Fallout 3 Walkthrough (Modded) Part 187

2 years ago
98

I go to The Mall to investigate the ruins of the Capitol Research building. It's another area added by the A World of Pain mod. https://www.nexusmods.com/fallout3/mods/17965

Timestamps are below:
- 00:26 - From Megaton to the National Archives. Fewer mutants near the building (maybe). https://fallout.fandom.com/wiki/National_Archives
- 02:55 - More Super Mutants.
- 04:03 - Talon Mercenaries killed the Super Mutants near the Capitol Building. https://fallout.fandom.com/wiki/The_Capitol_Building
- 08:28 - Looting the dead and inventory management.
- 12:32 - Enclave camp on the north side of the Capitol Building. The Deathclaw Control Scrambler helped us with the Deathclaw. https://fallout.fandom.com/wiki/Fallout_3_Enclave_outposts_and_camps#Scripted_events
https://fallout.fandom.com/wiki/Deathclaw_control_scrambler
- 13:44 - Looting the dead.
- 16:40 - The Capitol Research building is to the north, near the Capitol. I order the followers to wait before entering.
- 17:30 - Sorry for any poor frame rate you may see. AWOP areas were too demanding for my old computer.
- 17:53 - Gas leak ahead.
- 18:05 - Super mutants everywhere. I place some frag mines just in case.
- 19:03 - A Centaur. I kill some of them to lure them into my trap. Things didn't work as I expected.
- 22:55 - The area ahead has some floors, with Super Mutants above you.
- 23:27 - Grenade didn't hit the enemy below. I retreat.
- 24:01 - I really didn't see that tripwire. Light Step perk saved my life. A frag mine is hidden under the tire.
- 24:40 - Near the escalator, I kill two of them.
- 25:31 - Hacking Grog's Terminal. I'll read the diary. Al the notes will be added to your pip-boy.
- 29:10 - Two ammo boxes on the floor near the radio.
- 29:58 - Super Mutants on the floor above. They had missile launchers, so I used mine first.
- 30:26 - There may be Overlords with missile launchers in that area.
- 31:52 - Back to the hallway, I enter the area with the bathroom sign near the door.
- 32:30 - A Stealth Boy in the toilet. Yikes.
- 32:40 - Lockpicking the briefcase on the floor near the lantern. Only a Mentats was inside.
- 33:25 - A safe on the counter.
- 34:18 - Checking the east hallway. I lockpick the locked door near the security sign. It's a room with ammo and a first aid box. I even found a Tactical Sniper Rifle in a gun cabinet.
- 35:54 - I turn right. There's a bottlecap mine on a table. Also, an ammo box and frag mines are on the floor near the window.
- 38:18 - Back in the hallway, the door on the left leads to the Research and Operations area. That's where I go now.
- 39:03 - I see lots of lockers in front of me.
- 39:38 - Super Mutants ahead. I place some frag mines on the floor.
- 40:13 - Ammo for the sniper rifle on the locked suitcase.
- 40:26 - More enemies in another room with terminals. The fight begins.
- 41:52 - Most enemies are upstairs.
- 42:48 - I kill another one to lure the enemies. Only a few followed me.
- 45:11 - A grenade on an open trunk nearby. I loot some bodies.
- 45:23 - The Operations room has sandbags around the door.
- 46:01 - Two ammo boxes on the containers behind the sandbags.
- 46:14 - Hacking the door to the clinic. Chems and healing items are scattered across the room.
- 47:38 - The key to that door is related to another quest of this mod. I found the key in another episode.
- 48:37 - Back in the Operations room.

I resume my exploration of the Capitol Research building in the next episode.

---
If you like the content and want to support the channel, consider the options below:
Ko-fi: https://ko-fi.com/dcghoul101
BTC: bc1qxl7zdyyf5n603454f2szp9742wkeuudxn3cslk
ETH: 0xd58b243857B77a57619729E1353D95dA3d42F938
LTC: LZZZrr4s9oCEimzL5Nhr5JciTpqYwDDCrZ

---
Mods: (A - Z) (Updated! 02/24/2018)

A Note Easily Missed
A World of Pain for Fallout 3 (VERSION 1.9 AVAILABLE!)
Adjustable HUD
Advanced Recon Range Finder
Advanced Recon Thermal Nightvision
Advanced Recon Stealth Armor
Alphas Robot Overhaul
Alphas Raider Overhaul
Alton IL
An Evening with Mr. Manchester
Automatic Karma Perks - WATCH https://www.youtube.com/watch?v=vljdlmzssfM
Better Clutter and Furniture
Blackened (FWE MMM EVE Project Beauty patch)
Black Leather Armored Duster
Blending Graffiti
BOS DX
CASM (Essential)
Cinematech (using reshade film grain at the moment)
Conelrad
Custom Clouds Textures by myself
Darkened Interiors (Thanks, Xepha)
DarNified UI F3
DC Interiors Project
Director's Chair
Dynamic Weather (amazing)
Dynavsion
Enclave DX
Enhanced Blood Texture (Bloody Mess FTW!)
Enhanced Night Sky
Enhanced Weather - Rain and Snow
Epic Mini Nukes
EVE
EVE - Lost and Found
EXcalibr Ammo EXpanision
Existence 2.0
Fallout 3 Redesigned
Fallout Stutter Remover (FSR_4-1-36)
Fallout Wanderers Edition (Amazing)
Flora Overhaul - Dead Edition ()
FO3 Npc Travel
FO3 Random Encounters Field Guide
FOIP (WMK - FWE Patch)
FOSE http://fose.silverlock.org
Gangs of the Wasteland
Gauss Rifle Hi-Res Retexture *NEW - https://www.nexusmods.com/fallout3/mods/21167/?
Ghoul Hires Retexture
Glowing Ghouls (Glowing One will actually glow now)
GNR Enhanced
GOAT Perks
Gore Guts Retexture (Yummy...)
Hectrol Lock Interface
Hellfire DX
Immersive Hud (Must Have)
Impact
Imperfection - The Definitive Creature Mod (Great Mod by DeathclawAlpha)
Impervious Power Armour (feel the true power of Power Amor)
In The Shadow of The Swamp
JIP Companions Command & Control
JIP Realistic Weapon Overheating
JIP Selective Fire
Krzymar HI Res Moon
Martigen's Mutant Mod (MUST HAVE)
Martigen's Mutant Mod (Paradox Merged) http://www.nexusmods.com/fallout3/mods/16787/?
MG Neat Clutter
New Mall - Franklin Mall
New Office - Muldoon's Electronics
New Uniques (You may want to adjust the values ​​of weapons and armor to match the FWE standards.)
New Vegas Anti Crash - TRUST ME, IT... IT JUST WORKS!
NMC Texture Pack - Large (Essential)
Omnis Hires Pip-boy 3000
Out of Pip-Boy Interactions
Outcast DX
Paradox RH Ironsights
Point Lookout Reborn (Great)
Potomac Steamworks
Reilly's Rangers Expanded
RH Ironsight (patches for FWE, EVE, and WMK are still needed even with the Paradox version)
http://www.nexusmods.com/fallout3/mods/6938
Reshade 3.0 (Color LUT by myself, DPX, Cross Process - updated - 12/01/16) http://reshade.me/
Safe Regulator HQ (Very helpful)
Smart Almost Perfect (NEW!)
Shadow and Dust - Tales from Southwest DC
Shadow and Dust Vol 2
Stealth Kill Enabled
Subtle Sun Glare
Swampfolk Backwater Retexture
The Regulators (great!)
Trenton Towers
T51b DX
Tenpenny Tower Alternate Endings
Tesla Power Armor DX6
The Imaginator for FO3 (TREK Vaseline Cam)
The Mantis Imperative
To Sleep Perchance to Dream
Tribal DX
UHQ - Terrain Overhaul (Awesome)
UIO - User Interface Organizer
Ultimate Perk Patch (Quest Perk, Experience Perks)
Updated Unofficial Fallout 3 Patch (Must have)
Vault 87 Redesigned
Wasteland Violence
Weapon Mod Kits (Must have)

Loading comments...