Fallout 3 Walkthrough (Modded) Part 209

2 years ago
101

In this episode, I visit the Survivalist's Shelter, the Family Bomb Shelter, and the Sportstar's Bomb Shelter. All locations were added by the A World of Pain mod. https://www.nexusmods.com/fallout3/mods/17965

Follow the timestamps below:
- 00:36 - I'm west of Springvale School. The lightning storm continues. https://fallout.fandom.com/wiki/Springvale_school
- 00:50 - I go west and discover the Survivalist's Shelter near a ruined house.
- 01:08 - I attack Enclave Camp further west. https://fallout.fandom.com/wiki/Fallout_3_Enclave_outposts_and_camps#Springvale
- 01:32 - That Super Mutant Enforcer was refusing to die.
- 02:48 - Another Enforcer. By the way, I'm using Colonel Autumn Laser Pistol (new mesh by either EVE, FWE, or RH Ironsight)
- 03:57 - A Pit Dog further away.
- 04:23 - Looting the dead and the camp itself.
- 05:33 - Entering the Survivalist's Shelter.
- 06:40 - To the room to the left first. There's a gun cabinet and some items scattered around.
- 07:40 - The room to the right is the bathroom.
- 07:57 - The hole in the wall on the right lead to a storage room. Many ammo boxes, bobby pins, and a workbench.
- 08:20 - A unique (or rare) Re-enforced Leather Armor is on top of a trunk.
- 09:14 - Leaving the place.
- 10:04 - The Family Bomb Shelter is east of Evergreen Mills and west of Calverton Sewer (AWOP). https://fallout.fandom.com/wiki/Evergreen_Mills
- 11:26 - The shelter entrance is behind the westmost ruined house.
- 11:47 - The interior is irradiated.
- 12:18 - Checking the Reactor Control Terminal.
- 12:35 - To the path to the right. As I enter the next room, the combat starts. June Peters and Joseph Peters - named Glowing Ones - attack me.
- 13:23 - A Nuka Cola Quantum near the bookshelf and behind a glass pitcher.
- 13:40 - The Model Home on the desk has some Mentats.
- 14:24 - (Bedroom to the right) Another Nuka Cola Quantum between the bed and the wall.
- 14:32 - (Bedroom to the left) Wardobres, crates, and other containers.
- 15:01 - Accessing Joseph's Terminal.
- 16:24 - A safe on the wall. It's behind a poster and some crates.
- 16:46 - Looting the main room.
- 17:52 - The kitchen. Some food is irradiated.
- 18:19 - Leaving the shelter. Tommy's body was near the exit, where he attacked the team.
- 19:05 - I'm at Dunwich Building. I kill a Badass Bloodclaw to the northwest (Imperfection mod). https://fallout.fandom.com/wiki/Dunwich_Building
https://www.nexusmods.com/fallout3/mods/18434?tab=files&file_id=1000009681
https://www.nexusmods.com/fallout3/mods/18434?tab=files&file_id=86683
- 20:33 - I continue northwest through the rocks.
- 21:18 - A rare Pigrat (friendly) and a Deathclaw.
- 21:45 - I'm at F. Scott Key Trail & Campground. I take some items around the place. https://fallout.fandom.com/wiki/F._Scott_Key_Trail_%26_Campground
- 22:30 - An Air-Dropped Crate (AWOP) on some rocks to the west. I'll cover the unmarked quest related to it soon.
- 23:00 - The Sportstar's Bomb Shelter is to the southwest.
- 23:38 - A random encounter to the south (Robot Scavenging). The shelter entrance is also in the area below. https://fallout.fandom.com/wiki/Fallout_3_random_encounters#Robot_Scavenging
- 23:58 - Trading with the Scavenger. Don't get too close to the robot it destroyed, or he'll attack you.
- 24:32 - Entering the Sportstar's Bomb Shelter. One turret guards the area downstairs.
- 26:02 - Lockpicking the Gun Cabinet. Also, one RadAway and ammo are on the left.
- 26:32 - An extra schematic for the Bottlecap Mine on the desk and near the safe. Nothing will happen If already you collected the three schematics from the vanilla game.
- 26:46 - AWOP food and drink. Also, Mesmetron Power Cells are in the cabinet.
- 26:58 - A rigged terminal on the table.
- 27:13 - A locked safe (very hard). A Grognak The Barbarian was inside.
- 27:47 - More boxes. I missed one Bottlecap Mine on the floor near the toilet sink.
- 28:08 - More items near the bed.
- 28:43 - A pressure plate near the generator and a rigged shotgun on the bunk bed.
- 29:11 - Totally missed the tripwire near the stairs.
- 29:19 - Leaving the shelter and fast traveling to Oasis. https://fallout.fandom.com/wiki/Oasis
- 31:08 - There's a bomber shelter to the north.
- 31:34 - To the west. An Adventurer crosses the rope bridge (NPC Travel mod). https://www.nexusmods.com/fallout3/mods/19587
- 32:23 - Lieutenant Gutsy attacks from the north.
- 32:48 - Selling some things to the Adventurer.
- 33:23 - Enclave Camp between the rocks to the west. https://fallout.fandom.com/wiki/Fallout_3_Enclave_outposts_and_camps#Oasis
- 34:20 - Looting the dead. Inventory management.
- 37:14 - Heading north, then east around Oasis.
- 38:31 - Some raiders ahead.
- 38:56 - A box behind a traffic cone. The Sewer Entrance to Captain's Bomb Shelter is to the left of the box.

I'll explore the Captain's Bomb Shelter in the next episode.

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Mods: (A - Z) (Updated! 07/11/2018)

A Note Easily Missed
A World of Pain for Fallout 3 (VERSION 2.0 AVAILABLE!)
Adjustable HUD
Advanced Recon Range Finder
Advanced Recon Thermal Nightvision
Advanced Recon Stealth Armor
Alphas Robot Overhaul
Alphas Raider Overhaul
Alton IL
An Evening with Mr. Manchester
Automatic Karma Perks - WATCH https://www.youtube.com/watch?v=vljdlmzssfM
Better Clutter and Furniture
Blackened (FWE MMM EVE Project Beauty patch)
Black Leather Armored Duster
Blending Graffiti
BOS DX
CASM (Essential)
Cinematech (using reshade film grain at the moment)
Conelrad
Custom Clouds Textures by myself
Darkened Interiors (Thanks, Xepha)
DarNified UI F3
DC Interiors Project
Director's Chair
Dynamic Weather (amazing)
Dynavsion
Enclave DX
Enhanced Blood Texture (Bloody Mess FTW!)
Enhanced Night Sky
Enhanced Weather - Rain and Snow
Epic Mini Nukes
EVE
EVE - Lost and Found
EXcalibr Ammo EXpanision
Existence 2.0
Fallout 3 Redesigned
Fallout Stutter Remover (FSR_4-1-36)
Fallout Wanderers Edition (Amazing)
Flora Overhaul - Dead Edition ()
FO3 Npc Travel
FO3 Random Encounters Field Guide
FOIP (WMK - FWE Patch)
FOSE http://fose.silverlock.org
Gangs of the Wasteland
Gauss Rifle Hi-Res Retexture *NEW - https://www.nexusmods.com/fallout3/mods/21167/?
Ghoul Hires Retexture
Glowing Ghouls (Glowing One will actually glow now)
GNR Enhanced
GOAT Perks
Gore Guts Retexture (Yummy...)
Hectrol Lock Interface
Hellfire DX
Immersive Hud (Must Have)
Impact
Imperfection - The Definitive Creature Mod (Great Mod by DeathclawAlpha)
Impervious Power Armour (feel the true power of Power Amor)
In The Shadow of The Swamp
JIP Companions Command & Control
JIP Realistic Weapon Overheating
JIP Selective Fire
Krzymar HI Res Moon
Martigen's Mutant Mod (MUST HAVE)
Martigen's Mutant Mod (Paradox Merged) http://www.nexusmods.com/fallout3/mods/16787/?
MG Neat Clutter
New Mall - Franklin Mall
New Office - Muldoon's Electronics
New Uniques (You may want to adjust the values ​​of weapons and armor to match the FWE standards.)
New Vegas Anti Crash - TRUST ME, IT... IT JUST WORKS!
NMC Texture Pack - Large (Essential)
Omnis Hires Pip-boy 3000
Out of Pip-Boy Interactions
Outcast DX
Paradox RH Ironsights
Point Lookout Reborn (Great)
Potomac Steamworks
Reilly's Rangers Expanded
RH Ironsight (patches for FWE, EVE, and WMK are still needed even with the Paradox version)
http://www.nexusmods.com/fallout3/mods/6938
Reshade 3.4 (Color LUT by myself, DPX, Cross Process - updated - Quint Bloom 07/11/18) http://reshade.me/
Safe Regulator HQ (Very helpful)
Smart Almost Perfect (NEW!)
Shadow and Dust - Tales from Southwest DC
Shadow and Dust Vol 2
Stealth Kill Enabled
Subtle Sun Glare
Swampfolk Backwater Retexture
The Regulators (great!)
Trenton Towers
T51b DX
Tenpenny Tower Alternate Endings
Tesla Power Armor DX6
The Imaginator for FO3 (TREK Vaseline Cam)
The Mantis Imperative
To Sleep, Perchance to Dream
Tribal DX
UHQ - Terrain Overhaul (Awesome)
UIO - User Interface Organizer
Ultimate Perk Patch (Quest Perk, Experience Perks)
Updated Unofficial Fallout 3 Patch (Must have)
Vault 87 Redesigned
Wasteland Violence
Weapon Mod Kits (Must have)

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