Fallout 3 Walkthrough (Modded) Part 170

2 years ago
113

Completing Contracts 39, 40, 41, and 42 from The Regulators mod. A few more contracts left. https://www.nexusmods.com/fallout3/mods/15645

Timestamps are below:
- 00:26 - I'm at Nuka Cola Plant. The Ruined Office Building from Contract 39 is to the southeast. https://fallout.fandom.com/wiki/Nuka-Cola_plant
- 02:04 - Bloodthirster attacks.
- 02:24 - Some raiders on the outside. There are many more on the inside.
- 03:41 - Entering the Ruined Office Building. Save before going in.
- 03:49 - Some grenades can clear the area.
- 04:39 - Going to the stairs on the right.
- 04:56 - Raider Boss was torched and blown to pieces.
- 05:21 - Looting the top floor.
- 05:47 - The reward footlocker and safe.
- 06:15 - A small piece of the Raider Boss ended here. I collect the Finger of Fugitive.
- 06:34 - Looting the dead. Ignore the white texture bug. It seems to happen when too many enemies are in a single cell.
- 10:00 - Inventory management. Then, leaving the building.
- 12:32 - Completing Contract 39.
- 13:11 - Starting Contract 40. To the Ring Road Gas.
- 13:45 - I head south from the Waster Ranch (also from this mod).
- 14:14 - Some Talon Mercs on the way (they are not our target).
- 15:39 - A sentry bot.
- 16:20 - I see the Ring Road Gas from the top of a rock. Enclave troopers are guarding the shack.
- 16:51 - Jet, VATS, and Missile Launcher.
- 18:54 - Looting what I can from the dead Enclave troopers.
- 19:23 - An Enclave Heavy Gunner with classic Enclave Power Armor MK I (FWE). https://www.nexusmods.com/fallout3/mods/2761
- 21:06 - An Enclave Camp under the broken overpass.
- 22:26 - That car is about to explode.
- 23:01 - Entering the Ring Road Gas shack alone. Save before.
- 23:32 - An Yao Guai Meat before entering.
- 23:49 - Almost died but killed everyone.
- 24:37 - Looting the dead.
- 24:48 - Collecting the Finger of Fugitive from the Enclave Boss (the one in Officer uniform).
- 24:57 - The reward safe and footlocker.
- 26:08 - Completing Contract 40. The screen colors are weird because of the Jet side effects.
- 26:56 - Starting Contract 41. Bad guys in the Burned Town.
- 27:34 - Good thing Burned Town is northwest of Fort Independence. https://fallout.fandom.com/wiki/Fort_Independence
- 28:19 - The Bloodclaw was attacking the raiders.
- 28:36 - Testing that Tactical Sniper Rifle I took from the Talon Company Spec-Ops (FWE) in the Talon Recon Camp. https://fallout.fandom.com/wiki/Talon_Company_recon_camp
- 29:44 - Killing the Raider Boss.
- 32:00 - Collecting the Finger of Fugitive from the Raider Boss.
- 32:21 - The reward safe and footlocker.
- 34:01 - Completing Contract 41.
- 34:45 - Starting Contract 42. To the Craterside Camp.
- 35:32 - I fast-traveled to Fort Bannister and headed southeast toward the target. https://fallout.fandom.com/wiki/Fort_Bannister
- 35:56 - Sniping the raiders in the ruined buildings. I really liked the Tactical Sniper Rifle.
- 36:25 - Level up! Level 29 already. I chose the third rank of the Ammunition Engineer perk.
- 38:35 - Killing the remaining raiders.
- 41:51 - There were still enemies in the camp.
- 42:46 - Looting the dead.
- 43:14 - That Shard guy is a raider added by Alpha's Raider Overhaul. He was supposed to be dead already, so pretend you didn't see anything.
- 44:13 - Collecting the Finger of Fugitive from the Raider Boss.
- 45:00 - The reward safe and footlocker.
- 46:44 - Completing Contract 42.
- 48:00 - Starting Contract 43. Bad guys in the Satellite Facility, in the far west of the map.

You'll see Contract 42 and more in the next episode.
-
---
If you like the content and want to support the channel, consider the options below:
Ko-fi: https://ko-fi.com/dcghoul101
BTC: bc1qxl7zdyyf5n603454f2szp9742wkeuudxn3cslk
ETH: 0xd58b243857B77a57619729E1353D95dA3d42F938
LTC: LZZZrr4s9oCEimzL5Nhr5JciTpqYwDDCrZ
-
---
Mods: (A - Z) (Updated! 07/22/17)

A Note Easily Missed
A World of Pain for Fallout 3 (VERSION 1.6 AVAILABLE!)
Adjustable HUD
Advanced Recon Range Finder
Advanced Recon Thermal Nightvision
Advanced Recon Stealth Armor
Alphas Robot Overhaul
Alphas Raider Overhaul
Alton IL
An Evening with Mr. Manchester
Automatic Karma Perks - WATCH https://www.youtube.com/watch?v=vljdlmzssfM
Better Clutter and Furniture
Blackened (FWE MMM EVE Project Beauty patch)
Black Leather Armored Duster
Blending Graffiti
BOS DX
CASM (Essential)
Cinematech (using reshade film grain at the moment)
Conelrad
Custom Clouds Textures by myself
Darkened Interiors (Thanks, Xepha)
DarNified UI F3
DC Interiors Project
Director's Chair
Dynamic Weather (amazing)
Dynavsion
Enclave DX
Enhanced Blood Texture (Bloody Mess FTW!)
Enhanced Night Sky
Enhanced Weather - Rain and Snow
Epic Mini Nukes
EVE
EVE - Lost and Found
EXcalibr Ammo EXpanision
Existence 2.0
Fallout 3 Redesigned
Fallout Stutter Remover (FSR_4-1-36)
Fallout Wanderers Edition (Amazing)
Flora Overhaul - Dead Edition ()
FO3 Npc Travel
FO3 Random Encounters Field Guide
FOIP (WMK - FWE Patch)
FOSE http://fose.silverlock.org
Gangs of the Wasteland
Gauss Rifle Hi-Res Retexture - https://www.nexusmods.com/fallout3/mods/21167/?
Ghoul Hires Retexture
Glowing Ghouls (Glowing One will actually glow now)
GNR Enhanced
GOAT Perks
Gore Guts Retexture (Yummy...)
Hectrol Lock Interface
Hellfire DX
Immersive Hud (Must Have)
Impact
Imperfection - The Definitive Creature Mod (Great Mod by DeathclawAlpha)
Impervious Power Armour (feel the true power of Power Amor)
In The Shadow of The Swamp
JIP Companions Command & Control
JIP Realistic Weapon Overheating
JIP Selective Fire
Krzymar HI Res Moon
Martigen's Mutant Mod (MUST HAVE)
Martigen's Mutant Mod (Paradox Merged) http://www.nexusmods.com/fallout3/mods/16787/?
MG Neat Clutter
New Mall - Franklin Mall
New Office - Muldoon's Electronics
New Uniques (You may want to adjust the values ​​of weapons and armor to match the FWE standards.)
New Vegas Anti Crash - TRUST ME, IT... IT JUST WORKS!
NMC Texture Pack - Large (Essential)
Omnis Hires Pip-boy 3000
Out of Pip-Boy Interactions
Outcast DX
Paradox RH Ironsights
Point Lookout Reborn (Great)
Potomac Steamworks
Reilly's Rangers Expanded
RH Ironsight (patches for FWE, EVE, and WMK are still needed even with the Paradox version)
http://www.nexusmods.com/fallout3/mods/6938
Reshade 3.0 (Color LUT by myself, DPX, Cross Process - updated - 12/01/16) http://reshade.me/
Safe Regulator HQ (Very helpful)
Smart Almost Perfect (NEW!)
Shadow and Dust - Tales from Southwest DC
Shadow and Dust Vol 2
Stealth Kill Enabled
Subtle Sun Glare
Swampfolk Backwater Retexture
The Regulators (great!)
Trenton Towers
T51b DX
Tenpenny Tower Alternate Endings
Tesla Power Armor DX6
The Imaginator for FO3 (TREK Vaseline Cam)
The Mantis Imperative
To Sleep Perchance to Dream
Tribal DX
UHQ - Terrain Overhaul (Awesome)
UIO - User Interface Organizer
Ultimate Perk Patch (Quest Perk, Experience Perks)
Updated Unofficial Fallout 3 Patch (Must have)
Vault 87 Redesigned
Wasteland Violence
Weapon Mod Kits (Must have)

Loading comments...