/free-music/all/
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System Specs
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OS: Garuda Linux
Host: X570 AORUS MASTER -CF
Kernel: 5.16.1-zen1-1-zen
DE: Plasma 5.23.5
CPU: AMD Ryzen 9 3950X (32) @ 3.5GHz
GPU: AMD Radeon RX 6900 TX
Memory: 64GiB

FUTEX2 Enabled WINE Version: 7.0-rc6 (TKG Staging Esync Fsync)

FUTEX2 Disabled WINE Version: Lutris-FShack-6.21-6-x86_64

Capture Card: Blackmagic Design DeckLink Quad HDMI Recorder PCIe Card
Capture Software: OBS 26.1.0
Bit Rate: 27000 Kbps
Game Play Resolution: 4K (3840 × 2160) Very High
Capture Resolution: 3K (2880 × 1620)

Live Stream Resolution: 1080p
Full Build Details

https://builds.gg/builds/scar-2-0-23547
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Get Star Citizen
CIG Site:
https://robertsspaceindustries.com/

Use the following referral code when purchasing a Star Citizen
game package to get 5,000 UEC to spend in Voyager Direct:

REFERRAL CODE: STAR-FTJK-QRC5

Join Star Citizen Linux Users Group
https://robertsspaceindustries.com/orgs/LUG

Discord:
https://discord.gg/meCFYPj

For more advice and information on playing Star Citizen in Linux

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Get Lutris
Lutris Site:
https://lutris.net/

Once Lutris is installed, install SC from Lutris script

Lug-Helper

Run pre-flight checks using Lug-helper either from
GitHub: https://github.com/starcitizen-lug/lug-helper
or
Arch AUR: https://aur.archlinux.org/packages/lug-helper/

Once SC is installed you can use the LUG WINE runners from
DevNull:
https://github.com/gort818/wine-sc-lug/releases

NOTE FSYNC COMPATIBLE KERNEL REQUIRED:
Ubuntu/elementary OS/Pop!_OS users can check out XanMod for an fsync compatible kernel

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Increase the sysctl option vm.max_map_count to prevent
crashes due to memory allocation limits in areas with
lots of geometry:
Note I am running at 4K on 64GB RAM so my setting is 2100000000
For anyone running 1440p or 1080p with upto 32GB RAM use 16777216

sudo nano /etc/sysctl.conf
enter the sysctl option vm.max_map_count

vm.max_map_count = 2100000000

sudo nano /etc/sysctl.d/20-max_map_count.conf
enter the sysctl option vm.max_map_count to prevent crashes
due to memory allocation limits in areas with lots of geometry
vm.max_map_count = 2100000000

sudo nano /etc/systemd/system.conf
delete # from the line "DefaultLimitNOFILE" and set value to
DefaultLimitNOFILE=2100000000

sudo nano /etc/systemd/user.conf
delete # from the line "DefaultLimitNOFILE" and set value to
DefaultLimitNOFILE=2100000000

To temporarily increase this value enter this command in a terminal
sudo sysctl -w vm.max_map_count=2100000000

Output: vm.max_map_count = 2100000000

more /etc/systemd/system.conf | grep NOFILE

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Finally, to make sure your system is not starving Star Citizen of RAM,
you may want to change your "vm.swappiness" to 10.

The default is 60 meaning tthat your kernel will swap when RAM reaches
40% capacity. Setting it to “100” means that your kernel will try to
swap everything. Setting it to 10 (like I did on this tutorial) means
that swap will be used when RAM is 90% full, so if you have enough RAM memory,
this could be a safe option that would easily improve the performance of
your system.

To temprarily set vm.swappiness=10 do the following in the terminal:

sudo sysctl vm.swappiness=10

and enter the following to confirm the changes took hold

cat /proc/sys/vm/swappiness

For more permanent sollution simply open your "/etc/sysctl.conf" file from earlier
and add the line

vm.swappiness=10

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