Fallout 3 Walkthrough (Modded) Part 173

2 years ago
103

Like many places across the Capital Wasteland, Trenton Towers holds many stories waiting to be uncovered. https://www.nexusmods.com/fallout3/mods/18179

Here are the timestamps:
- 00:48 - Fast traveling to Dukov's Place. https://fallout.fandom.com/wiki/Dukov%27s_Place
- 01:22 - An Enclave Vertibird shows up.
- 02:08 - The Enclave Officer has a key to the nearby Deathclaw Cage.
- 02:21 - Looting the Enclave Camp. https://fallout.fandom.com/wiki/Fallout_3_Enclave_outposts_and_camps#Dukov's_Place
- 03:25 - Discovering Trenton Towers. The red dots on the hud are enemies on the top floor. I sneak to the entrance to not alert them to my presence.
- 05:38 - Lockpicking the door on the left.
- 05:51 - Frag mines to be disarmed on the apartment door to the right
- 06:11 - Some rare Alien Power Cells on the cabinet. https://fallout.fandom.com/wiki/Alien_power_cell_(Fallout_3)
- 06:23 - Ammunition boxes.
- 06:36 - An Dead Merchant and a grenade box.
- 07:08 - I hear voices from above when entering the apartment on the left.
- 07:42 - Telling my followers to wait while I go upstairs.
- 07:56 - Opening the door, seeing Talon mercs, and throwing two grenades.
- 08:30 - Looting the dead.
- 09:14 - Inventory Management.
- 10:20 - Back to the apartment on the left.
- 11:03 - I access the (Danvers) Personal Terminal.
- 14:26 - Going upstairs to the right. The door requires a key.
- 14:36 - Radroaches in the apartment on the left.
- 14:57 - Reaching the next apartment through a hole in the wall.
- 15:51 - An first aid box in the bathroom.
- 16:12 - Lockpicking the door to the hallway. I'm beyond the rubble blocking the hallway.
- 16:29 - I decided to not use the elevator for some reason.
- 16:41 - Back to the first apartment on the right. I lockpick the door.
- 16:52 - The briefcase near the skeleton contains the Wrinkled Note.
- 18:25 - Placing some frag mines on the stairs where the Talon mercs were.
- 19:20 - Entering the third floor alone and torching some Talon mercs before retreating to the entrance. The enemies follow me and step on the mines.
- 20:58 - Placing more frag mines on the stairs.
- 21:17 - Back to the third floor. Torching one lone Talon merc.
- 21:44 - Feral Ghouls in the area.
- 23:31 - Entering the room on the left, then placing far mine in the hallways.
- 24:20 - Placing mines on the stairs to the Fourth Floor.
- 24:40 - That door requires a key.
- 25:04 - Back in the room at 23:31 and taking a Scrawled Note from Jacobs's body.
- 26:13 - Checking the local map. Also, looting the place.
- 26:35 - The Talon Company Contract is on that table.
- 28:09 - Reaching another hallway.
- 28:18 - The Dead Raider has a Cracked Key.
- 28:51 - A barely alive Talon merc on the apartment on the left.
- 29:07 - Ammo boxes.
- 29:23 - The Butcher's body. Nothing unique or rare.
- 30:52 - Back to the hallway. Lockpicking the door on the right.
- 31:33 - The Rusty Holotape is on the desk.
- 32:41 - The Faded Note is also on the same desk.
- 34:05 - Lockpicking the door on the apartment on the left.
- 34:32 - Accessing another Personal Terminal (Philomena Darvis). Lots of reading.
- 45:12 - A Nuka Cola Quantum.
- 46:17 - Not using the elevator yet. I don't remember why.
- 46:25 - Returning to the previous hallway. I alerted the feral ghouls in the locked room.
- 47:05 - Unlocking the door (the one at 24:40) with Cracked Key. Throwing grenades at the Glowing Ones.
- 48:16 - Ignore that door. It's inaccessible.
- 48:23 - Another stair to the fourth floor.
- 48:47 - There's a briefcase on the bench near the unlocked door. The Decayed Paper is inside it.
- 50:00 - Back to the first floor to bring my followers.
- 50:56 - From the third to the fourth floor (using the stairs seen at 24:20).

My tour through Trenton Towers continues in the next episode.
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Mods: (A - Z) (Updated! 02/24/2018)

A Note Easily Missed
A World of Pain for Fallout 3 (VERSION 1.9 AVAILABLE!)
Adjustable HUD
Advanced Recon Range Finder
Advanced Recon Thermal Nightvision
Advanced Recon Stealth Armor
Alphas Robot Overhaul
Alphas Raider Overhaul
Alton IL
An Evening with Mr. Manchester
Automatic Karma Perks - WATCH https://www.youtube.com/watch?v=vljdlmzssfM
Better Clutter and Furniture
Blackened (FWE MMM EVE Project Beauty patch)
Black Leather Armored Duster
Blending Graffiti
BOS DX
CASM (Essential)
Cinematech (using reshade film grain at the moment)
Conelrad
Custom Clouds Textures by myself
Darkened Interiors (Thanks, Xepha)
DarNified UI F3
DC Interiors Project
Director's Chair
Dynamic Weather (amazing)
Dynavsion
Enclave DX
Enhanced Blood Texture (Bloody Mess FTW!)
Enhanced Night Sky
Enhanced Weather - Rain and Snow
Epic Mini Nukes
EVE
EVE - Lost and Found
EXcalibr Ammo EXpanision
Existence 2.0
Fallout 3 Redesigned
Fallout Stutter Remover (FSR_4-1-36)
Fallout Wanderers Edition (Amazing)
Flora Overhaul - Dead Edition ()
FO3 Npc Travel
FO3 Random Encounters Field Guide
FOIP (WMK - FWE Patch)
FOSE http://fose.silverlock.org
Gangs of the Wasteland
Gauss Rifle Hi-Res Retexture *NEW - https://www.nexusmods.com/fallout3/mods/21167/?
Ghoul Hires Retexture
Glowing Ghouls (Glowing One will actually glow now)
GNR Enhanced
GOAT Perks
Gore Guts Retexture (Yummy...)
Hectrol Lock Interface
Hellfire DX
Immersive Hud (Must Have)
Impact
Imperfection - The Definitive Creature Mod (Great Mod by DeathclawAlpha)
Impervious Power Armour (feel the true power of Power Amor)
In The Shadow of The Swamp
JIP Companions Command & Control
JIP Realistic Weapon Overheating
JIP Selective Fire
Krzymar HI Res Moon
Martigen's Mutant Mod (MUST HAVE)
Martigen's Mutant Mod (Paradox Merged) http://www.nexusmods.com/fallout3/mods/16787/?
MG Neat Clutter
New Mall - Franklin Mall
New Office - Muldoon's Electronics
New Uniques (You may want to adjust the values ​​of weapons and armor to match the FWE standards.)
New Vegas Anti Crash - TRUST ME, IT... IT JUST WORKS!
NMC Texture Pack - Large (Essential)
Omnis Hires Pip-boy 3000
Out of Pip-Boy Interactions
Outcast DX
Paradox RH Ironsights
Point Lookout Reborn (Great)
Potomac Steamworks
Reilly's Rangers Expanded
RH Ironsight (patches for FWE, EVE, and WMK are still needed even with the Paradox version)
http://www.nexusmods.com/fallout3/mods/6938
Reshade 3.0 (Color LUT by myself, DPX, Cross Process - updated - 12/01/16) http://reshade.me/
Safe Regulator HQ (Very helpful)
Smart Almost Perfect (NEW!)
Shadow and Dust - Tales from Southwest DC
Shadow and Dust Vol 2
Stealth Kill Enabled
Subtle Sun Glare
Swampfolk Backwater Retexture
The Regulators (great!)
Trenton Towers
T51b DX
Tenpenny Tower Alternate Endings
Tesla Power Armor DX6
The Imaginator for FO3 (TREK Vaseline Cam)
The Mantis Imperative
To Sleep Perchance to Dream
Tribal DX
UHQ - Terrain Overhaul (Awesome)
UIO - User Interface Organizer
Ultimate Perk Patch (Quest Perk, Experience Perks)
Updated Unofficial Fallout 3 Patch (Must have)
Vault 87 Redesigned
Wasteland Violence
Weapon Mod Kits (Must have)

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