EPISODE 81 | BURMA ROAD | Race For Rangoon | Part 11

2 years ago
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Today's video is a continuation of the Order of Battle World War II series.

EPISODE 81 | BURMA ROAD | Race For Rangoon | Part 11

Next Time: EPISODE 82 | Winter War | Ladoga Karelia | Part 1

My intent is to play each of the DLC for this series. I plan on one video each week that will last approximately 30-40 minutes in length.

Order of Battle World War II (base game)
Order of Battle: Blitzkrieg
Order of Battle: Burma Road - Defeat
Order of Battle: Endsieg
Order of Battle: Kriegsmarine
Order of Battle: Morning Sun
Order of Battle: Panzerkrieg
Order of Battle: Red Star
Order of Battle: Rising Sun
Order of Battle: Sandstorm
Order of Battle: U.S. Marines
Order of Battle: U.S. Pacific
Order of Battle: Winter War - Starting
Order of Battle: Allies Defiant
Order of Battle: Allies Resurgent (Coming Soon)

I hope you enjoy learning with me as I play this series. It is a simple game with surprising depth.

Order of Battle: World War II
DEVELOPER:The Artistocrats
PUBLISHER: Slitherine Ltd.

Order of Battle: World War II is a breath of fresh air for all strategy fans. It is a game that takes wargaming to a new level by upgrading every single game element and rebooting the genre for a new generation of players. Detailed terrain, rich animations and a slick interface, all within a traditional setting and with the elements that are familiar to experienced players - Order of Battle: World War II follows in the footsteps of all time classics, such as Panzer General.

With a selection of over 700 unique looking and behaving units, players can build and manage their army, fleet and air force throughout the campaigns set in the various theatres of operations during WW2. A unique system of specializations allows players to customize their forces with special units, bonuses and abilities that reflect the difference in strategies and mentality of the various factions.

A set of unique Commanders – split between Generals, Pilots and Captains – is gradually unlocked in the campaigns. These can be attached to specific units to provide unique bonuses to anything in their command range. While good use of unit types and tactics remains the player's priority, clever use of Commanders can tip the balance in an offensive operation or buy just enough time in defense to turn the tide to your favor.

In Order of Battle: World War II, a unique supply system also plays a key factor that directly affects the combat efficiency of the units. Landing on an enemy island without any support ships will prevent the invasion forces from building a solid beachhead, and breaking the supply lines of your opponent, isolating his units and making encirclement maneuvers are the strategies required to achieve an ultimate victory.

Add an intuitive in-game scenario editor, up to 4 player multiplayer support through Hotseat or Slitherine's PBEM++ server system and you have a game with endless re-playability.

Classic turn based, hex based gameplay with an intuitive UI and great depth.

Play in dynamic campaigns with unit carryover and multiple "what-if" scenarios.

A rich 3D world with detailed animations and effects. Turn-based wargaming has never looked this good!

20 different Specializations give a unique feel to each faction including Banzai Charge, Bushido Code and even the Manhattan Project.

Over 700 different unit types, including infantry, tanks, ships and aircraft, each with unique visuals and animations

Attach unique commanders to your units to give them additional offensive and defensive bonuses

A deep but intuitive supply system allowing breakthroughs & encirclements.

4 player multiplayer over PBEM++ and hotseat, supporting last-man-standing, teamplay and cooperative against AI scenarios.

An extensive, user-friendly in-game scenario editor with a what-you-see-is-what-you-get design.

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