Fallout 3 Walkthrough (Modded) Part 186

2 years ago
137

Having reached Grayditch Sewers, I realized Giant Radscopions weren't the only creatures I would face. It's A World Of Pain. https://www.nexusmods.com/fallout3/mods/17965
DISCLAIMER: This episode was recorded after the Windows Fall Creators update that partially broke Fallout Stutter Remover. You may notice more stutters and instability when I travel through the map and play the game. This problem was solved only after the release of the F3TF (Fallout 3 Tick Fix).
https://web.archive.org/web/2/https://stepmodifications.org/forum/topic/12717-problems-with-fallout-stutter-remover/
https://www.nexusmods.com/fallout3/mods/23542

Timestamps for you:

- 00:26 - Entering Grayditch Sewers.
- 00:50 - Lockpicking the door on the right. Giant Ants inhabit this area.
- 01:18 - Large Refuse Piles have ammo and other things.
- 01:37 - Lockpicking a footlocker. I don't know if the loot is random on that one.
- 01:55 - There are Radscorpions here too. Again, some are hostile, and others aren't.
- 02:11 - Checking the left side and then returning to the right.
- 03:39 - Someone trolled me. I head south, then to the left through the tunnels. Fire Ants ahead.
- 04:42 - Checking the local map. I turn around and go to the door.
- 05:15 - AWOP location have lots of containers and items to loot.
- 05:39 - The path to the west is blocked by debris. To the east, we see a ladder on the right and a hole in the wall near the barrels.
- 06:13 - An ant tunnel to Grayditch Auto Services Basement. The ladder leads to Grayditch.
- 06:29 - I return through the tunnel and turn left. There is a larger area with more Fire Ants, and they torched the Radscorpions.
- 07:17 - Fire Ant Nectar has some unique properties like Ant Vision. I never tested those things, lol. Remember that Dr.Lesko pays 40 caps for every Fire Ant Nectar you have. https://fallout.wikia.com/wiki/Nectar_Collecting_for_Fun_and_Profit
- 07:59 - A safe, ammo, and first aid boxes. The Sewer Master Key is in the safe, along with a Nuka Grenade.
- 08:32 - Inventory management.
- 10:01 - Time to go to Grayditch Auto Service Basement (added since AWOP update 1.6).
- 10:18 - A (second) Fire Ant Queen lives in this cave. It's another hive for Fire Ants.
- 12:46 - I reached the Grayditch Auto Services Basement. Another look at the map
- 13:49 - Repairing my stuff near the workbench and inspecting the area.
- 15:27 - Elevator to Grayditch Autoservices. The next area is full of Fire Ants.
- 15:48 - Clearing the first area.
- 17:14 - Catwalk leads to a room full of things to loot.
- 17:40 - To the north side of the building. More Fire Ants there.
- 18:27 - Reaching the foreman's office overlooking the area below.
- 19:26 - The locked Filing Cabinet has a Nuka Cola Quantum.
- 19:56 - Did I miss a safe in the wall behind the old terminal?
- 21:00 - Downstairs to the auto shop floor. Lots of scrap metal and other items.
- 21:31 - Ammo boxes on the metal shelf.
- 22:30 - Ammo boxes on the floor near the truck. Two more boxes are hidden behind the barrels.
- 23:31 - Back upstairs to loot the room seen at 17:14. A ammo box, a RadAway, and a Bottlecap Mine on the pool table.
- 25:08 - Downstairs again. I go to the other side of the auto shop floor.
- 25:28 - Ammo boxes and scrap metal on the metal shelf. More scrap metal is scattered around.
- 26:30 - Clearing the remaining rooms on the west side of the building.
- 30:18 - Leaving Grayditch Autoservices. Be careful to not fall in the street below.
- 32:28 - Ammo and first aid boxes under a table near the metal structure we used to cross the street.
- 33:10 - A door I haven't seen before.
- 34:10 - The McBritish Institute, also a new area added by A World of Pain. Some robots guard the place.
- 35:55 - Looting the place.
- 36:37 - Checking the upper floors.
- 38:04 - Going upstairs and inventory management.
- 40:07 - Using the planks to reach the other side. The terminal on the desk is working. Also, the Institute Master Key is on the same desk.
- 41:07 - The door to the nearby storage room opens with the key I found.
- 42:15 - Checking the map before going downstairs. The room on my right has a Nuka Cola Quantum on the desk with a terminal and a safe.
- 44:33 - Opening the cell door with the key. I believe I didn't miss anything in this building.
- 45:01 - Leaving the building and enjoying the sunset.

I'll explore more A World Of Pain areas in the next episodes.

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Mods: (A - Z) (Updated! 02/24/2018)

A Note Easily Missed
A World of Pain for Fallout 3 (VERSION 1.9 AVAILABLE!)
Adjustable HUD
Advanced Recon Range Finder
Advanced Recon Thermal Nightvision
Advanced Recon Stealth Armor
Alphas Robot Overhaul
Alphas Raider Overhaul
Alton IL
An Evening with Mr. Manchester
Automatic Karma Perks - WATCH https://www.youtube.com/watch?v=vljdlmzssfM
Better Clutter and Furniture
Blackened (FWE MMM EVE Project Beauty patch)
Black Leather Armored Duster
Blending Graffiti
BOS DX
CASM (Essential)
Cinematech (using reshade film grain at the moment)
Conelrad
Custom Clouds Textures by myself
Darkened Interiors (Thanks, Xepha)
DarNified UI F3
DC Interiors Project
Director's Chair
Dynamic Weather (amazing)
Dynavsion
Enclave DX
Enhanced Blood Texture (Bloody Mess FTW!)
Enhanced Night Sky
Enhanced Weather - Rain and Snow
Epic Mini Nukes
EVE
EVE - Lost and Found
EXcalibr Ammo EXpanision
Existence 2.0
Fallout 3 Redesigned
Fallout Stutter Remover (FSR_4-1-36)
Fallout Wanderers Edition (Amazing)
Flora Overhaul - Dead Edition ()
FO3 Npc Travel
FO3 Random Encounters Field Guide
FOIP (WMK - FWE Patch)
FOSE http://fose.silverlock.org
Gangs of the Wasteland
Gauss Rifle Hi-Res Retexture *NEW - https://www.nexusmods.com/fallout3/mods/21167/?
Ghoul Hires Retexture
Glowing Ghouls (Glowing One will actually glow now)
GNR Enhanced
GOAT Perks
Gore Guts Retexture (Yummy...)
Hectrol Lock Interface
Hellfire DX
Immersive Hud (Must Have)
Impact
Imperfection - The Definitive Creature Mod (Great Mod by DeathclawAlpha)
Impervious Power Armour (feel the true power of Power Amor)
In The Shadow of The Swamp
JIP Companions Command & Control
JIP Realistic Weapon Overheating
JIP Selective Fire
Krzymar HI Res Moon
Martigen's Mutant Mod (MUST HAVE)
Martigen's Mutant Mod (Paradox Merged) http://www.nexusmods.com/fallout3/mods/16787/?
MG Neat Clutter
New Mall - Franklin Mall
New Office - Muldoon's Electronics
New Uniques (You may want to adjust the values ​​of weapons and armor to match the FWE standards.)
New Vegas Anti Crash - TRUST ME, IT... IT JUST WORKS!
NMC Texture Pack - Large (Essential)
Omnis Hires Pip-boy 3000
Out of Pip-Boy Interactions
Outcast DX
Paradox RH Ironsights
Point Lookout Reborn (Great)
Potomac Steamworks
Reilly's Rangers Expanded
RH Ironsight (patches for FWE, EVE, and WMK are still needed even with the Paradox version)
http://www.nexusmods.com/fallout3/mods/6938
Reshade 3.0 (Color LUT by myself, DPX, Cross Process - updated - 12/01/16) http://reshade.me/
Safe Regulator HQ (Very helpful)
Smart Almost Perfect (NEW!)
Shadow and Dust - Tales from Southwest DC
Shadow and Dust Vol 2
Stealth Kill Enabled
Subtle Sun Glare
Swampfolk Backwater Retexture
The Regulators (great!)
Trenton Towers
T51b DX
Tenpenny Tower Alternate Endings
Tesla Power Armor DX6
The Imaginator for FO3 (TREK Vaseline Cam)
The Mantis Imperative
To Sleep Perchance to Dream
Tribal DX
UHQ - Terrain Overhaul (Awesome)
UIO - User Interface Organizer
Ultimate Perk Patch (Quest Perk, Experience Perks)
Updated Unofficial Fallout 3 Patch (Must have)
Vault 87 Redesigned
Wasteland Violence
Weapon Mod Kits (Must have)

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