Let's Play - Final Fantasy I (GBA) part 16

2 years ago
96

My gosh, this bonus dungeon took way too long; so many floors and the last boss being tedious to kill with its high defense and HP. Anyway, the reason I did Whisperwind Cove next and not Lifespring Grotto was because the latter had superbosses on the last floor. I remember trying to kill the Omega Machine and it was pretty too damn hard. Hopefully, I'll have better luck in the next video.

Normally, I would post a link to where I got the game ROM, but I'm going to keep it secret, because I don't want the Nintendo ninjas to kill that website like they did with Emu Paradise. Sorry to say, but you're going to have to find a emulator ROM site on you own. But I will share you the link to Visual Boy Advance: http://www.emulator-zone.com/doc.php/gba/vboyadvance.html There's so many Visual Boy downloads, I don't remember where I got it from or if this one is legitimate. Let me know in the comments section, if this link is fake.

Tags: Red Dragonette, gameboy advance, GBA, FF1, FFI, Dawn of Souls, Square-Enix, RPG, JRPG, role-playing game, gaming, video game, playthrough, walkthrough, White Wizard, Knight, Ninja, Black Wizard, Astos, Vampire, Typhon, Orthros, Phantom Train, Death Gaze, lookalikes, hide-and-seek, zombie NPCs, dying, stone, petrification, dead village, flowers, revived, revival, restoration, dwarves, fairies, good, bad, trade quest, golem, star ruby, FFVI bosses, random town, ice cave, cavern, lava, magma, faeries, dwarf, souls, spirits, ghosts, alternate world map, canoe, sorting giant beavers, sky temple, inn, shops, spells, robots, destroyed, broken down, ruins, repair friend,

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