Vernacademia Season 1: Episode 11: Highway to the Moon Part 5: Final Thoughts

3 years ago
1

The last part in our five part series discussing the development of our first game, Highway to the Moon. Here we talk about the challenges of design each of the levels in the game presented and wrap up with some of the lessons we learned over the course of development.

Our Website: https://www.vernaculargames.com/
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0:28 Subject Statement
0:48 Rainbow Rush (Bonus Level)
1:41 Level 1
2:20 Introducing Phase (Player Psychology)
6:55 Auto Scrollers and Mechanical Conveyance
8:33 Level 2
9:49 Looping Sections
12:16 Thank You Kageryu
12:30 Level 3
13:19 Hyper Density
17:18 Make Space not Boring
17:47 Level 4
19:30 Calling it done
20:20 Foresight and Reflection
21:27 Level 5
22:10 Late Cycle Polish
24:10 Lessons from Making the Project
24:22 Planning is important
24:49 Iterative design Planning
25:30 Team Communication
26:05 Strength and Weakness Recognition
28:39 Learn to Ask and Trust
30:15 Wrap Up

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